The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Structure Repair"

From ATITD7
Jump to navigationJump to search
Line 20: Line 20:
 
Structure Repair does not help with maintaining Compounds.  For that, the [[Structure Maintenance]] skill is used.
 
Structure Repair does not help with maintaining Compounds.  For that, the [[Structure Maintenance]] skill is used.
  
=== Building Conditions ===
+
=== Structure Conditions ===
 
From best to worst:
 
From best to worst:
 +
 +
USABLE:
 
* *no message*
 
* *no message*
 
* Near Perfect
 
* Near Perfect
 
* Good
 
* Good
* Almost Serviceable (Building cannot be used at this stage or worse without repair)
+
 
 +
NOT USABLE and cannot remove items from structure:
 +
* Almost Serviceable  
 
* Badly Worn
 
* Badly Worn
 
* Cracking  
 
* Cracking  

Revision as of 22:18, 25 July 2016

English Deutsch français magyar Türkçe
School.png

Source and Cost

Structure Repair is a multi-school skill. You may pay the tuitions in any order, but you may only purchase one degree at each allowed level (4, 8, 12, 16, 21, 30, 38).

Unlike most skills, you can learn this from someone who already knows it. Like research lessons, one can be taught every 5 minutes. First degree takes 70 lessons, 2nd degree takes 140 lessons, 3rd degree takes 280 lessons. I assume the doubling continues for each degree increase but have only gotten to 3rd degree. Since degrees from the various schools are interchangeable (meaning whichever school you go to teaches the next available degree), I assume that the same applies here. Consider learning first few degrees from someone else and then complete the last degrees from the schools that require the cheapest tuition.

Use

Used to fix buildings that have been damaged due to being in an unprotected Compound (where maintenance has reached 0%), left Outside, or near an explosion.

Structure Repair does not help with maintaining Compounds. For that, the Structure Maintenance skill is used.

Structure Conditions

From best to worst:

USABLE:

  • *no message*
  • Near Perfect
  • Good

NOT USABLE and cannot remove items from structure:

  • Almost Serviceable
  • Badly Worn
  • Cracking
  • Crumbling
  • Rotting


Found under the structure's Utility menu is the option to "Attempt to repair this <structure name>".

  • If you succeed, the building's condition will improve one level and you may try again immediately.
  • If you fail, you will trigger a 60-second rest timer.
  • Repairing requires NO materials at all, just skill and luck - Pascalito
  • At level 1 skill I found that I was able to repair several different structure one level pretty easily, but many tries to repair it again all failed - Tuhk
  • Even at level 7 it can take many attempts to increase a structure's condition even 1 level, so be prepared to spend some time if several levels of repair are needed.