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Difference between revisions of "Distillation Experiments"
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There is no skill to learn once researched. After research is complete and off timer, a new option appears on the University of Thought menu: "Special Research". This option further leads to: "Read Scientists Notes on Distillation Experiments". A window will appear providing what appears to be already known information on [[Spirits]]. | There is no skill to learn once researched. After research is complete and off timer, a new option appears on the University of Thought menu: "Special Research". This option further leads to: "Read Scientists Notes on Distillation Experiments". A window will appear providing what appears to be already known information on [[Spirits]]. | ||
− | While this information would have been useful when alembics were first introduced to the game, I see no reason to ever research this tech again unless it changes from tale to tale. Nor does there appear to be a reason to open in multiple regions. | + | While this information would have been useful when [[alembics]] were first introduced to the game, I see no reason to ever research this tech again unless it changes from tale to tale. Nor does there appear to be a reason to open in multiple regions. In my opinion, it ould be better if this increased skill in alembic usage rather than providing useless information. ''(Lilyoptra 5/31/16)'' |
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Revision as of 21:45, 31 May 2016
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Use
Scientists will assist with research on use of Alembics (Information only)
There is no skill to learn once researched. After research is complete and off timer, a new option appears on the University of Thought menu: "Special Research". This option further leads to: "Read Scientists Notes on Distillation Experiments". A window will appear providing what appears to be already known information on Spirits.
While this information would have been useful when alembics were first introduced to the game, I see no reason to ever research this tech again unless it changes from tale to tale. Nor does there appear to be a reason to open in multiple regions. In my opinion, it ould be better if this increased skill in alembic usage rather than providing useless information. (Lilyoptra 5/31/16)
Opened In
Research Costs
- 200 Copper Sheeting
- 30 Thermometer
- 1000 Gold Wire
- 300 Glass Jars
- 100 Brass Small Gears
- 10 Gunpowder
- 50 Beer any type
- 50 Dry Beer any type
- 50 Potent Beer
- 50 Dry Potent Beer
- 50 Very Potent Beer
- 50 Dry Very Potent Beer