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User:Soak/Macro
From ATITD7
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Firepit V1.2
- The way the macro works is by checking the colors at your mouse position when starting macro, and stoking the flame when colors are correct.
- pin the firepit for macro to stoke.
- only works for 1 firepit
- save as lua
dofile("common.inc"); -- firepit macro by soak -- light the firepit and put mouse over the flame -- when firepit is at 255,255,255 color will stoke the flame using hotkeys function doit() strokes = 0; strokeCheck = 0; strokeCheck2 = 0; strokeColor = 0xFFFFFF; strokeOffset = makePoint(0, 0); askForWindow(" Start the firepit and keep mouse over the firepit, the macro only checks at your mouse position. Press shift over ATITD window to continue. Macro by Soak"); MouseXY = getMousePos(); while true do srReadScreen(); local result2 = pixelMatch(MouseXY, strokeOffset, strokeColor, 0); local pixels = pixelDiffs(MouseXY[0], MouseXY[1], 0); local status = "Pos: (" .. MouseXY[0] .. ", " .. MouseXY[1] .. ")\n"; status = status .. "Color: " .. table.concat(pixels, ", "); status = status .. "\nCheck: ".. strokeCheck .. " extra: " ..strokeCheck2 ; status = status .. "\nTotal Stoke: " .. strokes ; if result2 then strokeCheck2 = strokeCheck2 +1; strokeCheck = strokeCheck +1; if strokeCheck > 2 then clickAllImages("This.png"); -- update the firepit UI sleepWithStatus(150, "refrshing UI"); clickAllImages("stoke2.png"); -- clicking the stoke option sleepWithStatus(500, "clicking"); strokes = strokes + 1; strokeCheck = 0; -- reset value strokeCheck2 = 0; sleepWithStatus(32000, "Found 255, stokes " .. strokes); end else strokeCheck = 0; end if strokes > 60 then break; end sleepWithStatus(200, status); end end