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Difference between revisions of "Test of the Windsong"
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− | + | {{Languages}} | |
− | + | {{Sidebar Test | |
+ | |prefix=Test of the | ||
+ | |name = Windsong | ||
+ | |discipline = Art and Music | ||
+ | |level = 24 | ||
+ | |principles = | ||
+ | *Build a [[Windsong Tower]] | ||
+ | *Create at least 7 distinct type of Pure Chimes | ||
+ | *Install at least 3 Pure Chimes | ||
+ | *Open your Chime Tower for judging | ||
+ | *Tear down your Chime Tower OR do the following: | ||
+ | **Have 7 judges rate your Windsong Tower | ||
+ | **Design rated Good by most judges | ||
+ | |demo name = McArine | ||
+ | |demo region = River Plains | ||
+ | |demo date = 2016-02-16 | ||
+ | |released = Yes | ||
+ | }} | ||
+ | [[Image:Chimetower.png|Chime Tower|400px]] | ||
− | + | ==University Text== | |
+ | ''In this test, you create Pure Chimes to create melodies in a Chime Tower.'' | ||
− | + | ==Overview== | |
+ | The '''Test of the Windsong''' is the seventh [[Tests|Test]] in the discipline of [[Art and Music]]. | ||
− | + | ==Passing the Principle== | |
+ | Build a [[requires::Windsong Tower]]. This is also sometimes called a Chime Tower. | ||
− | + | Once you have built one, you have the option of tearing it down if you are just looking to pass the principle but not the test. | |
− | + | ==Scoring== | |
+ | As judges vote on your windchime, your score is updated. The total score of your windchime is a weighted average of all the judges scores. | ||
− | + | ==Passing the Test== | |
− | + | The two highest scoring Windsong Towers each week will pass the test, which is announced in the System channel. | |
− | + | See [[Test Pass History]] or http://julianatdeltona.com/atitd/PassedTests.aspx | |
− | + | == Locations for Judging== | |
− | 1 | + | {| border="1" cellpadding="8" cellspacing="3" class="wikitable sortable" |
+ | |- | ||
+ | ! Region !! Coordinates !! Designer !! Passed | ||
+ | |- | ||
+ | | River Plains || 750, 2756 || LadyKaytay || Yes | ||
+ | |- | ||
+ | | River Plains || 1552, 2837 just west of CS || Tedra || Yes | ||
+ | |- | ||
+ | | 7L || 1406, -1059 just north of CS || Lizzi || Yes | ||
+ | |- | ||
+ | | 7 Lakes || 1351, -1026 just north of CS|| Wimsankh|| Yes | ||
+ | |- | ||
+ | | 7 Lakes || 1396, -1117 just north of CS|| Nissim || No | ||
+ | |- | ||
+ | | River Plains || 1437, 3175 near S.Worship|| Sabuli|| Yes | ||
+ | |- | ||
+ | |} | ||
− | + | {{TestsNav|Art and Music}} | |
− | + | [[Category:Tests]] | |
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Latest revision as of 22:07, 21 January 2017
English | Deutsch | français | magyar | Türkçe |
Test of the | |||
Windsong | |||
Discipline | |||
Requirements | |||
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Principles | |||
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Demonstration | |||
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University Text
In this test, you create Pure Chimes to create melodies in a Chime Tower.
Overview
The Test of the Windsong is the seventh Test in the discipline of Art and Music.
Passing the Principle
Build a Windsong Tower. This is also sometimes called a Chime Tower.
Once you have built one, you have the option of tearing it down if you are just looking to pass the principle but not the test.
Scoring
As judges vote on your windchime, your score is updated. The total score of your windchime is a weighted average of all the judges scores.
Passing the Test
The two highest scoring Windsong Towers each week will pass the test, which is announced in the System channel.
See Test Pass History or http://julianatdeltona.com/atitd/PassedTests.aspx
Locations for Judging
Region | Coordinates | Designer | Passed |
---|---|---|---|
River Plains | 750, 2756 | LadyKaytay | Yes |
River Plains | 1552, 2837 just west of CS | Tedra | Yes |
7L | 1406, -1059 just north of CS | Lizzi | Yes |
7 Lakes | 1351, -1026 just north of CS | Wimsankh | Yes |
7 Lakes | 1396, -1117 just north of CS | Nissim | No |
River Plains | 1437, 3175 near S.Worship | Sabuli | Yes |
|