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Difference between revisions of "Talk:Test of the Giving Fisherman"

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What you believe is the best option?   
 
What you believe is the best option?   
 
(Talos)
 
(Talos)
 +
 +
Peter:
 +
I worry that if the receiver gets the points if he/she is registered for the test then someone could pick on someone and follow them round giving bad gifts to reduce their stats. Thus I dont think option 1 or 3 would work as it is... and B could just make it visible but not if somone afk more than 2 hours etc.
 +
 +
Possible alternative could be you build a structure like a plantation and give out tokens (say 3) to people you can give / receive gifts from, thus you would trust them to tell you the truth etc.  Person with highest gift points passes the test, people who got +ve stats from all gift givers in the week get 3 more tokens to give out so can receive gifts from 6 people? etc etc ?
  
 
== Misc bits ==
 
== Misc bits ==
 
* You drop your mounded fish to demonstrate your fishing  abilities to Egyptians.  If you drop a mounted fish non owners will get a menu option to inspect it. Owner can also pick it  (talos)
 
* You drop your mounded fish to demonstrate your fishing  abilities to Egyptians.  If you drop a mounted fish non owners will get a menu option to inspect it. Owner can also pick it  (talos)
 
* 2 options under your skill menu "Fillet fish meat..." and "Fillet ceremonial.." The last will failed with an error message if you carry no ceremonial knife (talos)
 
* 2 options under your skill menu "Fillet fish meat..." and "Fillet ceremonial.." The last will failed with an error message if you carry no ceremonial knife (talos)

Revision as of 18:37, 11 June 2017

Proposed test changes

It's a nice test but have some flaws. If player A (giver) give some fish to player B (receiver), then only player B can tell if the gift was right. Imagine a bad player that tell lies about the gift he/she prefer. So you give gifts to him/her and you get negative points. Also the giver can tell lies about the gift he/she gives.

Now in real life the one that gets benefit from giving a gift is the receiver not the giver. A better test will be if only the receiver get points and not the giver.

Given the above lets fix the test. We can fix it with a petition feature. But let's discuss it first. There is the following possible options

a) The points is given only to the receiver (player B) (that will be effective on the next tale)

b) The receiver will get a stat change same as the score so from -6 to +6 to a random attribute for 2 hours. That will be stash-able

c) The receiver will get points also if he/she is register for the test.

d) The test is perfect. No need for a change

What you believe is the best option? (Talos)

Peter: I worry that if the receiver gets the points if he/she is registered for the test then someone could pick on someone and follow them round giving bad gifts to reduce their stats. Thus I dont think option 1 or 3 would work as it is... and B could just make it visible but not if somone afk more than 2 hours etc.

Possible alternative could be you build a structure like a plantation and give out tokens (say 3) to people you can give / receive gifts from, thus you would trust them to tell you the truth etc. Person with highest gift points passes the test, people who got +ve stats from all gift givers in the week get 3 more tokens to give out so can receive gifts from 6 people? etc etc ?

Misc bits

  • You drop your mounded fish to demonstrate your fishing abilities to Egyptians. If you drop a mounted fish non owners will get a menu option to inspect it. Owner can also pick it (talos)
  • 2 options under your skill menu "Fillet fish meat..." and "Fillet ceremonial.." The last will failed with an error message if you carry no ceremonial knife (talos)