The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Difference between revisions of "Trees"
m |
m |
||
Line 2: | Line 2: | ||
<br> | <br> | ||
− | Trees are very important in the game. Trees produce [[produces::wood]], [[produces::resin]], provide hiding places for chicken [[produces::eggs]], homes for [[produces::insects]] and roosting spots for [[produce::Falcon]]s. Royal | + | '''Trees''' are very important in the game. Trees produce [[produces::wood]], [[produces::resin]], provide hiding places for chicken [[produces::eggs]], homes for [[produces::insects]] and roosting spots for [[produce::Falcon]]s. [[Royal Palm]]s will also sometimes give you a perfect [[Palm Frond]]. |
+ | |||
+ | Below are pictures of the various trees growing in Egypt. This was created to serve as a reference in the hunt for specific tree [[Resin]]s. Knowing what a particular tree looks like is half the battle. | ||
Revision as of 12:53, 7 March 2016
English | Deutsch | français | magyar | Türkçe |
Trees are very important in the game. Trees produce wood, resin, provide hiding places for chicken eggs, homes for insects and roosting spots for Falcons. Royal Palms will also sometimes give you a perfect Palm Frond.
Below are pictures of the various trees growing in Egypt. This was created to serve as a reference in the hunt for specific tree Resins. Knowing what a particular tree looks like is half the battle.
This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages
|