The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Rabbit"

From ATITD7
Jump to navigationJump to search
(Copied from T6 and adjusted with hard-won information and theories.)
 
 
(20 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{T7}}
+
{{Languages}}
== Breeding Rabbits ==
+
{{Template:ItemInfo|weight=1|bulk=1|image=Rabbit.png|description=Rabbit.}}
Rabbits can be bred in a [[Rabbit Hutch]], which can hold up to 100K [[Carrots]] for them to eat. They may be slaughtered for [[Rabbit Meat]] and the chance for a [[Rabbit Pelt]]. [[Dexterity]] increases the chance to get a pelt. (In T3, 24 Dex gave about a 96% return of pelts.)
 
  
Rabbits breed very quickly, so keep an eye on them. If they run out of carrots, they will escape the hutch. They will also escape, if there are too many in the hutch. Exactly how many that is is not known, but the number is bigger than 30. (I've had it up to 68, but I wouldn't recommend it ---[[User:Avram|Avram]] 05:50, 7 December 2010 (EST))
+
'''Rabbits''' come in both sexes: [[Male Rabbit]] and [[Female Rabbit]]
  
In T3, a female rabbit would eat 1 carrot every 3 game hours, while a male rabbit would eat 4 carrots in the same time period.
+
==Catching Wild Rabbits==
 +
* Rabbits can be found in grass by dropping [[requires::Carrots]] on the ground nearby. Carrots may randomly be replaced by white rabbits. If a spawn occurs, it will happen all at once - every carrot in visual range has a chance to change to a rabbit, all at the same time. You will have a very brief time (~25 seconds realtime) to pick up the rabbit before it disappears, along with your carrot.
  
==Uses==
+
* Rabbits can be caught day or night. Rabbits may be caught within minutes of placing carrots, or they may not spawn before the sweeper cleans up the carrots. Rabbits do not appear at a consistent time of day, or minute during an hour.
It's fairly simple:
 
*Rabbits
 
*Are
 
*Food
 
  
That is to say that they are:
+
* The total number of carrots used may or may not affect the spawn rate - rabbits can spawn with as many as 25 carrots placed, and almost certainly with fewer.
*People Food (rabbit meat for cooking)
 
*Snake Food (Throw them in the [[Serpentarium]])
 
*Falcon Food (Bait for [[Test of the Safari]]){{7ok}}
 
  
== Catching Wild Rabbits ==
+
* Rabbits may spawn multiple times within realtime minutes, or there may be hours between spawns at a given location.
  
+
* More male rabbits appear to spawn than female rabbits, generally, but both are possible in the same spawn. The gender of the avatar does not appear to have an effect on the ratio of male rabbits to female rabbits.  
* Rabbits can be found in grass by dropping [[Carrots]] on the ground nearby. Carrots may randomly be replaced by white rabbits. If a spawn occurs, it will happen all at once - every carrot in visual range has a chance to change to a rabbit, all at the same time. You will have a very brief time (~25 seconds realtime) to pick up the rabbit before it disappears, along with your carrot.{{7ok}}
 
  
* Rabbits can be caught day or night. Rabbits may be caught within minutes of placing carrots, or they may not spawn before the sweeper cleans up the carrots. Rabbits do not appear at a consistent time of day, or minute during an hour.{{7ok}}
+
* Rabbits have been seen to appear even when the player is standing in the middle of a grid (e.g. 25 carrots over 5x5 coords), so the idea that you need to "back off" from them is not true. Rabbit spawning is not negatively affected by doing chores such as gathering grass, or by chatting with players.
  
* The total number of carrots used may or may not affect the spawn rate - rabbits can spawn with as few as 25 carrots placed, and almost certainly with fewer. {{7ok}}
+
* Rabbits can spawn from a placed grid multiple times. If you have carrots out and a spawn wave occurs, transforming some of the carrots to rabbits, it is completely possible a second spawn wave will occur later, transforming some of the remaining carrots. You do not have to pick up and re-place carrots for another spawn to occur.
  
* Rabbits may spawn multiple times within realtime minutes, or there may be hours between spawns at a given location. {{7ok}}
+
* Rabbits MIGHT move in a "spawn wave" from South to North - twice when I had a rabbit spawn, neighbors to the north reported a rabbit spawn soon after, with the delay being higher the farther away we were from each other. This could also be a wave in other directions, or complete happenstance.
  
* More male rabbits appear to spawn than female rabbits, generally, but both are possible in the same spawn. The gender of the avatar does not appear to have an effect on the ratio of male rabbits to female rabbits. {{7ok}}
+
== Breeding Rabbits ==
 +
*Rabbits can be bred in a [[requires::Rabbit Hutch]], which can hold up to 100K [[Carrots]] for them to eat. 
 +
**In T3, a female rabbit would eat 1 carrot every 3 game hours, while a male rabbit would eat 4 carrots in the same time period.
  
* Rabbits have been seen to appear even when the player is standing in the middle of a grid (e.g. 25 carrots over 5x5 coords), so the idea that you need to "back off" from them is not true. Rabbit spawning is not negatively affected by doing chores such as gathering grass, or by chatting with players.{{7ok}}
+
*Rabbits breed very quickly, so keep an eye on them. If they run out of carrots, they will escape the hutch. They will also escape, if there are too many in the hutch. Exactly how many that is is not known, but the number is bigger than 30. (I've had it up to 68, but I wouldn't recommend it ---[[User:Avram|Avram]] 05:50, 7 December 2010 (EST)). - - I fell asleep last night without tending to the rabbits, this morning the hutches were at 72, 61, 49, 46 & 30, with one hutch escaping... numbers higher than I expected without all of them escaping. ~[[User:Balthazarr|Balthazarr]]
  
* Rabbits can spawn from a placed grid multiple times. If you have carrots out and a spawn wave occurs, transforming some of the carrots to rabbits, it is completely possible a second spawn wave will occur later, transforming some of the remaining carrots. You do not have to pick up and re-place carrots for another spawn to occur.{{7ok}}
+
*Before leaving the game, it is recommended to pick out a pair of rabbits to put in inventory as backup in case the rabbits all run away while you are out of the game.  [[Serpentarium]]s are also a good place to store extra rabbits (they will not need to be fed while in the serpentarium - but they could get eaten!).
  
* Rabbits MIGHT move in a "spawn wave" from South to North - twice when I had a rabbit spawn, neighbors to the north reported a rabbit spawn soon after, with the delay being higher the farther away we were from each other. This could also be a wave in other directions, or complete happenstance.{{7ok}}
+
*They may be slaughtered for [[produces::Rabbit Meat]], the chance for a [[produces::Rabbit Pelt]] and the chance for [[produces::Rabbit Bones]] . [[Dexterity]] increases the chance to get a pelt and bones.  
 +
**(In T3, 24 Dex gave about a 96% return of pelts.)
  
 +
==Byproducts==
 +
Depending on your [[Arthropodology]] skill level, slaughtering Rabbits may produce [[produces::Skinlicker]]s, [[produces::White Sawfly|White Sawflies]], [[produces::Toad Sawfly|Toad Sawflies]], [[produces::Bat Mite]]s, [[produces::Stone Fly|Stone Flies]], [[produces::Hairy Slug]]s and [[produces::Rose Mite]]s.
  
(Old Information)
+
==Old Information==
  
 
* I used a 10*10 grid (100 carrots), standing in the middle, and exactly 33 rabbits replaced carrots at 9:00PM game time. I waited 1/2hour (real time) before they popped. The game time factor could be avatar-specific.  ([[User:Aeliel_Bastet|Aeliel]] 3 april 2010)
 
* I used a 10*10 grid (100 carrots), standing in the middle, and exactly 33 rabbits replaced carrots at 9:00PM game time. I waited 1/2hour (real time) before they popped. The game time factor could be avatar-specific.  ([[User:Aeliel_Bastet|Aeliel]] 3 april 2010)
Line 44: Line 41:
  
 
* I found that if you try to catch near anything that pollutes, you will have no luck.  Make sure you place your grid in an non-polluted area. ([[User:Korrin|Korrin]])
 
* I found that if you try to catch near anything that pollutes, you will have no luck.  Make sure you place your grid in an non-polluted area. ([[User:Korrin|Korrin]])
 
== Useful Fact ==
 
  
 
Based on T3 reckoning, it takes about 20 carrots to make a rabbit.  In point of fact, a large breeding operation seems to break even at about 25 carrots per rabbit.  [[User:JulianJaynes|JulianJaynes]] 14:49, 1 May 2009 (EST)
 
Based on T3 reckoning, it takes about 20 carrots to make a rabbit.  In point of fact, a large breeding operation seems to break even at about 25 carrots per rabbit.  [[User:JulianJaynes|JulianJaynes]] 14:49, 1 May 2009 (EST)
  
 +
{{RequiredBy}}
 +
{{ProducedBy}}
  
[[Category:Resources]] [[Category:Animals]]
+
[[Category:Resources]] [[Category:Animals]] [[Category:Glossary]]
 
 
 
 
 
 
{{Languages}}
 

Latest revision as of 09:49, 7 September 2016

English Deutsch français magyar Türkçe


Rabbit.png
Bulk 1
Weight 1

Rabbits come in both sexes: Male Rabbit and Female Rabbit

Catching Wild Rabbits

  • Rabbits can be found in grass by dropping Carrots on the ground nearby. Carrots may randomly be replaced by white rabbits. If a spawn occurs, it will happen all at once - every carrot in visual range has a chance to change to a rabbit, all at the same time. You will have a very brief time (~25 seconds realtime) to pick up the rabbit before it disappears, along with your carrot.
  • Rabbits can be caught day or night. Rabbits may be caught within minutes of placing carrots, or they may not spawn before the sweeper cleans up the carrots. Rabbits do not appear at a consistent time of day, or minute during an hour.
  • The total number of carrots used may or may not affect the spawn rate - rabbits can spawn with as many as 25 carrots placed, and almost certainly with fewer.
  • Rabbits may spawn multiple times within realtime minutes, or there may be hours between spawns at a given location.
  • More male rabbits appear to spawn than female rabbits, generally, but both are possible in the same spawn. The gender of the avatar does not appear to have an effect on the ratio of male rabbits to female rabbits.
  • Rabbits have been seen to appear even when the player is standing in the middle of a grid (e.g. 25 carrots over 5x5 coords), so the idea that you need to "back off" from them is not true. Rabbit spawning is not negatively affected by doing chores such as gathering grass, or by chatting with players.
  • Rabbits can spawn from a placed grid multiple times. If you have carrots out and a spawn wave occurs, transforming some of the carrots to rabbits, it is completely possible a second spawn wave will occur later, transforming some of the remaining carrots. You do not have to pick up and re-place carrots for another spawn to occur.
  • Rabbits MIGHT move in a "spawn wave" from South to North - twice when I had a rabbit spawn, neighbors to the north reported a rabbit spawn soon after, with the delay being higher the farther away we were from each other. This could also be a wave in other directions, or complete happenstance.

Breeding Rabbits

  • Rabbits can be bred in a Rabbit Hutch, which can hold up to 100K Carrots for them to eat.
    • In T3, a female rabbit would eat 1 carrot every 3 game hours, while a male rabbit would eat 4 carrots in the same time period.
  • Rabbits breed very quickly, so keep an eye on them. If they run out of carrots, they will escape the hutch. They will also escape, if there are too many in the hutch. Exactly how many that is is not known, but the number is bigger than 30. (I've had it up to 68, but I wouldn't recommend it ---Avram 05:50, 7 December 2010 (EST)). - - I fell asleep last night without tending to the rabbits, this morning the hutches were at 72, 61, 49, 46 & 30, with one hutch escaping... numbers higher than I expected without all of them escaping. ~Balthazarr
  • Before leaving the game, it is recommended to pick out a pair of rabbits to put in inventory as backup in case the rabbits all run away while you are out of the game. Serpentariums are also a good place to store extra rabbits (they will not need to be fed while in the serpentarium - but they could get eaten!).

Byproducts

Depending on your Arthropodology skill level, slaughtering Rabbits may produce Skinlickers, White Sawflies, Toad Sawflies, Bat Mites, Stone Flies, Hairy Slugs and Rose Mites.

Old Information

  • I used a 10*10 grid (100 carrots), standing in the middle, and exactly 33 rabbits replaced carrots at 9:00PM game time. I waited 1/2hour (real time) before they popped. The game time factor could be avatar-specific. (Aeliel 3 april 2010)
    • They usually disappear quickly though, so don't take risks.
  • I found that if you try to catch near anything that pollutes, you will have no luck. Make sure you place your grid in an non-polluted area. (Korrin)

Based on T3 reckoning, it takes about 20 carrots to make a rabbit. In point of fact, a large breeding operation seems to break even at about 25 carrots per rabbit. JulianJaynes 14:49, 1 May 2009 (EST)

Required By

Rabbit Bones, Rabbit Meat, Rabbit Pelt, Test of the Safari

Produced By

Rabbit Hutch