The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Difference between revisions of "Flax"
Luiginumber1 (talk | contribs) m |
|||
(15 intermediate revisions by 5 users not shown) | |||
Line 2: | Line 2: | ||
{{Template:ItemInfo|weight=1|bulk=1|image=flaxbed.jpg|description=Used to produce twine, rope, and thread.}} | {{Template:ItemInfo|weight=1|bulk=1|image=flaxbed.jpg|description=Used to produce twine, rope, and thread.}} | ||
− | '''Flax''' is a vital crop used in the production of textiles | + | '''Flax''' is a vital crop used in the production of textiles. |
+ | ==Source== | ||
+ | Flax is grown by players from [[Flax Seeds]]. Once harvested, it must be soaked in water to make [[produces::Rotten Flax]] in order to be processed further. Further processing breaks [[Rotten Flax]] into [[tow]] and [[lint]], which can then be processed into [[canvas]], [[linen]], and [[rope]], all goods fundamental to the Egyptian lifestyle. Rotten flax can also be dried into [[Dried Flax]], which can be used in construction. | ||
− | + | ==Requires== | |
− | + | * [[requires::Flax Seeds]] | |
== Cultivation == | == Cultivation == | ||
− | To grow flax, plant a bed of flax plants using the "Plant" menu, on grass (flax will not grow on sand). After a short while, green flax shoots with blue flowers will appear in the bed. Shortly afterward, yellow weeds will appear, and you will need to weed the flax bed. Depending on the variety of [[Flax Seeds]] being used, you may need to water the flax when you weed it (using one [[Water in Jugs|jug of water]]), and you may need to weed the bed several times. Eventually, more flax shoots and flowers will grow in the bed | + | To grow flax, plant a bed of flax plants using the "Plant" menu, on grass (flax will not grow on sand). After a short while, green flax shoots with blue flowers will appear in the bed. Shortly afterward, yellow weeds will appear, and you will need to weed the flax bed. Depending on the variety of [[Flax Seeds]] being used, you may need to water the flax when you weed it (using one [[Water in Jugs|jug of water]]), and you may need to weed or water the bed several times. Eventually, more flax shoots and flowers will grow in the bed, meaning the flax is fully grown and ready to be harvested. It might be hard to see this, but you can click on the flax to tell for sure. Depending on the variety of flax, you may obtain one or more deben of [[Flax]] or [[Rotten Flax]] on each harvest. |
− | Flax grown in the above manner will not produce any seeds. To grow [[Flax Seeds]], plant a bed of flax but do not weed it. Shortly after weeds appear in the bed, | + | Flax grown in the above manner will not produce any seeds. To grow [[Flax Seeds]], plant a bed of flax but do not weed it. Shortly after weeds appear in the bed, you will see more of the yellow weeds appear, indicating that the flax bed has gone to seed. You may then harvest seeds from the flax up to 5 times before it finally dies. When the plant dies, it will leave more seeds on the ground. It takes 1 [[Time|TeppyMinute]] (about 1m 07s real time) for the Harvest option to reappear after harvesting a seed. |
Take care to not use up all your flax seeds when growing flax; you should always keep at least a few in reserve to grow more seeds. If you do run out, you can go back to a School of Art to get a few more seeds. | Take care to not use up all your flax seeds when growing flax; you should always keep at least a few in reserve to grow more seeds. If you do run out, you can go back to a School of Art to get a few more seeds. | ||
+ | |||
+ | === Timing === | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Interval | ||
+ | ! Time (Real, Approx) | ||
+ | |- | ||
+ | | Planting -> Weeds | ||
+ | | style="text-align: center;" | 36s | ||
+ | |- | ||
+ | | Planting -> Seeds | ||
+ | | style="text-align: center;" | 59s | ||
+ | |- | ||
+ | | Weeds -> Seeds | ||
+ | | style="text-align: center;" | 17s | ||
+ | |- | ||
+ | | Weeding -> Next Weeds | ||
+ | | style="text-align: center;" | ? | ||
+ | |- | ||
+ | | Harvest Seeds -> Next Seeds | ||
+ | | style="text-align: center;" | 1m 10s | ||
+ | |- | ||
+ | | Last Weeding -> Harvest | ||
+ | | style="text-align: center;" | 19s | ||
+ | |- | ||
+ | | Last Watering -> Harvest Flax | ||
+ | | style="text-align: center;" | ? | ||
+ | |} | ||
== Hotkeys == | == Hotkeys == | ||
− | Under [Self->Options->One-Click and Related], there is an option to enable [[hotkeys]] on flax. With this option enabled, you can use '''[W]''' to weed and harvest flax, and '''[H]''' to harvest seeds. In tale 7, you will physically move to the bed and will have animation time. | + | Under [Self->Options->One-Click and Related], there is an option to enable [[Commands#Hotkeys|hotkeys]] on flax. With this option enabled, you can use '''[W]''' to weed/water and harvest flax, and '''[H]''' to harvest seeds. In tale 7, you will physically move to the bed and will have animation time. |
== Varieties == | == Varieties == | ||
− | |||
Flax is a complex item, and comes in many varieties, the most basic, Old Egypt, is given to all players on Welcome Island. On the mainland, a variety of seeds are given out randomly from the School of Art and Music. Some require watering, some have pollution/soil quality issues. Through [[Crossbreeding]], it is possible to design even more potent flax strains. | Flax is a complex item, and comes in many varieties, the most basic, Old Egypt, is given to all players on Welcome Island. On the mainland, a variety of seeds are given out randomly from the School of Art and Music. Some require watering, some have pollution/soil quality issues. Through [[Crossbreeding]], it is possible to design even more potent flax strains. | ||
{{:Flax Seeds}} | {{:Flax Seeds}} | ||
+ | (Visit [[Flax Seeds]] to edit this table) | ||
+ | |||
+ | * "Pollution signs" is not an adequate term to describe all the effects the various pollution conditions have on flax output. High and Low nitrogen levels affect different flax strains in different ways. Elevated phosphorus levels can reduce flax output to below normal values or it may result in no output based on the flax strain and the phosphorus level. Elevated acidity does not appear to modify flax production. See [[Pollution]]. (QonQuiHotep - 13 Apr 2016) | ||
==Pollution / Soil Quality== | ==Pollution / Soil Quality== | ||
− | Most seeds will have some kind of pollution and/or soil quality around the ground where it is grown. Please see the [[Talk:Flax Seeds|discussion]] page for discussions about this aspect of Flax growing. | + | Most seeds will have some kind of pollution and/or soil quality around the ground where it is grown. Please see the [[Talk:Flax Seeds|discussion]] page for discussions about this aspect of Flax growing. See also [[Pollution]] |
+ | |||
+ | ==Research and Tuition== | ||
+ | *''10,000 needed for [[Seed Registry]] Research'' | ||
+ | |||
+ | ==ByProducts== | ||
+ | Depending on your [[Arthropodology]] skill level, harvesting Flax can sometimes produce [[produces::Fruit Maggot]]s, [[produces::Rose Swallowtail]]s, [[produces::Spittlebug]]s, [[produces::Orchid Hopper]]s, [[produces::Dew Fly|Dew Flies]], [[produces::Snowberry Butterfly|Snowberry Butterflies]], [[produces::Ruby Hornborrer]]s, [[produces::Corn Maggot]]s, [[produces::Raspberry Moth]]s, [[produces::Nightwing]]s, [[produces::Woodmoth]]s, [[produces::Leafhopper]]s, [[produces::Leaf Snapper]]s, and [[produces::Clearwing]]s. | ||
{{RequiredBy}} | {{RequiredBy}} | ||
{{ProducedBy}} | {{ProducedBy}} | ||
− | |||
[[Category:Resources]] | [[Category:Resources]] |
Latest revision as of 19:37, 22 January 2018
English | Deutsch | français | magyar | Türkçe |
Flax is a vital crop used in the production of textiles.
Source
Flax is grown by players from Flax Seeds. Once harvested, it must be soaked in water to make Rotten Flax in order to be processed further. Further processing breaks Rotten Flax into tow and lint, which can then be processed into canvas, linen, and rope, all goods fundamental to the Egyptian lifestyle. Rotten flax can also be dried into Dried Flax, which can be used in construction.
Requires
Cultivation
To grow flax, plant a bed of flax plants using the "Plant" menu, on grass (flax will not grow on sand). After a short while, green flax shoots with blue flowers will appear in the bed. Shortly afterward, yellow weeds will appear, and you will need to weed the flax bed. Depending on the variety of Flax Seeds being used, you may need to water the flax when you weed it (using one jug of water), and you may need to weed or water the bed several times. Eventually, more flax shoots and flowers will grow in the bed, meaning the flax is fully grown and ready to be harvested. It might be hard to see this, but you can click on the flax to tell for sure. Depending on the variety of flax, you may obtain one or more deben of Flax or Rotten Flax on each harvest.
Flax grown in the above manner will not produce any seeds. To grow Flax Seeds, plant a bed of flax but do not weed it. Shortly after weeds appear in the bed, you will see more of the yellow weeds appear, indicating that the flax bed has gone to seed. You may then harvest seeds from the flax up to 5 times before it finally dies. When the plant dies, it will leave more seeds on the ground. It takes 1 TeppyMinute (about 1m 07s real time) for the Harvest option to reappear after harvesting a seed.
Take care to not use up all your flax seeds when growing flax; you should always keep at least a few in reserve to grow more seeds. If you do run out, you can go back to a School of Art to get a few more seeds.
Timing
Interval | Time (Real, Approx) |
---|---|
Planting -> Weeds | 36s |
Planting -> Seeds | 59s |
Weeds -> Seeds | 17s |
Weeding -> Next Weeds | ? |
Harvest Seeds -> Next Seeds | 1m 10s |
Last Weeding -> Harvest | 19s |
Last Watering -> Harvest Flax | ? |
Hotkeys
Under [Self->Options->One-Click and Related], there is an option to enable hotkeys on flax. With this option enabled, you can use [W] to weed/water and harvest flax, and [H] to harvest seeds. In tale 7, you will physically move to the bed and will have animation time.
Varieties
Flax is a complex item, and comes in many varieties, the most basic, Old Egypt, is given to all players on Welcome Island. On the mainland, a variety of seeds are given out randomly from the School of Art and Music. Some require watering, some have pollution/soil quality issues. Through Crossbreeding, it is possible to design even more potent flax strains.
The basic flax seeds the game provides are:
Name | Water | Weed | Flax | Seed | Pollution Signs | Notes |
---|---|---|---|---|---|---|
Old Dog | 2 | 1 | 3 | 2 | 0, 1 or 2 flax | |
Sinai Sage | 1 | 1 | 2 | 1 | 0 flax | |
Jacob's Field | 0 | 6 | 3 | 1 | 0 flax | |
Symphony Ridge Gold | 0 | 3 | 2 | 1 | 0 flax | |
Sunset Pond | 1 | 1 | 2 | 1 | 0 flax | |
Constitution Peak | 1 | 3 | 2 | 2 | 0 flax | |
Old Egypt | 0 | 2 | 1 | 1 | none | |
Nile Green | 1 | 1 | 2 | 1 | none |
Please see the discussion page for details of hypothetical, research, and other suppositions about flax seeds.
Notable crossbred strains:
Name | Water | Weed | Flax | Rotten Flax | Total Flax | Seed | Pollution Signs |
---|---|---|---|---|---|---|---|
Ariella #376 | 0 | 1 | 5 | 5 | 10 | 5 | Produces only Rotten Flax |
Tedra #264 | 0 | 1 | 5 | 5 | 10 | 4 | None, Resistant to pollution |
Orchid #2353 | 0 | 1 | 7 | 7 | 14 | 4 |
See New Crosses for information about all other crossbred strains.
(Visit Flax Seeds to edit this table)
- "Pollution signs" is not an adequate term to describe all the effects the various pollution conditions have on flax output. High and Low nitrogen levels affect different flax strains in different ways. Elevated phosphorus levels can reduce flax output to below normal values or it may result in no output based on the flax strain and the phosphorus level. Elevated acidity does not appear to modify flax production. See Pollution. (QonQuiHotep - 13 Apr 2016)
Pollution / Soil Quality
Most seeds will have some kind of pollution and/or soil quality around the ground where it is grown. Please see the discussion page for discussions about this aspect of Flax growing. See also Pollution
Research and Tuition
- 10,000 needed for Seed Registry Research
ByProducts
Depending on your Arthropodology skill level, harvesting Flax can sometimes produce Fruit Maggots, Rose Swallowtails, Spittlebugs, Orchid Hoppers, Dew Flies, Snowberry Butterflies, Ruby Hornborrers, Corn Maggots, Raspberry Moths, Nightwings, Woodmoths, Leafhoppers, Leaf Snappers, and Clearwings.
Required By
Compound, Corn Maggot, Dew Fly, Ecology, Test of Festivals, Guilds/Festivals, Flax Processing, Fruit Maggot, Leaf Snapper, Leafhopper, Nightwing, Orchid Hopper, Raspberry Moth, Rose Swallowtail, Ruby Hornborrer, Seed Registry, Snowberry Butterfly, Spittlebug, Woodmoth, Principles of Worship