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Difference between revisions of "Test of the Pathmaker"

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* Mine a [[Medium Topaz]]
 
* Mine a [[Medium Topaz]]
 
* Mine [[Silver]]
 
* Mine [[Silver]]
* Build a Pathmaker
+
* Build a [[requires::Pathmaker]]
 
* Open your design for Judging
 
* Open your design for Judging
 
* Tear down your Pathmaker, OR do the following:
 
* Tear down your Pathmaker, OR do the following:
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{{Template:BuildingInfo|image=Pathmaker1.png|where=[[where::outside]]|description=Pathmaker}}
 
{{Template:BuildingInfo|image=Pathmaker1.png|where=[[where::outside]]|description=Pathmaker}}
== Overview ==
+
== University Text ==
''Design a miniature system of aqueduct towers, and challenge other to connect them in a loop. Living mossy towers (green) require the pipe to pass straight through, but turn adjacent. Dead (black) towers require the pipe to turn in place, but extend straight.''  
+
''Design a miniature system of aqueduct towers, and challenge others to connect them in a loop. Living mossy towers (blue) require the pipe to pass straight through, but turn adjacent. Dead (red) towers require the pipe to turn in place, but extend straight.''
  
 +
==Overview==
 +
This is the first [[Tests|test]] in the disciple of [[Thought]].
  
 +
== Passing the Principles ==
  
 
+
Principles of the Pathmaker will lead you through making one of each type of item needed to build a [[Pathmaker]]. Of course, you may trade for the materials, bypassing all of those steps.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Required to Demonstrate the Principle:
 
* 2 [[Cut Gems#Hexas Plate|Hexas Plate Amethyst]]
 
* 2 [[Cut Gems#Dragyn's Eye|Dragyn's Eye Citrine]]
 
* 2 [[Huge Diamond]]
 
* 10 [[Medium Topaz]]
 
* 100 [[Silver Wire]]
 
 
 
== Principles ==
 
 
 
Principles of the Pathmaker will lead you through making one of each type of item needed to build a Pathmaker. Of course, you may trade for the materials, bypassing all of those steps.
 
  
 
====Don't Panic!====
 
====Don't Panic!====
 
All steps regarding cutting a gem and mining gems do not need to be resolved. Once a Pathmaker has been built and Opened for judging, all Construction related steps are automatically completed if not already!
 
All steps regarding cutting a gem and mining gems do not need to be resolved. Once a Pathmaker has been built and Opened for judging, all Construction related steps are automatically completed if not already!
  
== Designing a Puzzle ==
+
*Build a [[Pathmaker]] and tear it down
+
*Or have seven Judges solve and rate your puzzle.
=== Cost to build ===
+
*Or solve three recent winning Pathmakers
* 300 [[requires::Cut Stone]]
 
* 3 [[requires::Cut Gems#Hexas Plate|Hexas Plate Amethyst]]
 
* 3 [[requires::Cut Gems#Looking Glass|Looking Glass Jade]]
 
* 2 [[requires::Cut Gems#Symmetry|Symmetry Turquoise]]
 
* 1 [[requires::Cut Gems#Dragyn's Eye|Dragyn's Eye Citrine]]
 
* 2 [[requires::Huge Diamond]]
 
* 12 [[requires::Medium Topaz]]
 
* 60 [[requires::Silver Wire]]
 
 
 
Built in a [[Small Construction Site]] Under Test Menu
 
 
 
===[[How to design the Pathmaker]]===
 
  
 
== Solving a Puzzle ==
 
== Solving a Puzzle ==
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The test description isn't very clear about the rules. Here's some clarification.
 
The test description isn't very clear about the rules. Here's some clarification.
  
A Pathmaker puzzle is played on a two-dimensional grid. Initially, each square either contains a red tower, blue tower, or is empty.
+
A Pathmaker puzzle is played on a two-dimensional grid. Initially, each square either contains a red tower, blue tower, or is empty.
  
 
You may place pipe segments on a square, including squares containing a tower, by clicking on the square. Clicking on a square again cycles through the possible pipe options for that square:
 
You may place pipe segments on a square, including squares containing a tower, by clicking on the square. Clicking on a square again cycles through the possible pipe options for that square:
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The Pathmaker will not let you place pipes that violate these rules.
 
The Pathmaker will not let you place pipes that violate these rules.
  
 +
To start, just click on the large board face.
  
== Pathmaker Locations ==
+
==Passing the Test==
  
{| border="1" cellpadding="5" cellspacing="1" class="wikitable sortable"
+
The 2 highest-rated puzzles will pass each week. 
|-
 
! Region !! Coordinates !! Designer !! Passed !! Remarks !! RL Date opened
 
|-
 
| Cradle of the Sun || 4304, -787 || Peabody || No || Near the COTS CS || 10-Jan-2016
 
|-
 
| ?? || ?? || ?? || ?? || ?? || ??
 
|-
 
|}
 
  
 +
Test Pass History - http://julianatdeltona.com/atitd/PassedTests.aspx
 +
{{:Pathmaker}}
  
  
== Passes (including "recently passed" puzzles) ==
+
==Needed to Demonstrate the Principle==
See [[Test Pass History#Test of the Pathmaker|Test Pass History]].
+
* 2 [[Cut Gems#Hexas Plate|Hexas Plate Amethyst]]
 +
* 2 [[Cut Gems#Dragyn's Eye|Dragyn's Eye Citrine]]
 +
* 2 [[Huge Diamond]]
 +
* 10 [[Medium Topaz]]
 +
* 100 [[Silver Wire]]
  
  
 
{{TestsNav|Thought}}
 
{{TestsNav|Thought}}

Latest revision as of 18:57, 9 April 2016

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  Test of the  
Pathmaker
Discipline
Requirements
  • Level 6
Principles
Demonstration
  • Demonstrated by ?? in ?? on ??.



Pathmaker1.png
Size N/A
Where outside



University Text

Design a miniature system of aqueduct towers, and challenge others to connect them in a loop. Living mossy towers (blue) require the pipe to pass straight through, but turn adjacent. Dead (red) towers require the pipe to turn in place, but extend straight.

Overview

This is the first test in the disciple of Thought.

Passing the Principles

Principles of the Pathmaker will lead you through making one of each type of item needed to build a Pathmaker. Of course, you may trade for the materials, bypassing all of those steps.

Don't Panic!

All steps regarding cutting a gem and mining gems do not need to be resolved. Once a Pathmaker has been built and Opened for judging, all Construction related steps are automatically completed if not already!

  • Build a Pathmaker and tear it down
  • Or have seven Judges solve and rate your puzzle.
  • Or solve three recent winning Pathmakers

Solving a Puzzle

The test description isn't very clear about the rules. Here's some clarification.

A Pathmaker puzzle is played on a two-dimensional grid. Initially, each square either contains a red tower, blue tower, or is empty.

You may place pipe segments on a square, including squares containing a tower, by clicking on the square. Clicking on a square again cycles through the possible pipe options for that square:

  • Straight pipe, top-to-bottom.
  • Straight pipe, left-to-right.
  • Pipe with a 90 degree bend (4 possible orientations).

The object of the puzzle is to join all towers into a single closed loop, while obeying these rules:

  • All pipes must connect up correctly to adjacent squares
  • You may only have one pipe segment per square, i.e. you cannot have a "cross" pipe.
  • Pipes on a square with a blue tower must be straight.
  • Pipes on a square with a red tower must be a 90 degree bend.
  • One of the pipes connected immediately adjacent to a blue tower must be a 90 degree bend. (Note: the rules only require one of the two to be a bend, but both can be bends if you like).
  • The two pipes connected immediately adjacent to a red tower must be straight.

The Pathmaker will not let you place pipes that violate these rules.

To start, just click on the large board face.

Passing the Test

The 2 highest-rated puzzles will pass each week.

Test Pass History - http://julianatdeltona.com/atitd/PassedTests.aspx

Pathmaker Locations

Region Coordinates Designer Passed Remarks RL Date opened
Cradle of the Sun 4304, -787 Peabody No Near the COTS CS 10-Jan-2016
Midland Valley 911, 4855 Tesa Yes Just s of the MV CS 1/26/16
Seven Lakes 1390, -1061 Nissim No Just N of CS 5/29/2016
River Plains 750, 2756 LadyKaytay No Ubody Crater RP 2/2016
River Plains 1605, 2938 Porthos Yes Just N of CS 2/2016
Seven Lakes 1345, -1023 ImaCartoon No Just N of CS 6/2/2016
Seven Lakes 1401, -1054 Qwu No Just N of CS 8/8/2016
South Egypt 1090, -5600 Istwan No Art compound just east of CS 8/2016


Needed to Demonstrate the Principle