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Difference between revisions of "Desert Rat"

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University Text: '''Fast-moving Desert Rats blend perfectly with Egypt's terrain, but their distinctive tracks will lead to them every time. Be aware that the wind will cover up tracks over time.'''
 
University Text: '''Fast-moving Desert Rats blend perfectly with Egypt's terrain, but their distinctive tracks will lead to them every time. Be aware that the wind will cover up tracks over time.'''

Revision as of 16:49, 1 March 2016

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Footprints.jpg800px-Footprints wide.jpg

University Text: Fast-moving Desert Rats blend perfectly with Egypt's terrain, but their distinctive tracks will lead to them every time. Be aware that the wind will cover up tracks over time.

Desert Rats cannot be seen in Egypt, only their footprints are seen.

Source

Desert Rats can be found on grass as well as sand. To help see their tracks on sand, turn down time of day lighting and turn up shadows.

IMPORTANT NOTE: You can ONLY see the tracks if you have shadows ON. Check your settings by clicking on yourself (or press Esc), then to Options, then to Video. Set it at to at least the 2nd tick to see the tracks!

Use

Note: There is no physical item received when a Desert Rat is caught. They take up no space, weigh nothing and cannot be dropped.

Capturing

To catch a rat in your trap, you first need to follow the tracks in the direction of travel. Look closely at a track and you'll see rough toe prints on one end of the track. Using a very close-up single F8 camera view and lowering your texture resolution (click yourself/Utility/Options: Video) can be very helpful in seeing the details of the tracks.

Once you know which way the rat is traveling, continue to follow the tracks until they end. There can be fairly large gaps between tracks, so scan a good-sized area for further tracks.

Also, rats can double back and go in circles. The toe prints can help you understand the path of travel when tracks criss-cross or do other confusing things. -- Ankh-EnDa

Once you think you've found the forward-most track, set your trap in front of it. If that was the most recently made track, you should catch a rat. If you don't catch one, scan further ahead for more tracks while your END timer runs down.

Desert Rat Trap, which requires:

Build the trap using your menu: Projects | Tests | Tests of the Safari | Set up a Desert Rat Trap. It helps to pin the menu when you start tracking.

Note: These are not normal buildings: they don't appear on the ground and they don't last more than an instant. Either they catch the rat immediately, or they don't. The materials are NOT consumed if you fail to catch the rat.

Useful Information

  • It seems they are viewable at the default F7 camera; a little more visible than last tale.

You need 1 Canvas and 4 Boards to set up a Desert Rat Trap.

  • Materials are ONLY consumed when you catch the rat. You can try as often as you want with the materials for one cage. It will give a short End timer. - Taemon
  • Rat tracks are spaced in proportion to their age, the older the tracks, the further apart they will be.
  • Rat tracks do not immediate disappear once the rat is caught. The tracks stay and fade out in accordance with the same schedule as for above
  • If you are following an active set of tracks, the next set of prints will show up within a few seconds in front of the last set.
  • Rats are known to be suicidal. They have been observed to jump off the cliffs at the edge of the world, drown themselves in bodies of water.
  • Rats despawn and move on by themselves, they do not wait around to be caught. Their tracks also won't immediately go away
  • The rats can climb up 90 degree cliffs, catch them fast if they are near one.

Required By

Test of the Safari