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Test of the Windsong
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Test of the | |||
Windsong | |||
Discipline | |||
Requirements | |||
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Principles | |||
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Demonstration | |||
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Overview
In this test, you create Pure Chimes to create melodies in a Chime Tower.
The Test of the Windsong is the seventh Test in the discipline of Art and Music.
Passing the Principle
Build a Windsong Tower. This is also sometimes called a Chime Tower.
Once you have built one, you have the option of tearing it down if you are just looking to pass the principle but not the test.
Scoring
As judges vote on your windchime, your score is updated. The total score of your windchime is a weighted average of all the judges scores.
Passing the Test
The two highest scoring opticons each week will pass the test, which is announced in the System channel.
See Test Pass History or http://julianatdeltona.com/atitd/PassedTests.aspx
Locations for Judging
Region | Coordinates | Designer | Passed |
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River Plains | 750, 2756 | LadyKaytay | No |
River Plains | 1552, 2837 just west of CS | Tedra | No |
7L | 1406, -1059 just north of CS | Lizzi | No |
7 Lakes | 1390, -1083 just north of CS | Xasis | Yes |
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