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At any time players can build a ceremonial bonfire. Ceremonial bonfires built outside of 500 coord radius will receive the flyaway message: | At any time players can build a ceremonial bonfire. Ceremonial bonfires built outside of 500 coord radius will receive the flyaway message: | ||
*Khonsu is not pleased with you. | *Khonsu is not pleased with you. | ||
− | Ceremonial bonfires inside the 500 coord radius will receive 5 percent pleased and a flyaway message: | + | Ceremonial bonfires that are built inside the 500 coord radius will receive 5 percent pleased and a flyaway message: |
*Khonsu is pleased with you. | *Khonsu is pleased with you. | ||
− | Ceremonial bonfires inside the 100 coord radius will receive 12 percent pleased and a flyaway message: | + | Ceremonial bonfires that are built inside the 100 coord radius will receive 12 percent pleased and a flyaway message: |
*Khonsu is very pleased with you. | *Khonsu is very pleased with you. | ||
− | Ceremonial bonfires inside the 50 coord radius will receive 25 percent pleased and a flyaway message: | + | Ceremonial bonfires that are built inside the 50 coord radius will receive 25 percent pleased and a flyaway message: |
*Khonsu is extremely pleased with you and welcomes you into his camp. | *Khonsu is extremely pleased with you and welcomes you into his camp. | ||
Revision as of 05:54, 25 January 2018
Test of Khonsu's Light
Proposed test for the Discipline of Worship
Demonstration
- 7 Common Ground Dwelling Insects (to be identified by Pharaoh)
- 7 Common Tree Dwelling Insects (to be identified by Pharaoh)
- 7 Common Water Dwelling Insects (to be identified by Pharaoh)
- 7 Common Thorn Dwelling Insects (to be identified by Pharaoh)
- 7 Common Herb Dwelling Insects (to be identified by Pharaoh)
- 7 Common Livestock Dwelling Insects (to be identified by Pharaoh)
- 7 Common Crop Dwelling Insects (to be identified by Pharaoh)
The Test Mechanics
Anuket moves around Egypt at 2AM or until found by Egyptians, which ever comes first. Anuket can be found anywhere in Egypt except over water. To start the search for Khonsu, a player must perform a ritual at a common altar. Upon successful completion of the ritual, player receives a fly away message:
- Khonsu has taken notice of your devotion.
One a player had the attention of Khonsu, the player lights a candle to honor Khonsu through the test menu. After a few minutes, the player receives a message:
- A gentle wind blows to the (North, Northwest, West, Southwest, South, Southeast, East, or Northeast).
When a player is within 500 coords of Khonsu's location when lighting a candle, the player receives the fly away message:
- A violent wind blows out your candle.
When a player lights a candle within 100 coords of Khonsu's location, player will receive the fly away message:
- An aura surrounds your candle as Khonsu smiles upon you.
When a player lights a candle withing 50 coords of Khonu's location, players will receive the fly away message:
- You feel the warmth of Khonsu's spirit nearby
At any time players can build a ceremonial bonfire. Ceremonial bonfires built outside of 500 coord radius will receive the flyaway message:
- Khonsu is not pleased with you.
Ceremonial bonfires that are built inside the 500 coord radius will receive 5 percent pleased and a flyaway message:
- Khonsu is pleased with you.
Ceremonial bonfires that are built inside the 100 coord radius will receive 12 percent pleased and a flyaway message:
- Khonsu is very pleased with you.
Ceremonial bonfires that are built inside the 50 coord radius will receive 25 percent pleased and a flyaway message:
- Khonsu is extremely pleased with you and welcomes you into his camp.
Rewards
The boost would last 2 minutes with a 15 minute cool down and would be activated by an icon. The bonus would be 1/2 of the permanent perception stat rounded down.
Example: If the perception stat was 7. The bonus would be 3 (7 divided by 2 is 3.5 and 3.5 rounded down would be 3). A player would then have 10 perception for 2 minutes with a 15 minute cool down.
- Stat boost calculations would ignore temporary modification caused by food, herbs, etc.
Passing the Test
To pass the test, players would obtain Khonsu's favor.