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User:Flowbar/Anvil theory

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< User:Flowbar
Revision as of 15:22, 17 April 2016 by Flowbar (talk | contribs) (→‎Hatchet)
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Archaeologist's Shovel

Carpentry Blade

CreateBlade() {

 global craft_metal
 DoAnvilLoad(craft_metal, 2)
 DoAnvilTool("s", 8)
 DoAnvilClick(9, 14)
 DoAnvilClick(9, 12)
 DoAnvilClick(9, 10)
 DoAnvilClick(9, 8)
 DoAnvilClick(9, 6)
 DoAnvilClick(9, 4)
 DoAnvilClick(9, 2)
 DoAnvilClick(9, 1)
 DoAnvilTool("c", 9)
 DoAnvilClick(9, 14)
 DoAnvilClick(9, 1)
 DoAnvilClick(9, 10)
 DoAnvilClick(9, 5)


Hatchet

Resin Wedge

Sharp Edged Blade

; Layout (NOTE: Rotated in game):
;
;
;                          O (1, 5)
;                         / \
;                  (2,5) O   O (2,4)
;                       /     \
;                (3,6) O   O   O (3,4)
;                     /         \
;              (4,6) O   O   O   O (4,3)
;                   /           /
;            (5,7) O   O   O   O (5,4)
;                 /             \
;          (6,7) O   O   O   O   O (6,3)
;               /               /
;        (7,8) O   O   O   O   O (7,4)
;             /                 \
;      (8,8) O   O   O   O   O   O (8,3)
;           /                   /
;    (9,9) O   O   O   O   O   O (9,4)
;         /                     \
; (10,9) O   O   O   O   O   O   O (10,3)
;         \                     /
;   (11,9) O   O   O   O   O   O (11,4)
;           \                   \
;     (12,8) O   O   O   O   O   O (12,3)
;           /                   /
;   (13,9) O   O   O   O   O   O (13,4)
;           \                 /
;     (14,8) O---O---O---O---O (14,4)
;

;

Shovel

Spring