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Difference between revisions of "Alloys"
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− | + | {{Languages}} | |
− | ' | + | [[File:Brass.png|80px]][[File:Bronze.png|80px]][[File:Pewter.png|80px]][[File:Steel.png|80px]][[File:MoonSteel.png|80px]][[File:SunSteel.png|80px]][[File:Thoth's_Metal.png|80px]][[File:Watermetal.png|80px]][[File:Metal Blue.png|80px]][[File:OctecsAlloy.png|80px]] |
− | To | + | ==Source== |
+ | '''Alloys''' are created from different smelted [[Metals]] in a [[Reactory]]. Some alloys are in turn used to make other alloys. | ||
+ | |||
+ | ==Cost== | ||
+ | To start a batch: | ||
+ | *5 [[Charcoal]] | ||
+ | *[[Metal]] | ||
+ | *1 Tree [[Resin]] - The type of resin needed depends on the type of alloy you are making. | ||
+ | |||
+ | After working the batch of alloy until it crystalizes, you can take the amount of alloy made, or you can Re-Heat the batch. You often want to re-heat the batch if the amount of alloy made is not satisfactory. | ||
+ | |||
+ | To Re-heating the batch: | ||
+ | *3 [[Charcoal]] | ||
+ | *1 more [[Resin]] | ||
==Alloy Types and Costs== | ==Alloy Types and Costs== | ||
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====Advanced Metallurgy (1)==== | ====Advanced Metallurgy (1)==== | ||
− | '''[[Brass]]''' (100% = 8, 10 circles) | + | *'''[[Brass]]''' (100% = 8, 10 circles) - 7 [[Copper]], 1 [[Zinc]], 1 [[Resin]]:[[Stout Palm]], 5 [[Charcoal]] |
− | + | *'''[[Bronze]]''' (100% = 8, 11 circles) - 7 [[Copper]], 1 [[Tin]], 1 [[Resin]]:[[Fern Palm]], 5 [[Charcoal]] | |
− | '''[[Bronze]]''' (100% = 8, 11 circles) | + | *'''[[Pewter]]''' (100% = 12, 10 circles) - 7 [[Iron]], 4 [[Antimony]], 1 [[Brass]], 1 [[Resin]]:[[Royal Palm]], 5 [[Charcoal]] |
− | + | *'''[[Steel]]''' (100% = 8, 9 circles) - 7 [[Iron]], 1 [[Zinc]], 1 [[Coal]], 1 [[Resin]]:[[Towering Palm]], 5 [[Charcoal]] | |
− | '''[[Pewter]]''' (100% = 12, 10 circles) | ||
− | |||
− | '''[[Steel]]''' (100% = 8, 9 circles) | ||
− | |||
====Advanced Metallurgy (2)==== | ====Advanced Metallurgy (2)==== | ||
− | '''[[Moon Steel]]''' (100% = 13, 11 circles) | + | *'''[[Moon Steel]]''' (100% = 13, 11 circles) - 7 [[Steel]], 3 [[Brass]], 3 [[Pewter]], 1 [[Resin]]:[[Hawthorn]], 5 [[Charcoal]] |
− | + | *'''[[Sun Steel]]''' (100% = 13, 11 circles) - 7 [[Steel]], 3 [[Brass]], 3 [[Bronze]], 1 [[Resin]]:[[Umbrella Palm]], 5 [[Charcoal]] | |
− | '''[[Sun Steel]]''' (100% = 13, 11 circles) | + | |
− | |||
====Advanced Metallurgy (3)==== | ====Advanced Metallurgy (3)==== | ||
− | '''[[Thoth's Metal]]''' (100% = 15, 12 circles) | + | *'''[[Thoth's Metal]]''' (100% = 15, 12 circles) - 7 [[Steel]], 4 [[Moon Steel]], 4 [[Sun Steel]], 1 [[Resin]]:[[Folded Birch]], 5 [[Charcoal]] |
− | + | *'''[[Water Metal]]''' (100% = 14, 12 circles) - 7 [[Steel]], 4 [[Moon Steel]], 3 [[Silver]], 1 [[Resin]]:[[Pratyeka Tree]], 5 [[Charcoal]] | |
− | '''[[Water Metal]]''' (100% = 14, 12 circles) | ||
− | |||
====Advanced Metallurgy (4)==== | ====Advanced Metallurgy (4)==== | ||
− | '''[[Metal Blue]]''' (100% = 21, 13 circles) | + | *'''[[Metal Blue]]''' (100% = 21, 13 circles) - 7 [[Steel]], 5 [[Thoth's Metal]], 5 [[Water Metal]], 4 [[Tungsten]], 1 [[Resin]]:[[Cerulean Blue]], 5 [[Charcoal]] |
− | |||
====Advanced Metallurgy (5)==== | ====Advanced Metallurgy (5)==== | ||
− | '''[[Octec's Alloy]]''' (100% = 21, 14 circles) | + | *'''[[Octec's Alloy]]''' (100% = 21, 14 circles) - 7 [[Steel]], 5 [[Thoth's Metal]], 5 [[Water Metal]], 4 [[Tungsten]], 1 [[Resin]]:[[Oil Palm]], 5 [[Charcoal]] |
− | + | ** Cannot reheat. The batch must be abandoned using the Utility menu. | |
− | |||
==Mechanism== | ==Mechanism== | ||
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Here is a youtube video guide for alloy by [http://www.atitd.org/wiki/tale6/User:Daniels Daniels]: [http://www.youtube.com/watch?v=3U7Q6DaMyNI Video Guide] | Here is a youtube video guide for alloy by [http://www.atitd.org/wiki/tale6/User:Daniels Daniels]: [http://www.youtube.com/watch?v=3U7Q6DaMyNI Video Guide] | ||
+ | |||
+ | {{RequiredBy}} | ||
+ | {{ProducedBy}} | ||
+ | [[Category:Resources]] | ||
+ | [[Category:Glossary]] |
Latest revision as of 00:01, 6 April 2016
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Source
Alloys are created from different smelted Metals in a Reactory. Some alloys are in turn used to make other alloys.
Cost
To start a batch:
- 5 Charcoal
- Metal
- 1 Tree Resin - The type of resin needed depends on the type of alloy you are making.
After working the batch of alloy until it crystalizes, you can take the amount of alloy made, or you can Re-Heat the batch. You often want to re-heat the batch if the amount of alloy made is not satisfactory.
To Re-heating the batch:
Alloy Types and Costs
If you update this list, please also update the table on the Reactory page.
Advanced Metallurgy (1)
- Brass (100% = 8, 10 circles) - 7 Copper, 1 Zinc, 1 Resin:Stout Palm, 5 Charcoal
- Bronze (100% = 8, 11 circles) - 7 Copper, 1 Tin, 1 Resin:Fern Palm, 5 Charcoal
- Pewter (100% = 12, 10 circles) - 7 Iron, 4 Antimony, 1 Brass, 1 Resin:Royal Palm, 5 Charcoal
- Steel (100% = 8, 9 circles) - 7 Iron, 1 Zinc, 1 Coal, 1 Resin:Towering Palm, 5 Charcoal
Advanced Metallurgy (2)
- Moon Steel (100% = 13, 11 circles) - 7 Steel, 3 Brass, 3 Pewter, 1 Resin:Hawthorn, 5 Charcoal
- Sun Steel (100% = 13, 11 circles) - 7 Steel, 3 Brass, 3 Bronze, 1 Resin:Umbrella Palm, 5 Charcoal
Advanced Metallurgy (3)
- Thoth's Metal (100% = 15, 12 circles) - 7 Steel, 4 Moon Steel, 4 Sun Steel, 1 Resin:Folded Birch, 5 Charcoal
- Water Metal (100% = 14, 12 circles) - 7 Steel, 4 Moon Steel, 3 Silver, 1 Resin:Pratyeka Tree, 5 Charcoal
Advanced Metallurgy (4)
- Metal Blue (100% = 21, 13 circles) - 7 Steel, 5 Thoth's Metal, 5 Water Metal, 4 Tungsten, 1 Resin:Cerulean Blue, 5 Charcoal
Advanced Metallurgy (5)
- Octec's Alloy (100% = 21, 14 circles) - 7 Steel, 5 Thoth's Metal, 5 Water Metal, 4 Tungsten, 1 Resin:Oil Palm, 5 Charcoal
- Cannot reheat. The batch must be abandoned using the Utility menu.
Mechanism
The rules governing the behavior of the Reactory are as follows:
- We define the active circle as the circle that has its center nearest your mouse click, that circle will not move (no matter if you click in overlaps or not).
- Circles overlapping with the active circle will move towards it like magnets, the nearer they are, the more they will move.
- If the click results in 2 or more circles congealing completely, the batch crystalizes. The crystalization percentage depends on the number of circles that congeal with the last active circle. So your last click is important: don't just click in the middle of the bright white blob, but try to attract the max number of circles with that last click.
- Estimate of when 2 circles congeal after a click: if a circle has center to center distance to active circle of less than half the circle radius, they will congeal and crystallization will be the result.
Output
A batch's percentage of crystallization is calculated as follows:
Crystallization = (N - 1) / (T - 1) N = number of circles perfectly overlapping after crystallization T = total number of circles
This number is shown as an integer, but likely keeps any fractional part for the purposes of calculating the output.
Output is calculated as follows:
Output (debens) = M * (X - F) / (100% - F) M = Total debens of metals put into the batch X = Crystallization percentage of the batch F = Floor crystallization percentage
The floor percentage is different for each metal, and its calculation method is unclear, but it appears to be determinable as the highest crystallization percentage at which no output is received (example, F=25% for steel, and F=33% for pewter).
Put plainly, the output is exactly 0 at or below the floor crystallization, equal to the sum of the input metals at 100% crystallization, and scales linearly between the two points.
Note that because fractions are kept internally, a larger batch from an upgraded Reactory will not necessarily produce an exact multiple of the output from a normal-sized batch at the same crystallization.
Guides
Most guides can be found in the T6 Wiki, and linked below. Here is a quick do and do not guide by wyked: avoiding crystalization
Here is a beginner's guide to practical alloys by Daniels: Practical Beginning Alloys
Here is a youtube video guide for alloy by Daniels: Video Guide