The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Test of the Venery"

From ATITD7
Jump to navigationJump to search
 
(30 intermediate revisions by 6 users not shown)
Line 12: Line 12:
 
*Make an Eyelet cut Turquoise (Optional)
 
*Make an Eyelet cut Turquoise (Optional)
 
*Make an Eyelet cut Garnet (Optional)
 
*Make an Eyelet cut Garnet (Optional)
*Make a Simple Lockbox
+
*Make a [[requires::Simple Lockbox]]
 
*Make [[requires::Papyrus Paper]]
 
*Make [[requires::Papyrus Paper]]
 
*Build a [[requires::Venery Gathering Point]]
 
*Build a [[requires::Venery Gathering Point]]
Line 26: Line 26:
 
[[File:Venery.png|200px]]
 
[[File:Venery.png|200px]]
 
==University Text==
 
==University Text==
''Design a Venery, a treasure hunt around your home, throughout your neighborhood, or across Egypt.  A good Venery can teach runners about local sites, and is neither too easy nor too difficult.  After completing your design, if you wish to turn off the Venery menu on objects, turn off the option in 'Interface Options' under 'Show menu items for venery configureation'.  This option was added when you started the Test of the Venery.
+
''Design a Venery, a treasure hunt around your home, throughout your neighborhood, or across Egypt.  A good Venery can teach runners about local sites, and is neither too easy nor too difficult.  After completing your design, if you wish to turn off the Venery menu on objects, turn off the option in 'Interface Options' under 'Show menu items for Venery Configuration'.  This option was added when you started the '''Test of the Venery'''.
 +
 
 +
==Overview==
 +
This is the second [[Tests|test]] in the discipline of [[Thought]]. 
 +
 
 +
This test allows the builder to create a small story and bring the participant through a series of locations while participating.  It can be timed and can be as small as within eyesight to Egypt as a whole.
  
 
== Passing Principles ==
 
== Passing Principles ==
*Open a Venery and tear it down OR
+
*Open a Venery ([[Venery Gathering Point]] and [[Simple Lockbox]]es) and tear it down OR
 
*Have seven Judges run and rate your Venery Good or better OR
 
*Have seven Judges run and rate your Venery Good or better OR
 
*Complete three recent winning Venerys
 
*Complete three recent winning Venerys
  
Complete and collect 3x Venery Certificates.
+
Complete and collect 3 [[requires::Venery Certificate]]s.
 
Show them to any School of Thought. (Note - last step does not seem to be necessary. I leveled up at Venery Gathering Point after getting third Venery Certificate - Estaar)
 
Show them to any School of Thought. (Note - last step does not seem to be necessary. I leveled up at Venery Gathering Point after getting third Venery Certificate - Estaar)
  
 
== Creating a Venery ==
 
== Creating a Venery ==
=== What you need ===
+
#Make at least 7 [[Simple Lockbox]]es
 
+
#Determine where you'd like to start your Venery
'''For Simple Lockboxes Made in the Student or Master Forges'''
+
#Build a [[Venery Gathering Point]]
 
+
#Name your keys
* 7 [[Cut Gems#Eyelet|Eyelet cut Amethyst]]
+
#Install your [[Simple Lockbox]]es
* 7 [[Cut Gems#Eyelet|Eyelet cut Lapis]]
+
#Create your clues - Consider using the [[Venery_Guide/Venery_Planner|Venery Planner]] to plan and write your content.
* 7 [[Cut Gems#Eyelet|Eyelet cut Turquoise]]
+
#Open your Venery.
* 7 [[Cut Gems#Eyelet|Eyelet cut Garnet]]
 
* 7 [[Fine Glass Rods]]
 
* 7 [[Gold Wire]]
 
* 7 [[Copper]]
 
* 14 [[Brass Small Gears]]
 
 
 
This will give you 7 [[Simple Lockbox|Simple Lockboxes]].
 
 
 
'''For Venery Gathering Point'''
 
 
 
* 100 [[Boards]]
 
* 250 [[Papyrus Paper]]
 
 
 
Built in a [[Small Construction Site]].
 
 
 
=== Installing Lockboxes ===
 
 
 
You need to select 'Configure This Venery' at the Venery gathering point before you start installing lockboxes. Then you can install keys and lockboxes anywhere you like.
 
  
Note  - make sure that Options > Interface> Tests > "show menu items for venery configuration" is checked, or you will not get the option to install the Locboxes! - Minerva
+
==Notes on Lockboxes and Clues==
  
=== Creating Clues ===
+
*You need to select 'Configure This Venery' at the Venery gathering point before you start installing lockboxes. Then you can install keys and lockboxes anywhere you like.
 +
*Make sure that Options > Interface> Tests > "show menu items for venery configuration" is checked, or you will not get the option to install the Locboxes! - Minerva
  
 
* A venery should be fun to do. Many Egyptians get frustrated with the very hard ones and will tend to quit the venery.
 
* A venery should be fun to do. Many Egyptians get frustrated with the very hard ones and will tend to quit the venery.
Line 74: Line 62:
 
* Remember Just Have Fun.
 
* Remember Just Have Fun.
  
For more on how to design a Venery see<b> [[Venery Guide|Dreasimy's Guide to Creating a Venery!]]</b>
+
*For more on how to design a Venery see<b> [[Venery Guide|Dreasimy's Guide to Creating a Venery!]]</b>
 
 
Consider using the [[Venery_Guide/Venery_Planner|Venery Planner]] to plan and write your content.
 
  
 
== Venery Locations ==
 
== Venery Locations ==
Line 86: Line 72:
  
 
(GrV) 1580, 2835, ThePheonix, The Myth of Osiris, 1580, 2835  
 
(GrV) 1580, 2835, ThePheonix, The Myth of Osiris, 1580, 2835  
(RdV) 1522, 2836, Sabuli, Seven Cats for Seven Sleuths, 1552, 2836
 
 
(GrV) 1587, 3207, Porthos, MEGA, 1587, 3207
 
(GrV) 1587, 3207, Porthos, MEGA, 1587, 3207
 
(RdV) 907, 4899, Hyksos, Problem of the Pharaohs, 907, 4899  
 
(RdV) 907, 4899, Hyksos, Problem of the Pharaohs, 907, 4899  
(RdV) 1351, -1031, Wimsankh, Annabel Lee, 1351, -1031
+
(GrV) 1351, -1031, Wimsankh, Annabel Lee, 1351, -1031
 +
(GrV) 1068, -5594, Istwan, Reading the Map, 1068, -5594
 +
(RdV) 907, 4902, Tesa, Hippos Among Us, 907, 4902
 +
(RdV) 1602, 2820, 7fold, Indiana 7fold: The Drunken Crusade , 1602, 2820
  
 
</googlemap>
 
</googlemap>
Line 99: Line 87:
 
| River Plains || 1580, 2835 || ThePheonix || The Myth of Osiris  || Yes ||  15-20 min || Feb 27th, 2016
 
| River Plains || 1580, 2835 || ThePheonix || The Myth of Osiris  || Yes ||  15-20 min || Feb 27th, 2016
 
|-
 
|-
| River Plains || 1522, 2836 || Sabuli || Seven Cats for Seven Sleuths  || No ||  15-20 min || Feb 27th, 2016
+
| River Plains || 1587, 3207 || Porthos || M.E.G.A. || Yes ||  10-15 min || Feb 28th, 2016
 
|-
 
|-
| River Plains || 1587, 3207 || Porthos || M.E.G.A. || Yes ||  10-15 min || Feb 28th, 2016
+
| River Plains || 1602, 2820 || 7fold || Indiana 7fold: The Drunken Crusade || yes,3/28||  5-10 min || Mar 12, 2016
 
|-
 
|-
 
| Midland Valley || 907, 4899 || Hyksos || Problem of the Pharaohs || No ||  5-10 min || Feb 28th, 2016
 
| Midland Valley || 907, 4899 || Hyksos || Problem of the Pharaohs || No ||  5-10 min || Feb 28th, 2016
 +
|-
 +
| Midland Valley || 907, 4902 || Tesa || Hippos Among Us || No ||  5-10 min || March 11th, 2016
 
|-
 
|-
 
| Cradle of the Sun || 4306, -776 || Peabody || Pharoah's Journey to the West || No ||  10-15 min || Mar 1st, 2016
 
| Cradle of the Sun || 4306, -776 || Peabody || Pharoah's Journey to the West || No ||  10-15 min || Mar 1st, 2016
 
|-
 
|-
| Seven Lakes || 1351, -1031 || Wimsankh || Annabel Lee || No ||  10-20 min || Mar 4st, 2016
+
| Seven Lakes || 1351, -1031 || Wimsankh || Annabel Lee || Yes ||  10-20 min || Mar 4st, 2016
 +
|-
 +
| South Egypt || 1068, -5594 || Istwan || Reading the Map || Yes || 20 min || Mar 7th, 2016
 
|}
 
|}
  
 
== Passes ==
 
== Passes ==
See [[Test Pass History#Test of the Venery|Test Pass History]].
+
See [[Test Pass History#Test of the Venery|Test Pass History]] or http://julianatdeltona.com/atitd/passedtests.aspx
  
 
== Demonstration ==
 
== Demonstration ==
Line 123: Line 115:
 
* 49 [[Cut Gems#Eyelet|Eyelet cut Lapis]]
 
* 49 [[Cut Gems#Eyelet|Eyelet cut Lapis]]
 
* 49 [[Cut Gems#Eyelet|Eyelet cut Turquoise]]
 
* 49 [[Cut Gems#Eyelet|Eyelet cut Turquoise]]
 +
 +
{{TestsNav|Thought}}

Latest revision as of 21:46, 9 April 2016

English Deutsch français magyar Türkçe


  Test of the  
Venery
Discipline
Requirements
Principles
  • Make an Eyelet cut Amethyst (Optional)
  • Make an Eyelet cut Lapis (Optional)
  • Make an Eyelet cut Turquoise (Optional)
  • Make an Eyelet cut Garnet (Optional)
  • Make a Simple Lockbox
  • Make Papyrus Paper
  • Build a Venery Gathering Point
  • Install at least 7 Lockboxes
  • Open a Venery
  • Tear down your Venery Gathering Point, OR
    • Have 7 Judges run and rate your Venery
    • Design rated Good by most judges
  • All of the above OR complete three recent winning Venerys
Demonstration


Venery.png

University Text

Design a Venery, a treasure hunt around your home, throughout your neighborhood, or across Egypt. A good Venery can teach runners about local sites, and is neither too easy nor too difficult. After completing your design, if you wish to turn off the Venery menu on objects, turn off the option in 'Interface Options' under 'Show menu items for Venery Configuration'. This option was added when you started the Test of the Venery.

Overview

This is the second test in the discipline of Thought.

This test allows the builder to create a small story and bring the participant through a series of locations while participating. It can be timed and can be as small as within eyesight to Egypt as a whole.

Passing Principles

Complete and collect 3 Venery Certificates. Show them to any School of Thought. (Note - last step does not seem to be necessary. I leveled up at Venery Gathering Point after getting third Venery Certificate - Estaar)

Creating a Venery

  1. Make at least 7 Simple Lockboxes
  2. Determine where you'd like to start your Venery
  3. Build a Venery Gathering Point
  4. Name your keys
  5. Install your Simple Lockboxes
  6. Create your clues - Consider using the Venery Planner to plan and write your content.
  7. Open your Venery.

Notes on Lockboxes and Clues

  • You need to select 'Configure This Venery' at the Venery gathering point before you start installing lockboxes. Then you can install keys and lockboxes anywhere you like.
  • Make sure that Options > Interface> Tests > "show menu items for venery configuration" is checked, or you will not get the option to install the Locboxes! - Minerva
  • A venery should be fun to do. Many Egyptians get frustrated with the very hard ones and will tend to quit the venery.
  • Make sure your clues are precise and not too hard to decipher.
  • Always keep in mind that people will be voting on this so if you want to pass it needs to be finely balanced between easy and hard.
  • Some people in previous tales built chests and placed rewards in them for others to collect. However you do it is up to you.
  • Some people will also have an answer sheet attached to their wiki page.
  • Remember Just Have Fun.

Venery Locations

  • Green for recognized (passed) veneries (use "Gr" prefix on pin)
  • Red for unrecognized (unpassed) veneries (use "Rd" prefix on pin)

Region Coordinates Designer Name Passed Remarks RL Date Opened
River Plains 1580, 2835 ThePheonix The Myth of Osiris Yes 15-20 min Feb 27th, 2016
River Plains 1587, 3207 Porthos M.E.G.A. Yes 10-15 min Feb 28th, 2016
River Plains 1602, 2820 7fold Indiana 7fold: The Drunken Crusade yes,3/28 5-10 min Mar 12, 2016
Midland Valley 907, 4899 Hyksos Problem of the Pharaohs No 5-10 min Feb 28th, 2016
Midland Valley 907, 4902 Tesa Hippos Among Us No 5-10 min March 11th, 2016
Cradle of the Sun 4306, -776 Peabody Pharoah's Journey to the West No 10-15 min Mar 1st, 2016
Seven Lakes 1351, -1031 Wimsankh Annabel Lee Yes 10-20 min Mar 4st, 2016
South Egypt 1068, -5594 Istwan Reading the Map Yes 20 min Mar 7th, 2016

Passes

See Test Pass History or http://julianatdeltona.com/atitd/passedtests.aspx

Demonstration