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User:Duiker/Guides/Thistle
Thistle is made up of seven vitamins: Ascorbin, Biotin, Carotene, Folin, Niacin, Pyroxidine, Thiamine. For a given thistle, each of these vitamins will be present in a quantity from 0 to 99, but we only care if it's in three buckets:
- | Low | ≤ 20 |
~ | Average | > 20, < 80 |
+ | High | ≥ 80 |
Concepts
So, how do you make a thistle with these properties? The theory is simple! The practice is hard. As an important note, not every vitamin combo is possible every week. Sometimes you'll be designing one and then realize that it's just objectively impossible. It's not because you're bad at it; it just can't be done sometimes.
Initial Values
Every recipe gets 50 Nitrogen and 50 Potassium for free. If you're making thousands of thistle, this is all you will ever have to work with, because otherwise you'll have to sink hundreds of dung or saltpeter into your production.
Water is functionally free. Place your Thistle Garden near water, or near a Rain Barrel, and make sure you're carrying a good number of Jugs and you're set.
Oxygen is completely free.
Sunlight is tricky. Recipes are generally "daytime" or "nighttime" recipes, because trying to time a recipe for the period when the sun is rising or setting is very hard and not worth it. When it's nighttime, then the Sunlight value is 0, always. When it is daytime, then the Sunlight value is 99 when the cover is open, and 33 when it is closed. During dawn/dusk, the value transitions smoothly from 0 to 99 or 99 to 0.
Conversions
A conversion has three parts: the condition under which it happens, the vitamin or resource being convert from, and the vitamin being converted to.
Two examples: "H20 > 79, 10 Nit -> 3.33 Asc". Let's say it's tick 10, and we have 30 Nit and 80 H20.
Tick | Nit | H2o | Asc | Conversions that will happen | Actions Taken |
10 | 30 | 80 | 10 | Nit->Asc | |
11 | 10 | 70 | 13.33 | ||
12 | 0 | 60 | 13.33 |
If there are two conditions that are true, then they will BOTH happen and IN ORDER. So let's use these two conversions: "Sun > 79, 10 Asc -> 10 Car" and "Oxy < 49, 10 Car -> 20 Thi".
Tick | Oxy | Sun | Asc | Car | Thi | Conversions that will happen | Actions Taken |
10 | 50 | 99 | 80 | 0 | 0 | Asc->Car | |
11 | 40 | 99 | 70 | 10 | 0 | Asc->Car,Car->Thi | |
12 | 30 | 33 | 60 | 10 | 20 | Car->Thi | Click "Sun" to close cover |
13 | 60 | 33 | 60 | 0 | 40 | Click "Oxy" twice | |
14 | 50 | 99 | 60 | 0 | 40 | Asc->Car | Click "Sun" to open cover |
15 | 40 | 99 | 50 | 10 | 40 | Asc->Car |
Voids
Every week, we have a different list of voids. A void is a conversion that doesn't work. This lets recipes work that otherwise wouldn't, and breaks recipes that would otherwise work.
If your recipe is depending on the Asc->Bio conversion to get B+, and it's void, then you'll have to rework your recipe to get Biotin from Pyroxidine instead and that might be really hard.
If your recipe needs the Nia->Thi conversion, which needs H20 < 49, but it's being blocked by the Nia->Fol conversion, which needs H20 < 59, then you can't use that recipe unless Nia->Fol is void because you cannot fulfill Nia->Thi without fulfilling Nia->Fol.