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Difference between revisions of "Test of the Windsong"
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| 7 Lakes || 1351, -1026 just north of CS|| Wimsankh|| Yes | | 7 Lakes || 1351, -1026 just north of CS|| Wimsankh|| Yes | ||
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− | | River Plains || 1437, 3175 near S.Worship|| Sabuli|| | + | | 7 Lakes || 1396, -1117 just north of CS|| Nissim || No |
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+ | | River Plains || 1437, 3175 near S.Worship|| Sabuli|| Yes | ||
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Latest revision as of 22:07, 21 January 2017
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Test of the | |||
Windsong | |||
Discipline | |||
Requirements | |||
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Principles | |||
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Demonstration | |||
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University Text
In this test, you create Pure Chimes to create melodies in a Chime Tower.
Overview
The Test of the Windsong is the seventh Test in the discipline of Art and Music.
Passing the Principle
Build a Windsong Tower. This is also sometimes called a Chime Tower.
Once you have built one, you have the option of tearing it down if you are just looking to pass the principle but not the test.
Scoring
As judges vote on your windchime, your score is updated. The total score of your windchime is a weighted average of all the judges scores.
Passing the Test
The two highest scoring Windsong Towers each week will pass the test, which is announced in the System channel.
See Test Pass History or http://julianatdeltona.com/atitd/PassedTests.aspx
Locations for Judging
Region | Coordinates | Designer | Passed |
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River Plains | 750, 2756 | LadyKaytay | Yes |
River Plains | 1552, 2837 just west of CS | Tedra | Yes |
7L | 1406, -1059 just north of CS | Lizzi | Yes |
7 Lakes | 1351, -1026 just north of CS | Wimsankh | Yes |
7 Lakes | 1396, -1117 just north of CS | Nissim | No |
River Plains | 1437, 3175 near S.Worship | Sabuli | Yes |
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