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Difference between revisions of "User:Soak/Macro"
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<p>- pin the firepit for macro to stoke.</p> | <p>- pin the firepit for macro to stoke.</p> | ||
<p>- only works for 1 firepit</p> | <p>- only works for 1 firepit</p> | ||
+ | <p>- uses img to stoke </p> | ||
<p>- save as lua</p> | <p>- save as lua</p> | ||
+ | <p>- this is the img I use [[File:stoke2.png]] ,save the image under automao>games>ATITD>images </p> | ||
+ | |||
<pre> | <pre> | ||
Line 16: | Line 19: | ||
function doit() | function doit() | ||
strokes = 0; | strokes = 0; | ||
− | |||
− | |||
strokeColor = 0xFFFFFF; | strokeColor = 0xFFFFFF; | ||
strokeOffset = makePoint(0, 0); | strokeOffset = makePoint(0, 0); | ||
askForWindow(" Start the firepit and keep mouse over the firepit, the macro only checks at your mouse position. Press shift over ATITD window to continue. Macro by Soak"); | askForWindow(" Start the firepit and keep mouse over the firepit, the macro only checks at your mouse position. Press shift over ATITD window to continue. Macro by Soak"); | ||
− | + | ||
+ | |||
+ | sleepWithStatus(4000, "getting mouse spot 1 " .. strokes); | ||
+ | mouseLoc1 = getMousePos(); | ||
+ | sleepWithStatus(4000, "getting mouse spot 2 " .. strokes); | ||
+ | mouseLoc2 = getMousePos(); | ||
+ | sleepWithStatus(4000, "getting mouse spot 3 " .. strokes); | ||
+ | mouseLoc3 = getMousePos(); | ||
+ | |||
while true do | while true do | ||
srReadScreen(); | srReadScreen(); | ||
− | local | + | local stokeTime = pixelMatch(mouseLoc1, strokeOffset, strokeColor, 5); |
− | + | ||
− | local pixels = pixelDiffs( | + | local stokeTime2 = pixelMatch(mouseLoc2, strokeOffset, strokeColor, 5); |
− | + | ||
− | local status = "Pos: (" .. | + | local stokeTime3 = pixelMatch(mouseLoc3, strokeOffset, strokeColor, 5); |
− | + | ||
+ | local pixels = pixelDiffs(mouseLoc1[0], mouseLoc1[1], 0); | ||
+ | local pixels2 = pixelDiffs(mouseLoc2[0], mouseLoc2[1], 0); | ||
+ | local pixels3 = pixelDiffs(mouseLoc3[0], mouseLoc3[1], 0); | ||
+ | local status = "Pos: (" .. mouseLoc1[0] .. ", " .. mouseLoc1[1] .. ")\n"; | ||
+ | status = status .. "Pos2: (" .. mouseLoc2[0] .. ", " .. mouseLoc2[1] .. ")\n"; | ||
+ | status = status .. "Pos3: (" .. mouseLoc3[0] .. ", " .. mouseLoc3[1] .. ")\n"; | ||
status = status .. "Color: " .. table.concat(pixels, ", "); | status = status .. "Color: " .. table.concat(pixels, ", "); | ||
− | + | status = status .. "\nColor2: " .. table.concat(pixels2, ", "); | |
− | status = status .. "\ | + | status = status .. "\nColor3: " .. table.concat(pixels3, ", "); |
status = status .. "\nTotal Stoke: " .. strokes ; | status = status .. "\nTotal Stoke: " .. strokes ; | ||
+ | |||
− | + | if stokeTime and stokeTime2 and stokeTime3 then | |
− | if | ||
− | |||
− | |||
− | |||
clickAllImages("This.png"); -- update the firepit UI | clickAllImages("This.png"); -- update the firepit UI | ||
sleepWithStatus(150, "refrshing UI"); | sleepWithStatus(150, "refrshing UI"); | ||
Line 48: | Line 60: | ||
sleepWithStatus(500, "clicking"); | sleepWithStatus(500, "clicking"); | ||
strokes = strokes + 1; | strokes = strokes + 1; | ||
− | |||
− | |||
sleepWithStatus(32000, "Found 255, stokes " .. strokes); | sleepWithStatus(32000, "Found 255, stokes " .. strokes); | ||
− | end | + | end |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | sleepWithStatus( | + | sleepWithStatus(150, status); |
end | end | ||
end | end | ||
+ | |||
</pre> | </pre> | ||
Revision as of 17:13, 24 October 2015
Automato Macros
Firepit V1.2
- The way the macro works is by checking the colors at your mouse position when starting macro, and stoking the flame when colors are correct.
- pin the firepit for macro to stoke.
- only works for 1 firepit
- uses img to stoke
- save as lua
- this is the img I use ,save the image under automao>games>ATITD>images
dofile("common.inc"); -- firepit macro by soak -- light the firepit and put mouse over the flame -- when firepit is at 255,255,255 color will stoke the flame using hotkeys function doit() strokes = 0; strokeColor = 0xFFFFFF; strokeOffset = makePoint(0, 0); askForWindow(" Start the firepit and keep mouse over the firepit, the macro only checks at your mouse position. Press shift over ATITD window to continue. Macro by Soak"); sleepWithStatus(4000, "getting mouse spot 1 " .. strokes); mouseLoc1 = getMousePos(); sleepWithStatus(4000, "getting mouse spot 2 " .. strokes); mouseLoc2 = getMousePos(); sleepWithStatus(4000, "getting mouse spot 3 " .. strokes); mouseLoc3 = getMousePos(); while true do srReadScreen(); local stokeTime = pixelMatch(mouseLoc1, strokeOffset, strokeColor, 5); local stokeTime2 = pixelMatch(mouseLoc2, strokeOffset, strokeColor, 5); local stokeTime3 = pixelMatch(mouseLoc3, strokeOffset, strokeColor, 5); local pixels = pixelDiffs(mouseLoc1[0], mouseLoc1[1], 0); local pixels2 = pixelDiffs(mouseLoc2[0], mouseLoc2[1], 0); local pixels3 = pixelDiffs(mouseLoc3[0], mouseLoc3[1], 0); local status = "Pos: (" .. mouseLoc1[0] .. ", " .. mouseLoc1[1] .. ")\n"; status = status .. "Pos2: (" .. mouseLoc2[0] .. ", " .. mouseLoc2[1] .. ")\n"; status = status .. "Pos3: (" .. mouseLoc3[0] .. ", " .. mouseLoc3[1] .. ")\n"; status = status .. "Color: " .. table.concat(pixels, ", "); status = status .. "\nColor2: " .. table.concat(pixels2, ", "); status = status .. "\nColor3: " .. table.concat(pixels3, ", "); status = status .. "\nTotal Stoke: " .. strokes ; if stokeTime and stokeTime2 and stokeTime3 then clickAllImages("This.png"); -- update the firepit UI sleepWithStatus(150, "refrshing UI"); clickAllImages("stoke2.png"); -- clicking the stoke option sleepWithStatus(500, "clicking"); strokes = strokes + 1; sleepWithStatus(32000, "Found 255, stokes " .. strokes); end sleepWithStatus(150, status); end end