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Difference between revisions of "Test of Visions"

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     |principles =  
 
     |principles =  
 
* Collect one [[Brain Mushroom]]
 
* Collect one [[Brain Mushroom]]
* Collect one [[Catnip Mushroom]]
+
* Collect one [[Cat Nip Mushroom|Catnip Mushroom]]
 
* Collect one [[Razor's Edge Mushroom]]
 
* Collect one [[Razor's Edge Mushroom]]
 
* Brew [[Eye of God Serum]] in a [[Toxin Kitchen]]
 
* Brew [[Eye of God Serum]] in a [[Toxin Kitchen]]
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''By carefully ingesting precise quantities of [[Eye of God Serum]], it is possible to see visions of the Gods! Visions can be deceiving, however, and it is only by comparing your visions with those of fellow spiritualists, that you can truly know the Face of God. When you are sure you have identified the spot that the God is inhabiting, consume a final dose of serum. This time, the vision will be clear.''
 
''By carefully ingesting precise quantities of [[Eye of God Serum]], it is possible to see visions of the Gods! Visions can be deceiving, however, and it is only by comparing your visions with those of fellow spiritualists, that you can truly know the Face of God. When you are sure you have identified the spot that the God is inhabiting, consume a final dose of serum. This time, the vision will be clear.''
  
The Test of Visions, in the Discipline of Worship is unlike anything you have yet been challenged with... those with [[Botanical Identification]] Level 3 will be able to brew [[Eye of God Serum]], a potent concoction which, if ingested, can cause the user to have strange visions. While visions are not always accurate, there is often a kernel of truth to them. And by comparing your visions to those of local friends, you may determine one accurate picture.  
+
The Test of Visions, in the Discipline of Worship is unlike anything you have yet been challenged with... those with [[Botanical Identification]] Level 2 will be able to brew [[Eye of God Serum]], a potent concoction which, if ingested, can cause the user to have strange visions. While visions are not always accurate, there is often a kernel of truth to them. And by comparing your visions to those of local friends, you may determine one accurate picture.  
  
 
== Instructions ==
 
== Instructions ==
  
* With [[Eye of God Serum]] in your inventory, the Test menu (Tests > Test of Visions) will be populated with a new option, Ingest Eye of God Serum.
+
* The Test menu (Tests > Test of Visions) has an option ''Ingest Eye of God Serum''. With [[Eye of God Serum]] in your inventory, click this to get a vision.
* Your vision will darken, before a pop-up tells you '''A vision may come to you within the next 20 minutes'''.
+
* Your screen will darken, before a pop-up tells you ''A vision may come to you within the next 20 minutes''.
* When you get the vision it will tell you that you see the face of "Replace a God Name Here". It then gives you the following information in your vision:
+
[[Image:Vision 20mins.png]]
(Building type) owned by (UserName) built by (UserName) on (Game Date), (location info), (Number) feet above sea level, (Number) feet from water, (more location info).
+
* After 10-22 minutes, you will get another pop-up with a vision saying ''You see the face of (God) in: a (Building Type) owned by (Building Owner) built by (Builders Name) on (Game Date), resting on (terrain), (Number) feet above sea level, (Number) feet from water, (more location info).
* {{7}}After ingesting serum, the same person can drink a second serum at the same spot, and receive a different vision relating to the same god. This can be helpful if you can't find enough people for your group, and need another clue (and can afford the serum).
+
[[Image:Vision result.png]]
* {{7}}When you locate the face of god and ingest the serum at the location (within 2 coords of the building identified by the vision), a dialog box will tell you that you have found the face of god. (Sorry, no fanfare!) Your Test of Visions menu will tell you how many times you have located the face of god.
+
* Some visions may miss one or two pieces of information. 10% of visions have been seen to miss the build timestamp, and about 1% of visions have been seen without builders or recipients name
* {{7}}A spot will become "used up"; that is, seven people ingest serum at that location, and no more may see the face of god there -- after that, a period of 5 to 10 minutes will elapse, and the location of the face of god will be reset and the hunt may begin again.  
+
* Some visions may tell you something very strange, such as ancestors built the building, or the building is a large stone.
* {{7}}Do not drink right after a face is exhausted - you will get a popup saying, "Your vision fades and your head clears."
+
* After ingesting serum, the same person can drink a second serum at the same spot, and receive a slightly different vision relating to the same god.  
* {{7}}At any one time, there appears to be a face of god present in each quadrant of the Egyptian coordinate system, roughly divided on the zero lines. So one for northwest (-coord,+coord), one for northeast (+coord,+coord), one for southwest (-coord,-coord) and one for southeast (+coord,-coord).
+
* When you think you have found the right location, ingest some serum. If it's the right location (within 2 coords of the building identified), a dialog box will tell you that you have found the face of god. (Sorry, no fanfare!) Your Test of Visions menu will tell you how many times you have located the face of god.
* {{7}}Once the location of the Face of a God is known, then the next 7 people to ingest Eye of God Serum at that location will advance toward passing the Test.  
+
* A spot will become "used up" once seven people ingest serum at that location. Any further people taking the serum at the right location will get a message ''You, like many others, see the face of god''. There is no credit for any further attempts at this location.
* Botanical Identification 3 is required to make the serum, but it is not needed to drink the Serum.
+
* After 5-10 minutes, the location of the face will be reset, and the hunt may begin again.  
 +
* Do not drink right after a face is exhausted - you will get a popup saying, "Your vision fades and your head clears."
 +
* At any one time, there appears to be a face of god present in each quadrant of the Egyptian coordinate system, roughly divided on the zero lines. So one for northwest (-coord,+coord), one for northeast (+coord,+coord), one for southwest (-coord,-coord) and one for southeast (+coord,-coord).
 +
* Only the first seven people to consume the serum at the right location will progress in the Test.  
 +
* [[Botanical Identification]] level 2 is required to make the serum, but it is not needed to drink the Serum.
 +
 
 +
== Solving the Riddle ==
 +
 
 +
You need to work out which parts are true and which parts are not true. After drinking the serum a half dozen times (either by yourself, or with friends) you can begin to deduce what is true and what isn't.
 +
 
 +
Please see/enter clues for current gods on Sabuli's tracker: http://julianatdeltona.com/atitd/vision.aspx.  When starting a new quadrant/god, please add quadrant to name of god (example:  Osiris + -).  Tracker will add date for you.  When 7th player has seen the face of god in that quadrant, please "Delete session" for that god.  Currently the tracker only lists clues found; it does not track who has actually seen the Face of God.  While it is encouraged that a group of seven solve a quadrant together so that the quadrant is cleared; if that doesn't happen, please use [[Test of Visions/Faces Found|this page]] to track spots used.
 +
 
 +
{| class="wikitable" border="1" cellpadding="5" cellspacing="5" style="background-color:#FFF0CC"
 +
!God!! Building || Owner || Builder || Date || Terrain || Sea-Level || Vein || Water || Ground
 +
|-
 +
|| Set ||  '''Carpentry Shop''' || vampotep || '''Jaclyn''' || '''Year 1, Akhet IV-13, 10:11AM''' || sandy terrain || 0 feet above sea level || '''on a vein of Sand''' || || '''On even ground'''
 +
|-
 +
|| Set || Small Distaff || '''One Crazy Lady''' || Vital77 || Year 1, Akhet I-16, 7:41AM || '''grass''' || 9 feet above sea level || '''on a vein of Sand''' || 832 feet from water || '''On even ground'''
 +
|-
 +
|| Set || '''Carpentry Shop''' || Ebasgerdur || TreekaSu || '''Year 1, Akhet IV-13, 10:11AM''' || '''grass''' || 0 feet above sea level || '''on a vein of sand''' || 48 feet from water || '''On even ground'''
 +
|-
 +
|| Set || Anvil || Antilia || Umbrashae || '''Year 1, Akhet IV-13, 10:11AM''' || patch of dirt || 9 feet above sea level || on a vein of Sand || 2592 feet from water || '''On even ground'''
 +
|-
 +
|| Set || '''Carpentry Shop''' || '''One Crazy Lady''' || '''Jaclyn''' || '''Year 1, Akhet IV-13, 10:11AM''' || '''grass''' || 9 feet above sea level || '''on a vein of Sand''' || 1712 feet from water || '''On even ground'''
 +
|-
 +
|| Set || '''Carpentry Shop''' || Green Valley Falls || Aghor || '''Year 1, Akhet IV-13, 10:11AM''' || sandy terrain || 4 feet above sea level ||''' on a vein of sand''' || 816 feet from water || '''On even ground'''
 +
|-
 +
|| Set || Rock Saw || '''One Crazy Lady''' || '''Jaclyn''' || '''Year 1, Akhet IV-13, 10:11AM''' || patch of clay || 28 feet above sea level ||''' on a vein of sand''' || 208 feet from water || '''On even ground'''
 +
|}
 +
 
 +
First off, some obvious ones to rule out. Aghor isn't a member of Green Valley Falls, so it would be unlikely he would build for them. One Crazy Lady is a private guild for Jaclyn and JM, so again it would be unlikely Vital77 would build for One Crazy Lady. In the same token, Jaclyn and vampotep don't associate with each other's guilds, so the likelihood Jaclyn would build a carpentry shop and reassign it to vampotep is unlikely.
 +
 
 +
The Carpentry Shop showed up in repeated visions, so did the guild One Crazy Lady, and the builder Jaclyn and the majority of visions had the timestamp of Year 1, Akhet IV-13, 10:11AM (no other time-stamp repeated itself). There happened to be a Carpentry Shop at 1498, 3370 that was built by Jaclyn, guilded to One Crazy Lady, and built at Year 1, Akhet IV-13, 10:11AM. This turned out to be the location.
 +
 
 +
[[Image:Vision building.jpg]]
 +
 
 +
Drinking the [[Eye of God Serum]] at this location then produces a success message if you are one of the first seven people to do so:
 +
 
 +
[[Image:Vision found.png]]
 +
 
 +
Your test menu will also show an increase of one. Do it 7 times to pass the test.

Latest revision as of 23:36, 27 May 2016

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  Test of  
Visions
Discipline
Requirements
Principles
Demonstration
  • Demonstrated by Porthos in River Plains on 2016-05-03 01:17:25.

"?" can not be assigned to a declared number type with value 7.



By carefully ingesting precise quantities of Eye of God Serum, it is possible to see visions of the Gods! Visions can be deceiving, however, and it is only by comparing your visions with those of fellow spiritualists, that you can truly know the Face of God. When you are sure you have identified the spot that the God is inhabiting, consume a final dose of serum. This time, the vision will be clear.

The Test of Visions, in the Discipline of Worship is unlike anything you have yet been challenged with... those with Botanical Identification Level 2 will be able to brew Eye of God Serum, a potent concoction which, if ingested, can cause the user to have strange visions. While visions are not always accurate, there is often a kernel of truth to them. And by comparing your visions to those of local friends, you may determine one accurate picture.

Instructions

  • The Test menu (Tests > Test of Visions) has an option Ingest Eye of God Serum. With Eye of God Serum in your inventory, click this to get a vision.
  • Your screen will darken, before a pop-up tells you A vision may come to you within the next 20 minutes.

Vision 20mins.png

  • After 10-22 minutes, you will get another pop-up with a vision saying You see the face of (God) in: a (Building Type) owned by (Building Owner) built by (Builders Name) on (Game Date), resting on (terrain), (Number) feet above sea level, (Number) feet from water, (more location info).

Vision result.png

  • Some visions may miss one or two pieces of information. 10% of visions have been seen to miss the build timestamp, and about 1% of visions have been seen without builders or recipients name
  • Some visions may tell you something very strange, such as ancestors built the building, or the building is a large stone.
  • After ingesting serum, the same person can drink a second serum at the same spot, and receive a slightly different vision relating to the same god.
  • When you think you have found the right location, ingest some serum. If it's the right location (within 2 coords of the building identified), a dialog box will tell you that you have found the face of god. (Sorry, no fanfare!) Your Test of Visions menu will tell you how many times you have located the face of god.
  • A spot will become "used up" once seven people ingest serum at that location. Any further people taking the serum at the right location will get a message You, like many others, see the face of god. There is no credit for any further attempts at this location.
  • After 5-10 minutes, the location of the face will be reset, and the hunt may begin again.
  • Do not drink right after a face is exhausted - you will get a popup saying, "Your vision fades and your head clears."
  • At any one time, there appears to be a face of god present in each quadrant of the Egyptian coordinate system, roughly divided on the zero lines. So one for northwest (-coord,+coord), one for northeast (+coord,+coord), one for southwest (-coord,-coord) and one for southeast (+coord,-coord).
  • Only the first seven people to consume the serum at the right location will progress in the Test.
  • Botanical Identification level 2 is required to make the serum, but it is not needed to drink the Serum.

Solving the Riddle

You need to work out which parts are true and which parts are not true. After drinking the serum a half dozen times (either by yourself, or with friends) you can begin to deduce what is true and what isn't.

Please see/enter clues for current gods on Sabuli's tracker: http://julianatdeltona.com/atitd/vision.aspx. When starting a new quadrant/god, please add quadrant to name of god (example: Osiris + -). Tracker will add date for you. When 7th player has seen the face of god in that quadrant, please "Delete session" for that god. Currently the tracker only lists clues found; it does not track who has actually seen the Face of God. While it is encouraged that a group of seven solve a quadrant together so that the quadrant is cleared; if that doesn't happen, please use this page to track spots used.

God Building Owner Builder Date Terrain Sea-Level Vein Water Ground
Set Carpentry Shop vampotep Jaclyn Year 1, Akhet IV-13, 10:11AM sandy terrain 0 feet above sea level on a vein of Sand On even ground
Set Small Distaff One Crazy Lady Vital77 Year 1, Akhet I-16, 7:41AM grass 9 feet above sea level on a vein of Sand 832 feet from water On even ground
Set Carpentry Shop Ebasgerdur TreekaSu Year 1, Akhet IV-13, 10:11AM grass 0 feet above sea level on a vein of sand 48 feet from water On even ground
Set Anvil Antilia Umbrashae Year 1, Akhet IV-13, 10:11AM patch of dirt 9 feet above sea level on a vein of Sand 2592 feet from water On even ground
Set Carpentry Shop One Crazy Lady Jaclyn Year 1, Akhet IV-13, 10:11AM grass 9 feet above sea level on a vein of Sand 1712 feet from water On even ground
Set Carpentry Shop Green Valley Falls Aghor Year 1, Akhet IV-13, 10:11AM sandy terrain 4 feet above sea level on a vein of sand 816 feet from water On even ground
Set Rock Saw One Crazy Lady Jaclyn Year 1, Akhet IV-13, 10:11AM patch of clay 28 feet above sea level on a vein of sand 208 feet from water On even ground

First off, some obvious ones to rule out. Aghor isn't a member of Green Valley Falls, so it would be unlikely he would build for them. One Crazy Lady is a private guild for Jaclyn and JM, so again it would be unlikely Vital77 would build for One Crazy Lady. In the same token, Jaclyn and vampotep don't associate with each other's guilds, so the likelihood Jaclyn would build a carpentry shop and reassign it to vampotep is unlikely.

The Carpentry Shop showed up in repeated visions, so did the guild One Crazy Lady, and the builder Jaclyn and the majority of visions had the timestamp of Year 1, Akhet IV-13, 10:11AM (no other time-stamp repeated itself). There happened to be a Carpentry Shop at 1498, 3370 that was built by Jaclyn, guilded to One Crazy Lady, and built at Year 1, Akhet IV-13, 10:11AM. This turned out to be the location.

Vision building.jpg

Drinking the Eye of God Serum at this location then produces a success message if you are one of the first seven people to do so:

Vision found.png

Your test menu will also show an increase of one. Do it 7 times to pass the test.