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Difference between revisions of "Camp Decoration"
m (→First Degree) |
m (→Cost) |
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== Second Degree == | == Second Degree == | ||
=== Cost === | === Cost === | ||
− | * 1 [[Large Ruby]] | + | * 1 [[requires::Large Ruby]] |
* 1 [[requires::Large Emerald]] | * 1 [[requires::Large Emerald]] | ||
− | * 1 [[Large Sapphire]] | + | * 1 [[requires::Large Sapphire]] |
− | * 1 [[Large Diamond]] | + | * 1 [[requires::Large Diamond]] |
'''Level required to learn:''' 10 | '''Level required to learn:''' 10 |
Revision as of 18:14, 22 January 2016
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Camp Decoration is a multi-level skill, used to create decorative items. Also, from Tale I - Tale IV, camp deco was used to enhance the appearance of guild halls. This is no longer true, and the old 'ziggurat/hanging garden' models have been replaced on the servers. (So we should not hold our breath for a return of deco.) In effect, don't waste the gems beyond level one.
Source
Taught at a School of Art and Music.
First Degree
Cost
Level required to learn: 8
Use
Allows the creation of glass torches for decoration and Test of Festivals.
- Emerald Green Glass Torch - 1 Glass Torch, 1 Medium Emerald
- Sapphire Blue Glass Torch - 1 Glass Torch, 1 Medium Sapphire
- Ruby Red Glass Torch - 1 Glass Torch, 1 Medium Ruby
- Diamond White Glass Torch - 1 Glass Torch, 1 Medium Diamond
- Topaz Yellow Glass Torch - 1 Glass Torch, 1 Medium Topaz
Glass torches will last forever but cannot be picked up. (They can be repositioned often-phyrndyl) They need to be fueled with 10 oil and will burn a long time before going out.
Second Degree
Cost
Level required to learn: 10
Use
Allows you to contribute 1 unit a week to a guild's upgrade.
Third Degree
Cost
Level required to learn: 12
Use
Allows you to contribute 7 units a week to a guild's upgrade.
Fourth Degree
Cost
Level required to learn: 14
Use
Allows you to contribute 14 units a week to a guild's upgrade.
Fifth Degree
Cost
Level required to learn: 21
Use
Allows you to contribute 21 units a week to a guild's upgrade.