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Difference between revisions of "Principles of Architecture"
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The '''Principles of Architecture''' is a basic task which, once completed, enables the player to pursue the seven Tests in the Architecture discipline. A [[level]] is also gained on completion. To sign up for the Principle of Architecture, visit a School or University of Architecture and use the "[[Tests]]" menu. You must be level 1 or higher to sign up. | The '''Principles of Architecture''' is a basic task which, once completed, enables the player to pursue the seven Tests in the Architecture discipline. A [[level]] is also gained on completion. To sign up for the Principle of Architecture, visit a School or University of Architecture and use the "[[Tests]]" menu. You must be level 1 or higher to sign up. | ||
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To expand your CP click on the outer border and then choose Blueprints -> Edit blueprints -> Building shape -> Add a sector and click on the outer wall. Note: after these steps you must load the materials to actually expand your CP. Until that is complete, you are not able to maintain or create new buildings in your CP. | To expand your CP click on the outer border and then choose Blueprints -> Edit blueprints -> Building shape -> Add a sector and click on the outer wall. Note: after these steps you must load the materials to actually expand your CP. Until that is complete, you are not able to maintain or create new buildings in your CP. | ||
+ | ==Miscellaneous== | ||
If you have a paid account, immediately add a [[cornerstone]] to prevent deterioration. | If you have a paid account, immediately add a [[cornerstone]] to prevent deterioration. | ||
Once you pass the principle, you will gain a level and will also be able to sign up for the Tests of [[Architecture]] discipline (provided that you meet the level requirements and that the tests have been released). | Once you pass the principle, you will gain a level and will also be able to sign up for the Tests of [[Architecture]] discipline (provided that you meet the level requirements and that the tests have been released). | ||
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(The new architectural elements used in this expansion are 10 standard ceilings, 9 default facades, 3 corner facades, and 10 granite floors.) | (The new architectural elements used in this expansion are 10 standard ceilings, 9 default facades, 3 corner facades, and 10 granite floors.) |
Revision as of 13:09, 7 April 2016
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The Principles of Architecture is a basic task which, once completed, enables the player to pursue the seven Tests in the Architecture discipline. A level is also gained on completion. To sign up for the Principle of Architecture, visit a School or University of Architecture and use the "Tests" menu. You must be level 1 or higher to sign up.
Principles of Architecture
Build a compound, and expand it to at least 16 sectors. You must build the compound (CP), but you do not necessarily have to expand it yourself.
To expand your CP click on the outer border and then choose Blueprints -> Edit blueprints -> Building shape -> Add a sector and click on the outer wall. Note: after these steps you must load the materials to actually expand your CP. Until that is complete, you are not able to maintain or create new buildings in your CP.
Miscellaneous
If you have a paid account, immediately add a cornerstone to prevent deterioration.
Once you pass the principle, you will gain a level and will also be able to sign up for the Tests of Architecture discipline (provided that you meet the level requirements and that the tests have been released).
(The new architectural elements used in this expansion are 10 standard ceilings, 9 default facades, 3 corner facades, and 10 granite floors.)
Demonstration
What it took to open the test:
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