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Difference between revisions of "Tools"

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A tool is a [[Resources|resource]] that allows you to perform certain actions (via [[Action Icons]] or your [[Skills]] menu) that you could not do, if you did not have it in your possession.  
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{{Languages}}
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[[File:BallPeenHammer.png|100px]][[File:RoundHammer.png|100px]][[File:ShapingMallet.png|100px]][[File:WideTungstenChisel.png|100px]][[File:FlyRod.png|100px]][[File:Sledgehammer.png|100px]][[File:Hatchet.png|100px]][[File:IncenseProng.png|100px]][[File:Knife.png|100px]][[File:ResinWedge.png|100px]][[File:Basket.png|100px]][[File:shovel.png|100px]][[File:ArchaeologistShovel.png|100px]]
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A '''tool''' is a [[Resources|resource]] that allows you to perform certain actions (via [[Action Icons]] or your [[Skills]] menu) that you could not do, if you did not have it in your possession.  
  
 
A tool is generally not used up in the process, though many can break.  
 
A tool is generally not used up in the process, though many can break.  
  
 
== Blacksmithing Tools ==
 
== Blacksmithing Tools ==
Allows the working of metals on an [[Anvil]].
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Allows the working of metals on an [[Anvil]]. These require [[Advanced Blacksmithing]] to create but can be used without the tech. They're made in a [[Casting Box]] and take 5 minutes to cool.
* Requires [[Advanced Blacksmithing]] to create (can be used without the tech).
 
* Created in a [[Casting Box]]. Each tool takes 5 minutes to cool.
 
 
* [[Ball Peen Hammer]]
 
* [[Ball Peen Hammer]]
 
** 1 [[Iron]] and 1 [[Beeswax]]
 
** 1 [[Iron]] and 1 [[Beeswax]]
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** 2 [[Tungsten]] and 2 [[Beeswax]]
 
** 2 [[Tungsten]] and 2 [[Beeswax]]
  
== Dowsing Rod ==
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==[[Chit]]==
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Allows you to carve your name on a piece of [[Wood]] and use it as a token.
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== [[Dowsing Rod]] ==
 
Allows you to prospect for ore.
 
Allows you to prospect for ore.
 
* Requires [[Dowsing]]
 
* Requires [[Dowsing]]
 
* Self > Skills > Assemble...
 
* Self > Skills > Assemble...
* 8 [[Cactus Sap]], 1 [[Sharpened Stick]]  
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* 8 [[Cactus Sap]], 1 [[Sharpened Stick]]
  
== Fishing Poles ==
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== [[Fly Rods]] ==
 
Allows you to fish when you are near water.
 
Allows you to fish when you are near water.
 
* Requires [[Fishing]]
 
* Requires [[Fishing]]
 
* Self > Skills > Assemble...
 
* Self > Skills > Assemble...
* [[Basic Fishing Pole]]
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* [[Basic Fly Rod]]
 
** 25 [[Twine]], 1 [[Sharpened Stick]]
 
** 25 [[Twine]], 1 [[Sharpened Stick]]
  
== Hatchet ==
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== [[Gem Shearing Chisel]] ==
{{Languages|hatchet}}
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Made in a [[Casting Box]] from 7 [[Treated Metal]]. Used as an upgrade in a [[Gem Cutting Table]]
Allows you to gather extra wood when you harvest wood from a tree. Hatchet needs to be 3k [[quality]] or higher to get the bonus of getting extra wood. Anything lower than 3k quality doesn't do anything. 
 
* When using a hatchet, you multiply how much wood you get from trees, but also multiply the time before they can be pulled again. This allows for efficient use of largest tree runs, but using a 1minute run with a perfect hatchet will still produce the same amount of wood in a given amount of time.
 
* The higher the quality the more wood you will get.
 
* {{7}} 3000 <= 5000  Pulls 1x wood with (QUALITY-2500)/5000 chance of pulling an extra set of wood.
 
* {{7}} 5000 <= 7000  Pulls 1x wood with (QUALITY-3000)/4000 chance of pulling an extra set of wood.
 
* {{7}} 7000 <= 9000  Pulls 2x wood with (QUALITY-7000)/2000 chance of pulling an extra set of wood.
 
* {{7}} 9000 <= 9650  Pulls 3x wood with (QUALITY-9000)/650 chance of pulling an extra set of wood.
 
* {{7}} 9650 <= 9999  Pulls 4x wood with (QUALITY-9650)/350 chance of pulling an extra set of wood.
 
*Created on an [[Anvil]] from 20 [[Metal]]
 
Samples for finding the harvest from quality break points:
 
* 9504 3-4
 
* 9106 3-4
 
* 9076 3?
 
* 9037 3?
 
* 9003 3?
 
* 9000 2-3
 
* 8696 2-3
 
* 6526 1-2
 
It's easy to help out - make sure you have no perception, or ignore all samples where you get bonus wood from perception. All hatchets have two yields - a low and a high, for example the 8696 hatchet mostly gives 3x base wood, but fairly often only 2x. Then take notes of how whether you get x1, x2, x3, x4 or x5 samples and note that here. The ratio is not that important, but is interesting too. It's probably linear between the break points, as in the earlier tale described above.
 
  
==Incense Prong==
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== [[Hatchet]] ==
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Allows you to gather extra wood when you harvest wood from a tree but increases time between harvests. Needs to be 3k [[quality]] or higher to get the bonus.
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* Created on an [[Anvil]] from 20 [[Metal]]
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==[[Incense Prong]]==
 
Used to add [[Foraging|Herbs]], [[Resin]] and [[Flowers|Rose Petals]] to [[Incense]] in a [[Scent Lab]].
 
Used to add [[Foraging|Herbs]], [[Resin]] and [[Flowers|Rose Petals]] to [[Incense]] in a [[Scent Lab]].
 
*Requires [[Aromatics]] to craft and to use.
 
*Requires [[Aromatics]] to craft and to use.
 
*Created in a [[Casting Box]] from 1 [[Pewter]].
 
*Created in a [[Casting Box]] from 1 [[Pewter]].
  
== Knives ==
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== [[Knives]] ==
A variety of knives, along with the [[Carving]] skill, allow you to create a number of objects from wood.
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A variety of knives, along with the [[Carving]] skill, allow you to create a number of objects from wood.   Self > Skills > Carving > Knives...
* Self > Skills > Carving > Knives...
 
 
* [[Knife:Flint]] (quality 1)
 
* [[Knife:Flint]] (quality 1)
 
** 2 [[Flint]], 1 [[Wood]], 1 [[Twine]]
 
** 2 [[Flint]], 1 [[Wood]], 1 [[Twine]]
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** Will eventually break, but not as quickly as a [[Flint Chisel]].
 
** Will eventually break, but not as quickly as a [[Flint Chisel]].
  
== Resin Wedges ==
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==[[Monkey Wrench]]==
{{languages|Resin Wedges}}
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Made in a [[Casting Box]].  Takes 8 [[Steel]], 8 [[Beeswax]] and 4 minutes.
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== [[Resin Wedge]] ==
 
Allows you to nick trees to generate resin.
 
Allows you to nick trees to generate resin.
 
*Created on an [[Anvil]] from 7 [[Metal]].
 
*Created on an [[Anvil]] from 7 [[Metal]].
  
See [[Resin#Wedge_Quality_vs._Resin_Production_Rates|Resin Wedge Quality Rates of Return]]
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== [[Scythe]] & [[Baskets]] ==
 
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A scythe and papyrus [[Baskets]], when used with the [[Rhythmic Strength]] skill, allow you to pick grass faster.
8K+ picture
 
 
 
 
 
[[File:8k_wedge_steps.jpg]]
 
 
 
== Scythe & Basket ==
 
A scythe and a papyrus [[Baskets|Basket]], when used with the [[Rhythmic Strength]] skill, allow you to pick grass faster.
 
 
* Requires [[Rhythmic Strength]]
 
* Requires [[Rhythmic Strength]]
 
* Assembled on a [[Carpentry Shop]].
 
* Assembled on a [[Carpentry Shop]].
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** 1 [[Glass Blade]], 1 [[Crudely Carved Handle]] and 2 [[Twine]]
 
** 1 [[Glass Blade]], 1 [[Crudely Carved Handle]] and 2 [[Twine]]
  
== Shovels ==
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==[[Sledgehammer]]==
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A sledgehammer is used to smash [[Medium Stones]] into [[Gravel]]
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*Made in a [[Carpentry Shop]] with 1 [[Boards]] and 5 [[Iron]]
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== [[Shovels]] ==
 
Allows you to dig up dirt, as well as dig for cuttable stones and medium stones.  
 
Allows you to dig up dirt, as well as dig for cuttable stones and medium stones.  
 
* [[Slate Shovel]]
 
* [[Slate Shovel]]
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** 1 [[Shovel Blade]] and 4 [[Boards]]
 
** 1 [[Shovel Blade]] and 4 [[Boards]]
 
** Assembled at a [[Carpentry Shop]] upgraded with a [[Carpentry Shop|Vice Bench]].
 
** Assembled at a [[Carpentry Shop]] upgraded with a [[Carpentry Shop|Vice Bench]].
* [[Shovel|Blacksmithed Shovel]]
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* [[Shovel]] (Blacksmithed)
 
** Made on an [[Anvil]] from 10 [[Metal]].
 
** Made on an [[Anvil]] from 10 [[Metal]].
** Higher quality (and better metal?) gives better results per dig.
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** Higher quality gives better results per dig.
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*[[Archaeologist's Shovel]]
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** Made on an [[Anvil]] from 7 [[Metal]]
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**Used to retrieve [[relic]]s from an archaeological [[Dig Site]]
  
[[Category:Resources]] [[Category:Tools]]
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==[[Tongs]]==
{{Languages}}
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Allow the re-use of the [[Acid]] required to start the Metal Treatment process in a [[Chemical Bath]]
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[[Category:Resources]] [[Category:Tools]][[Category:Glossary]]

Latest revision as of 00:17, 4 May 2016

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BallPeenHammer.pngRoundHammer.pngShapingMallet.pngWideTungstenChisel.pngFlyRod.pngSledgehammer.pngHatchet.pngIncenseProng.pngKnife.pngResinWedge.pngBasket.pngShovel.pngArchaeologistShovel.png

A tool is a resource that allows you to perform certain actions (via Action Icons or your Skills menu) that you could not do, if you did not have it in your possession.

A tool is generally not used up in the process, though many can break.

Blacksmithing Tools

Allows the working of metals on an Anvil. These require Advanced Blacksmithing to create but can be used without the tech. They're made in a Casting Box and take 5 minutes to cool.

Chit

Allows you to carve your name on a piece of Wood and use it as a token.

Dowsing Rod

Allows you to prospect for ore.

Fly Rods

Allows you to fish when you are near water.

Gem Shearing Chisel

Made in a Casting Box from 7 Treated Metal. Used as an upgrade in a Gem Cutting Table

Hatchet

Allows you to gather extra wood when you harvest wood from a tree but increases time between harvests. Needs to be 3k quality or higher to get the bonus.

Incense Prong

Used to add Herbs, Resin and Rose Petals to Incense in a Scent Lab.

Knives

A variety of knives, along with the Carving skill, allow you to create a number of objects from wood. Self > Skills > Carving > Knives...

Limestone Tools

To harvest Limestone, you must have both a hammer and a chisel. Mixing types (i.e. flint with lead) will increase the likelihood that the flint item will break.

Monkey Wrench

Made in a Casting Box. Takes 8 Steel, 8 Beeswax and 4 minutes.

Resin Wedge

Allows you to nick trees to generate resin.

Scythe & Baskets

A scythe and papyrus Baskets, when used with the Rhythmic Strength skill, allow you to pick grass faster.

Sledgehammer

A sledgehammer is used to smash Medium Stones into Gravel

Shovels

Allows you to dig up dirt, as well as dig for cuttable stones and medium stones.

Tongs

Allow the re-use of the Acid required to start the Metal Treatment process in a Chemical Bath