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Difference between revisions of "User:Porthos/Moss"
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Jump to navigationJump to search (Created page with "===Moss Exploration Model=== Simple Model Graphic: 1024px 1. Test 1 : Towers always start with same base state regardless of stat boost, build loca...") |
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===Moss Exploration Model=== | ===Moss Exploration Model=== | ||
− | Simple Model Graphic: | + | Simple 1D Model Graphic: (Testing shows that if vectors are used then there are at least 2-dimensional vector, so below model is for illustrative purpose) |
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[[Image:Moss Vector.jpg|1024px]] | [[Image:Moss Vector.jpg|1024px]] | ||
− | 1. Test 1 : Towers always start with same base state regardless of stat boost, build location, line etc. | + | 1. Test 1 : Towers always start with same base state regardless of stat boost, build location, line etc. - Yes, demonstrated by Orchid's Testing, towers appear to start with same properties before anyone blesses. |
2. Test 2 : Order of Player Blessing does not matter A * B = B * A | 2. Test 2 : Order of Player Blessing does not matter A * B = B * A |
Revision as of 07:51, 8 October 2016
Moss Exploration Model
Simple 1D Model Graphic: (Testing shows that if vectors are used then there are at least 2-dimensional vector, so below model is for illustrative purpose)
1. Test 1 : Towers always start with same base state regardless of stat boost, build location, line etc. - Yes, demonstrated by Orchid's Testing, towers appear to start with same properties before anyone blesses.
2. Test 2 : Order of Player Blessing does not matter A * B = B * A