The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Carving
English | Deutsch | français | magyar | Türkçe |
Source
Carving is a multi-level skill taught at the School of Body.
Cost
Degree | Level | Cost |
---|---|---|
First | 1 |
|
Second | 3 |
|
Third | 6 |
|
Fourth | 10 |
|
Use
Timer: Focus
Each degree of Carving allows you to carve certain items, using a knife with quality equal or better than that level. It also allows you to assemble a knife of one higher quality (so you can craft the tuition for the next level). When u carry multiple knifes with u and carve, always one of the highest quality knife is used, and out of them, the one which has been used less. A flint knife breaks at the 25th use, an iron knife at the 100th, and a sharp-edged knife at probably about 200-300 uses.
Level | Knife Available | Knife Cost | Carve |
---|---|---|---|
First | Knife:Flint |
| |
Second | Knife:Glass (quality 2) |
| |
Third | Knife:Iron (quality 3) |
| |
Fourth | Knife:Sharp Edge (quality 4) |
|
|
Required By
Alcohol Lamp, Barrel Tap, Bottle Stopper, Chit, Cotter Pin, Crudely Carved Handle, Intricately Carved Handle, Knife, Knife:Flint, Knife:Glass, Knife:Iron, Large Crude Handle, Quill, Rawhide Strips, Sharpened Stick, Tinder, Wooden Peg, Wooden Pestle