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Guilds/zFree
Guild location is River Plains 1407, 2942.
Guild Purpose: "To provide the facilities that enable us to achieve our individual and collective goals."
Guild rules for working together
We are a large guild, so it is important that we all follow some common guidelines:
- No personal buildings in the zfree camp. No clutter, or test buildings, please. It is a shared space. There is room reserved along the north and south boundaries for fountains and other test buildings.
- Conserve materials: Use guild materials appropriately. If you aren't sure, ask!
- Give and take: Donations are always welcome - look for the warehouses!
- Respect the Environment: No pollution north of the Guild Hall - so we can continue to grow flax and vegies close to camp.
- Ask first: Always ask an elder if you aren't sure about anything.
- Collaborate with courtesy: zfree was founded as a no drama space! The zfree elders work together to enforce this.
Schematic Grounds plan - for discussion
STOP PRESS
- Guild can now hold 150. While donations of bricks and boards are appreciated, the cost of expansion is now very high, and we need to move to other priorities to support our existing members. Compound expansion is still happening, so donations are welcome anytime.
- Routine chores: Please help out with feeding sheep and camels, and adding to guild wood stocks as you can.
Guild Priorities:
- The next big push will be to make raeli ovens and starting up chemistry and improving cooking recipes. This means foraging herbs and collecting resins.
- Several new buildings have already gone up, and equipment is being installed! Currently working on iron and copper for research and guild equipment such as more furnaces. Thank you to all who have helped and continue to help with research mats.
zfree Shared Behaviours: A few people have been asking for some zfree 'rules'. This is something we all have to think about before we agree on anything. So, this week's discussion point if you get a chance is "What are the behaviours that we should hold ourselves accountable for upholding, that make uniquely who we are? OR more succinctly "What are the most rules we should all play by?". Here are some ideas to start things off:
- we listen - your ideas and experiences are important to us all
- we work as a team - we feel good when things get done efficiently
- we enjoy ourselves - and help other feel good too
New Member information
- Currently zFree is full and is unable to accept new members.
- When open, new guild members are asked to contribute 200 boards and 250 bricks to help cover the cost of guild expansion.
- New guild members can also request a mentor, as a buddy to help you get started.
- A page to record your new member donations here: New Player Contributions
Guild Expansion
To expand the guild to hold 150 people we will need the following materials:
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Note: Doing a bigger guild upgrade actually uses less materials that adding a few at a time, so we've decided to expand to maximum, that will allow us to accept all outstanding applicants and give us a few spare over to accommodate others.
Guild Elders
Resource information
This list is constantly changing. Add the location of useful resources you happen to come across!
- Sulfurous Water: RP 419, 3703 west of the Public Iron Mine
- Sulfurous Water: SE 2358, -4653 end of road leading east. Also reported in COTs near the CS 4374,-620
- We do have an initiate-usable sheep pen. Please keep it at 3+3, but it's a great place to kill any wild sheep you find.
- Apiaries at RP 1264, 2977 (just west of camp)
- Limestone at RP 1862,2080
- rabbit-spawning grid place RP 1519, 2281. Try a 10x10 grid and collect after 50 mins so the sweeper doesn't take your carrots.
- Hinterlands Camel Pen 2025, 3000
- 9 Towering Palm Tree Cluster 1050, 2306 (Tiny bit south of RP UHarm)
- Nice wood gathering spot - RP 2056, 3667. Next to river east of UArt. Perfect for macroing.
- Set of Flax hammocks for pappy drying at RP 1343, 2900. Not bad returns for somewhere close and saves a long run.
- Red Sand @ 1956, 3991 (Just north-east of RP SBody)
- zfree marbles list
Ore Mines
Please note, Public mines are subject to change depending on the owners.
Copper
- Public COPPER mine at RP 1388, 1784, smelting facilities across the river (The Point)
- Public COPPER mine at RP 1441, 2866 with smelting facilities (zfree)
Lead
- Public LEAD mine CoTs/DOS border -33, 6236 (may not have smelting on site)
Iron
- Public IRON Mine at RP 1180,3466 with conveniently located smelting facilities (zfree)
- zfree guilded IRON mine at RP 1192, 3453
Tin
- Public TIN mine 943, 2341
Zinc
- Public ZINC mine in RP 1443, 3345 with close by smelting facilities (Nothingbutt's Hand)
Gem Mines
Please note, Public mines are subject to change depending on the owners.
Ruby
- Public SAND mine (Ruby) in RP 1620, 2879 behind Scarab Garden
Sapphire
- Public SAND mine (Sapphire) north of MV CS opposite Scarab Garden
Camp deco details
zfree camp deco requests
Dowsing data
Zfree gratefully acknowledges the efforts of tehm and and Tatel in plotting hundreds of dowsing records that have enabled us to follow the ore seams and decide on the locations of zfree's public mines.