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Difference between revisions of "Small Sailboat"
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===Speeed:=== | ===Speeed:=== | ||
− | The velocity of the small sailboats seems to be around '''2 coords/ | + | The velocity of the small sailboats seems to be around '''2 coords/32 feet per seccond''' (100 cords in 3 minutes 20 seconds, 1000 cords in 33 minutes 20 seconds.[Tested, 50 cords at sea took around 1m 40sec [[User:Khnumbaf|Khnumbaf]] 16:24, 20 November 2017 (EST)]. This means that currently, small sailboats are twise as fast as basic off road running (1 coord/16 feet per second). Please note that according to the developers, speed is slow and constant in Tale 7, but this may change in a future telling. |
== Fishing == | == Fishing == |
Revision as of 20:24, 21 November 2017
A Smal Sailboat is a basic vessel that can be constructed after learning the Basic Shipbuilding tech. The ship may be launched and used for transport in any body and debth of water. Unlike ferries, sailboats are not limited to a set range. For a more advanced ship, see the Master's Schooner.
DISCLAIMER: Please only add tested information.
Usage
The small sailboat have two main usages:
- Mobile platform for recovering ship debrief, other types of loot and Treasure Cashes, in the undertaking of the Test of Isis Bounty.
- A means of transport by water. Please note that, unlike Master's Schooners, small sailboats may not be upgraded with a cargo hull.
Cost
Built in a Small Construction Site, water-side
Small wench upgrade
The small wench will allow lifting of normal Treasure Cashes only. To recover Ancient treasure cashes, see Master's Schooners.
Cost:
The basic shipbuilding tech
While basic shipbuilding 1 allow for construction of a sailboat, this boat will sink within a few minutes (NOTE: maximum time is unknown, but up to 11 minutes at level 1 has been confirmed). Higher levels will allow for longer voyages.
Decay and destruction
After X amount of time at sea or any other body of water, currents will damage the small sailboat. If the ship takes too much damage, it will sink, the player being shipwrecked at a random shore (NOTE: respawn position needs more testing).
Manoeuvring
Unlike Airships, boats can be steered quite precisely. A control panel is offered, and the lowering and lifting of the anchor functions as a start/stop button.
Speeed:
The velocity of the small sailboats seems to be around 2 coords/32 feet per seccond (100 cords in 3 minutes 20 seconds, 1000 cords in 33 minutes 20 seconds.[Tested, 50 cords at sea took around 1m 40sec Khnumbaf 16:24, 20 November 2017 (EST)]. This means that currently, small sailboats are twise as fast as basic off road running (1 coord/16 feet per second). Please note that according to the developers, speed is slow and constant in Tale 7, but this may change in a future telling.
Fishing
Fishing from a small sailboat is possible, both while anchored and while the ship is moving (allowing “trawling”). See Fishing for more information.
Further reading
For more information about ships and their role, see the Test of Isis Bounty page.
Ferries, Long-Range Ferries and Airships
Ferry Boats, Long-Range Ferrys and Airships can also be constructed to aid Egyptian travel.