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Difference between revisions of "Test of the Pulse of the People"

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{{Sidebar Test
 
{{Sidebar Test
 
     |prefix = Test of the
 
     |prefix = Test of the
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     |requirements =
 
     |requirements =
 
     |principles =  
 
     |principles =  
* Build a Pulse of the People
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* Build a [[Pulse of the People]]
 
* Write the Survey Mode Introduction
 
* Write the Survey Mode Introduction
 
* Write the Play Mode Introduction
 
* Write the Play Mode Introduction
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}}
 
}}
  
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[[File:PotPToken.png|175px]][[File:PotP.png|300px]]
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==University Text==
 
''Create a series of opinion polls about Egypt, it's citizens, guilds, and lore.  Players score points at your game by figuring out the most popular answers, and correct order.
 
''Create a series of opinion polls about Egypt, it's citizens, guilds, and lore.  Players score points at your game by figuring out the most popular answers, and correct order.
  
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''"What is the hardest mushroom to find?" is a good question, and "How many points do you start out with in Tug" is a bad question.''
 
''"What is the hardest mushroom to find?" is a good question, and "How many points do you start out with in Tug" is a bad question.''
  
== Overview ==
+
==Overview==
This test requires that one build a structure called a "Pulse of the People", at which you design a survey. There are two phases to the game: the survey mode, then the actual game. During the survey phase, people give answers to the survey question and receive a Pulse of the People Token as reward. Once the survey phase is complete, the designer examines the responses, consolidates the answers and opens the game phase. Playing the game costs one Pulse Token and people have to attempt to guess the most popular answer to each question (getting more points for more popular answers).
+
The '''Test of the Pulse of the People''' is the eighth [[Tests|test]] in the discipline of [[Thought]].
 
 
Once someone has played through the game phase, they can judge the Pulse as with other Thought Tests. Once the minimum number of judges is reached (7?), the Pulse will be eligible for passing. Passing occurs once a week, with the highest scoring Pulse passing.
 
  
== How to Play a Pulse ==
+
== Passing the Principle ==
*Pulse of the People is like playing Family Feud. Here's some tips:
+
Build a [[Pulse of the People]] and design both the SURVEY phase and the GAME phase, then open it up for judging. OR score 21+ on three recent winning Pulses.  
**When you start to play it will give you each question in a new window.
 
**At the very bottom of this window is a chat field where you enter the answer.
 
**All the answers available are hidden behind multiple question marks listed in the window like this: <b>???? ?????</b>
 
**You keep answering the same question until you either reveal all of the correct answers OR you exceed the maximum amount of incorrect answers you can get per question (set by the puzzle designer.)
 
**You have a time limit, not answering for a long period (30-60 seconds?) will record an incorrect answer.  
 
**Trying to chat to others often leads to mis-answering the Pulse questions so try to avoid chatting while interfacing with a Pulse.
 
**Your goal is to try to get as many points as possible.
 
***The more popular the answer was with the surveyors, the more points you get for your correct guess.
 
  
== Building Cost ==
+
==Survey Phase==
Building cost (compound based, 35x203):
+
During the survey phase, people give answers to the survey question and receive a [[produces::Pulse of the People Token]] as reward.
  
* 300 [[requires::Treated Boards|White pliable boards]]
+
Once 49 people have completed the survey, the designer examines the responses, consolidates the answers and opens the game phase.
* 1000 [[requires::Raeli Tiles|White raeli tiles]]
 
* 1000 [[requires::Raeli Tiles|Black raeli tiles]]
 
* 150 [[requires::Paint|Green paint]]
 
* 100 [[requires::Paint|Blue paint]]
 
* 50 [[requires::Paint|Purple paint]]
 
* 100 [[requires::Gold Wire]]
 
* 2 [[requires::Silk Cloth]]
 
* 300 [[requires::Papyrus Paper]]
 
* 200 [[requires::Ink]]
 
  
 +
==Game Phase==
 +
Playing the game costs one [[Pulse of the People Token]].  People have to guess the most popular answers to each question (getting more points for more popular answers).
  
http://i60.tinypic.com/2mhsodd.png
+
Once someone has played through the game phase, they can judge the Pulse as with other Thought Tests.
 
 
== How It Works ==
 
The designer first enters 7 questions, then reviews and opens the survey. Teppy stated that a good example of a question would be "What is the hardest mushroom to eat fresh from the earth?" whereas a bad question would be "How many points does one start tug with?" He means that questions where an answer that can be simply looked up on the wiki are less interesting than ones that involves some knowledge of the world or an opinion of the player. In other words, questions that don't have definitive, factual answers.
 
 
 
The questions will appear in a random order to every player, keep that in mind when designing your survey. Also, the game box does not display questions longer than the length of the input box, and is not likely to. Teppy said it would take several days to code, and he doesn't want people to use long questions anyway. Keep your questions short.
 
 
 
At least 49 people must then fill out the survey before the game becomes playable. The designer is able to link answers that refer to the same thing e.g. "DP" and "demi pharaoh" and "demi-pharaoh", would be linked so that the survey records 3 answers for "demi pharaoh", or whichever version the designer chooses. These are known as synonyms, which can be matched during the game. The designer can also delete questions which are not 'going well' and add new ones. In order to open the game, all active questions must have 49 answers.
 
 
 
The player doesn't judge when answering the survey, but does get a "Pulse of the People Token," which is used to play other Pulses of the People later. The tokens are portable items and you can use any token to play any pulse.
 
  
 +
== How to Play a Pulse ==
 
The game itself will be a bit like "Family Fortunes" (UK), or "Family Feud" (US). The idea is to try and guess the most popular answers to each question. The more popular the answer, the more points you get. After a certain number of wrong guesses, you go onto the next question.
 
The game itself will be a bit like "Family Fortunes" (UK), or "Family Feud" (US). The idea is to try and guess the most popular answers to each question. The more popular the answer, the more points you get. After a certain number of wrong guesses, you go onto the next question.
  
== Design Interface ==
+
*When you start to play it will give you each question in a new window.  
A designer has access to the following options on the Pulse of the People:
+
*At the very bottom of this window is a chat field where you enter the answer.  
 
+
*All the answers available are hidden behind multiple question marks listed in the window like this: <b>???? ?????</b>
* Enter the Intro Text (Play Mode)
+
*You keep answering the same question until you either reveal all of the correct answers OR you exceed the maximum amount of incorrect answers you can get per question (set by the puzzle designer.)  
* Enter the Intro Text (Survey Mode)
+
*You have a time limit, not answering for a long period (30-60 seconds?) will record an incorrect answer.  
* Set Allowed Misses...
+
*Trying to chat to others often leads to mis-answering the Pulse questions so try to avoid chatting while interfacing with a Pulse.
* Surveys...
 
 
 
The first two options are self-explanatory; they set the initial message that players or survey respondents will see.
 
 
 
Allowed misses may be set to none, one, two, or three. If the setting is none, players get only one chance to answer each question--after that answer, right or wrong, they go on to the next question. If the setting is one, two, or three, players may continue to make guesses until they make that number of incorrect guesses, where "incorrect" is defined as a response that is not on the list.
 
 
 
'''Warning:''' If you set the number to 2, the pulse will move to the next question as soon as the player has made 2 incorrect guesses. Many pulse designers get this one wrong.
 
 
 
The "Surveys" menu has one entry for each of the seven survey questions. Initially, these options will allow you to create survey questions. Once created, each entry has the following options:
 
* Delete this whole survey
 
* Delete Responses...
 
* Add Synonym...
 
* Review Synonyms
 
* Format Master Answer...
 
* Fuse Responses...
 
 
 
A survey consists of a set of "master response" each containing a set of "synonyms". The master response is the name for a given response, and the synonyms are the words that a player can type in to select that response. Consider the following example "review synonyms" report:
 
<pre>
 
Synonyms report for What are you wearing?:
 
 
 
Master Response: hat(28)
 
  hat
 
Master Response: haat(1)
 
  haat
 
Master Response: kilt(10)
 
  kilt
 
Master Response: skirt(10)
 
  skirt
 
Master response: sheep(1)
 
  sheep
 
</pre>
 
Whenever someone gives a new answer to a survey, a new master response is created and assigned a single synonym (itself).
 
 
 
'''Delete this whole survey''' will remove that survey question from the pulse entirely.
 
 
 
'''Delete responses...''' may be used to remove a master response. For example, you could delete the "sheep" response from the above example, on the grounds that it's too random for anyone to guess.
 
  
'''Add synonym...''' will add a new synonym to a master response. For example, you could add "cap" as a synonym for the "hat" master response above, meaning that a player may type either "cap" or "hat" to select that response.
+
==Passing the Test==
 +
Each week, the highest-rated puzzle will pass.
  
'''Format master answer...''' changes how the master answer appears to players.
+
See [[Test Pass History]] - http://julianatdeltona.com/atitd/PassedTests.aspx
 
 
'''Fuse responses...''' combines two master responses into one. First select the master response you want to keep from the sub-menu. A pop-up window will ask you to pick the response you want to fuse to the selected one. The fused response's synonyms and vote total will be added to the first response. Remember, pick the response you want to keep first.
 
 
 
Note that once a Pulse has been opened, the ''design cannot be modified without developer intervention''. Make absolutely certain you have your design in the state you want before you open the game!
 
 
 
== Demonstrating the Principle ==
 
* 1 [[requires::Treated Boards|White Pliable Board]]
 
* 1 [[requires::Raeli Tiles|White Raeli Tile]]
 
* 1 [[requires::Raeli Tiles|Black Raeli Tile]]
 
* 1 [[requires::Paint|Green paint]]
 
* 1 [[requires::Paint|Blue paint]]
 
* 1 [[requires::Paint|Purple paint]]
 
* 1 [[requires::Silk Cloth]]
 
* 1 [[requires::Gold Wire]]
 
* 1 [[requires::Papyrus Paper]]
 
* 1 [[requires::Ink]]
 
 
 
With these items in hand, the University will then ask you who visited the University exactly some number of days, hours and minutes ago. Get this question right, and you unlock Pulse of the People. Get it wrong, and you have to wait an hour before attempting to guess again.
 
  
 
== Pulse of the People Locations ==
 
== Pulse of the People Locations ==
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<!-- (CirRd) symbol for a Pulse in Survey mode -->
 
<!-- (CirRd) symbol for a Pulse in Survey mode -->
(CirRd) 1371, -1168, Pulse of the People (1371, -1168)
+
(CirRd) 914, 4880, Tesa's Pulse of the People (MV 914, 4880)
 +
(CirRd) 1371, -1168, Snoerr's Pulse of the People (7L 1371, -1168)
 +
(CirRd) 1390, -1162, Min's Pulse of the People (7L 1371, -1168)
 +
(CirBl) 1522, 2838, Sabuli's Pulse of the People (RP 1522, 2838)
 +
(CirBl) 1611, 2824, ThePheonix's Pulse of the People (RP 1611, 2824)
 +
(CirBl) 1523, 2845, Robby's Pulse of the People (RP 1523, 2845)
 +
(CirRd) 1440, 2800, 7fold Pulse of the People (RP 1440, 2800)
 +
(CirBl) 1526, 2845, Porthos's Pulse of the People (RP 1526, 2845)
 +
(CirRd) 1090, -5600, Istwan's Pulse of the People (SE 1090, -5600)
  
 
<!-- (CirGr) symbol for a Pulse in Play mode -->
 
<!-- (CirGr) symbol for a Pulse in Play mode -->
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|-
 
|-
 
! Region !! Coordinates !! Designer !! Survey/Play/Passed !! Remarks !! RL Date opened
 
! Region !! Coordinates !! Designer !! Survey/Play/Passed !! Remarks !! RL Date opened
 +
|-
 +
| OE || 1033, 6930 || Peabody || Play || Art Compound near the CS || 4 August 2016
 +
|-
 +
| MV || 914, 4880 || Tesa || Survey || Just Southwest of the CS || 8 April 2016
 
|-
 
|-
 
| 7L || 1371, -1168 || Snoerr || Survey || Just Southwest of the CS || 18 February 2016  
 
| 7L || 1371, -1168 || Snoerr || Survey || Just Southwest of the CS || 18 February 2016  
 
|-
 
|-
| RP || 1522, 2838 || Sabuli || Survey || Very near the CS || 18 February 2016  
+
| RP || 1522, 2838 || Sabuli || Passed || Very near the CS || 2/18/2016 survey, 3/1/2016 play
 +
|-
 +
| RP || 1611, 2824 || ThePheonix || Passed || Just SE of the CS || 19 February 2016
 +
|-
 +
| RP || 1523, 2845 || Robby || Passed || Very near the CS || 21 February 2016
 +
|-
 +
| RP || 1440, 2800 || 7fold || Play|| Just W of the CS || 22 February 2016
 +
|-
 +
| RP || 1526, 2845 || Porthos || Passed || Very near the CS || 25 February 2016
 +
|-
 +
| 7L || 1355, -1028|| Wimsankh|| Survey|| North of CS || May 2016
 +
|-
 +
| 7L || 1390, -1162|| Min|| Survey|| South of CS || July 2016
 +
|-
 +
| SE || 1090, -5600 || Istwan || Survey || Art compound just east of CS || August 2016
 
|}
 
|}
 
<br />
 
<br />
  
== Passes ==
+
== Demonstrating the Principle ==
See [[Test Pass History#Pulse of the People|Test Pass History]].
+
* 1 [[requires::Treated Boards|White Pliable Board]]
 +
* 1 [[requires::Raeli Tiles|White Raeli Tile]]
 +
* 1 [[requires::Raeli Tiles|Black Raeli Tile]]
 +
* 1 [[requires::Paint|Green paint]]
 +
* 1 [[requires::Paint|Blue paint]]
 +
* 1 [[requires::Paint|Purple paint]]
 +
* 1 [[requires::Silk Cloth]]
 +
* 1 [[requires::Gold Wire]]
 +
* 1 [[requires::Papyrus Paper]]
 +
* 1 [[requires::Ink]]
 +
 
 +
With these items in hand, the University will then ask you who visited the University exactly some number of days, hours and minutes ago. Get this question right, and you unlock Pulse of the People. Get it wrong, and you have to wait an hour before attempting to guess again.
  
  
 
{{TestsNav|Thought}}
 
{{TestsNav|Thought}}

Latest revision as of 06:20, 16 August 2016

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  Test of the  
Pulse of the People
Discipline
Requirements
Principles
  • Build a Pulse of the People
  • Write the Survey Mode Introduction
  • Write the Play Mode Introduction
  • Write Seven Surveys, Review and Open
  • Answer Surveys at three Pulse of the People (Not your own)
  • Have Fourty-Nine people answer each of your Surveys
  • Have Seven Judges play and rate your Pulse of the People
  • Design rated Good by most judges
  • All of the above, OR score 21+ on three recent winning Pulse
Demonstration
  • Demonstrated by Daetrin in River Plains on 18 February 2016.


PotPToken.pngPotP.png

University Text

Create a series of opinion polls about Egypt, it's citizens, guilds, and lore. Players score points at your game by figuring out the most popular answers, and correct order.

All polls should be opinion based, and not questions with specific correct answers.

"What is the hardest mushroom to find?" is a good question, and "How many points do you start out with in Tug" is a bad question.

Overview

The Test of the Pulse of the People is the eighth test in the discipline of Thought.

Passing the Principle

Build a Pulse of the People and design both the SURVEY phase and the GAME phase, then open it up for judging. OR score 21+ on three recent winning Pulses.

Survey Phase

During the survey phase, people give answers to the survey question and receive a Pulse of the People Token as reward.

Once 49 people have completed the survey, the designer examines the responses, consolidates the answers and opens the game phase.

Game Phase

Playing the game costs one Pulse of the People Token. People have to guess the most popular answers to each question (getting more points for more popular answers).

Once someone has played through the game phase, they can judge the Pulse as with other Thought Tests.

How to Play a Pulse

The game itself will be a bit like "Family Fortunes" (UK), or "Family Feud" (US). The idea is to try and guess the most popular answers to each question. The more popular the answer, the more points you get. After a certain number of wrong guesses, you go onto the next question.

  • When you start to play it will give you each question in a new window.
  • At the very bottom of this window is a chat field where you enter the answer.
  • All the answers available are hidden behind multiple question marks listed in the window like this: ???? ?????
  • You keep answering the same question until you either reveal all of the correct answers OR you exceed the maximum amount of incorrect answers you can get per question (set by the puzzle designer.)
  • You have a time limit, not answering for a long period (30-60 seconds?) will record an incorrect answer.
  • Trying to chat to others often leads to mis-answering the Pulse questions so try to avoid chatting while interfacing with a Pulse.

Passing the Test

Each week, the highest-rated puzzle will pass.

See Test Pass History - http://julianatdeltona.com/atitd/PassedTests.aspx

Pulse of the People Locations

Please add your Pulse to the map and the table below. For clarity, please use a (RdS) symbol for a Pulse in Survey mode, a (GrP) symbol for a Pulse in Play mode, and a (BlP) symbol for a Pulse that has passed (best in the land).

Region Coordinates Designer Survey/Play/Passed Remarks RL Date opened
OE 1033, 6930 Peabody Play Art Compound near the CS 4 August 2016
MV 914, 4880 Tesa Survey Just Southwest of the CS 8 April 2016
7L 1371, -1168 Snoerr Survey Just Southwest of the CS 18 February 2016
RP 1522, 2838 Sabuli Passed Very near the CS 2/18/2016 survey, 3/1/2016 play
RP 1611, 2824 ThePheonix Passed Just SE of the CS 19 February 2016
RP 1523, 2845 Robby Passed Very near the CS 21 February 2016
RP 1440, 2800 7fold Play Just W of the CS 22 February 2016
RP 1526, 2845 Porthos Passed Very near the CS 25 February 2016
7L 1355, -1028 Wimsankh Survey North of CS May 2016
7L 1390, -1162 Min Survey South of CS July 2016
SE 1090, -5600 Istwan Survey Art compound just east of CS August 2016


Demonstrating the Principle

With these items in hand, the University will then ask you who visited the University exactly some number of days, hours and minutes ago. Get this question right, and you unlock Pulse of the People. Get it wrong, and you have to wait an hour before attempting to guess again.