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Guides/River Plains Gem School
- Located at 1558,2900 in RP
- The majority of this guide is taken from T6 and earlier, with thanks to the original authors. Updates for T7 will progressively be made!
Overview
Sections of Cuttable Gems are sliced away on a Gem Cutting Table until the result matches a target design in the Gem Catalogue. At that point, the cut gem may be removed into your inventory.
Nonstandard shapes may be saved in a Specimen Case (available with some multi-month pre-paid packages). Each case holds one cut gem. The contents of the specimen case may later be loaded onto a table for additional cutting.
In the absence of a specimen case, cut gems that don't match a Gem Catalogue entry must be discarded.
Cut Gem Catalogue
Feel free to replace pictures with better ones (preferably 120x120).
Cut Gem | Carats | Instructions | Rarity | Uses | |
Aidenn Mask |
15 | Two flaws next to each other with solid gem on the outside edge. To cut, use Disk 1 to cut away excess from the front and back of the flaws, then use Disk 2 to cut the angled edges. | Rare | ||
Amanti |
11 | None | All | 1 Cut Garnet: Amanti for Test of the Windsong
1 Cut Turquoise: Amanti for Test of the Windsong <Varying Amounts> Garnet: Amanti for Test of the Covered Cartouche | |
Amunet |
46 | a sphere of unflawed gem radius 5? | |||
Appolonia |
21 | One flaw with a large area of unflawed gem on one side of it | All | 1 Cut (Any Gem): Appolonia for Test of the Windsong | |
Bastet |
11 | A two-deep vertex flaw | All | ||
Bridge |
14 | A pair of two-deep vertex flaws directly opposite each other | Ultra-rare | ||
Cat's Eye |
28 | A two-deep vertex flaw surrounded by a double ring of unflawed gem | Rare | ||
Choronzon |
43 | A 5x5x3 block of unflawed gem | Common | ||
Corner Heart |
4 | Very small unflawed area | All | ||
Crater |
9 | A pair of Three-deep flaws intersecting. | very rare | ||
Dalessi |
25 | None | All | ||
Dragyn's Eye |
17 | 2 aligned flaws on adjacent faces | Rare | ||
Eyelet |
16 | A two-deep vertex flaw | Common | ||
Full Aidenn Mask |
21 | Parallel two-deep vertex flaws with a one-deep flaw between and below them | Ultra rare | ||
Full Eye |
24 | A three-deep vertex flaw | Rare | ||
Hexas Plate |
9 | One-deep vertex flaw | All | ||
Hile's Chevrons |
25 | Unflawed plane | All | ||
Khufu's Ship |
22 | Double-width one-deep vertex flaw | Uncommon | ||
King's Tomb |
43 | Single flaw surrounded by double ring of unflawed gem | Ultra rare | ||
Lens |
12 | None | All | ||
Looking Glass |
24 | A 6x4x1 area of unflawed gem | Common | ||
Lotus |
19 | Specific pattern | Ultra rare | ||
Moorish Arch |
15 | ||||
Osiris Eye |
10 | Description: A long 3 width flaw with a 2-deep flaw in the middle. To cut, use Disk 1 to remove the excess gem from both long sides. Flip so the 'eye' is at the bottom and pointing towards the front of the table. Use Disk 2 to create a peak and reveal the central eye. Turn back around and position to use Disk 3 to cut the points at the top and bottom. | |||
Prism |
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Queen's Tomb |
18 | Single flaw surrounded by a ring of unflawed gem | Common | ||
Ra's Lantern |
27 | Double-width vertex flaw, with one flaw two-deep, with unflawed gem on remaining three sides of prism | Ultra rare | ||
Reflection |
14 | Two two-deep vertex flaws next to each other, points touching | Rare | ||
Refractor |
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Ring |
13 | Two deep intersecting flaws forming a T shape surrounded by unflawed gem | Ultra rare | ||
Shen of Horus |
28 | two adjacent 3-deep flaws, surrounded by unflawed gem | crazy | ||
Solarkin |
24 | ||||
Sprocket |
14 | Relatively unflawed diagonal plane | All | ||
Suspension |
9 | 2-deep vertex flaw | |||
Symmetry |
19 | A 3x3x3 area of unflawed gem | All | ||
The Shark |
8 | A three-deep vertex flaw | Rare | ||
Thistle |
12 | None | All | ||
Thoth's Knot |
18 | Two lines of three flaws, crossing adjacent to one another, with solid gem beside each and 1 cell of gem above and below | Ultra rare | ||
Tiki Mask |
35 | Double-width one-deep vertex flaw | Ultra rare | ||
Tombstone |
26 | ||||
Triclops |
14 | ||||
Unity |
36 | Two-deep vertex flaw surrounded by an area of unflawed gem. The trick is to find the configuration of flaw and unflawed gem. To cut, look for a Full Eye surrounded by solid gem, and use Cutting Disk 2 to create the distinctive frame around the central flaw. | Ultra rare |