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Path of the Pilgrim
Test of the | |||
Path of the Pilgrim | |||
Discipline | |||
Requirements | |||
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Principles | |||
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Demonstration | |||
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Forming a Group
A pilgrimage consists of exactly seven people. The leader should visit a University of Worship to form a group. The other six members must also visit a University to begin the test; once they have done so, they may select an option from the leader's menu to join the group.
Once formed, a pilgrimage may not change its membership. If any member dissolves the group (self->Tests menu), all points are lost and the members will need to start the test over from the beginning. Points are not lost if a member quits the game, but no more may be gained unless all seven members are available (quit players can pass this Test).
Tithing
Once formed, the pilgrimage must tithe at shrines. The amount and type of the tithe is set by the builder of the shrine. In order to successfully tithe:
The shrine must be holy (see #Pilgrim Shrines, below). All seven members of the pilgrimage must tithe within two minutes of each other -- otherwise the points are not counted. Tithes can be made multiple times. Logging off one character and onto a spouse/other does not affect the tithing, as long as both tithe within the timer. The shrine must be at least 600 coordinates (measured, not region based) from any other shrine this group has tithed at. 600 coordinates takes 10 minutes to run, at 0 dex, offroad. Scoring The pilgrimage will receive 100 points for successfully tithing at a new shrine. It is possible to tithe multiple times consecutively at the same shrine, however the points received will halve with each successive tithe. The following chart shows how many points per tithe.
# Tithes | Points | Total |
1 | 100 | 100 |
2 | 50 | 150 |
3 | 25 | 175 |
4 | 12 | 187 |
5 | 6 | 193 |
6 | 3 | 196 |
7 | 2 | 198 |
8 | 1 | 199 |
9 | 1 | 200 |
10 | >0< | 200 |
NOTE: The points for each shrine and the total number of points are all actually floats, which are rounded to ints for display. The number of points obtained for each tithe is exactly half of the preceding one. At one point our pilgrimage had 200 points for two different shrines but our total was 399.
Pilgrims may check their progress from their Tests menu, which will report the current total score of the pilgrimage, as well as what shrines have been tithed at and how many points were received from each.
Pilgrim Shrine Locations
This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages To edit the map, see Maps/Pilgrim Shrines
Coordinates | Region | Tithe | Notes |
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1003,6926 | Old Egypt | 10 flax | |
932,4885 | Midland Valley | 10 flax | |
1579,2875 | River Plains | 10 flax | |
780, -356 | Seven Lakes | 30 Beeswax | |
1391,-1113 | Seven Lakes | 10 flax | *not built 600 coords away from nearest shrines, but both still holy. |
1391, -1113 | Seven Lakes | 7 Ash | *not built 600 coords away from nearest shrines, but both still holy. |
798, -960 | Seven Lakes | 5 Lime | |
705, -1562 | Seven Lakes | 54 Lint | |
712, -2170 | Seven Lakes | 50 Dried Flax | |
1068,-5596 | South Egypt | 10 flax | *not built 600 coords away from nearest shrines, but both still holy. |
1058, -5871 | South Egypt | 4 Ash | *not built 600 coords away from nearest shrines, but both still holy. |
The Test of the Pilgrimage
Every week, the pilgrimage with the largest number of points will pass the test. Pilgrimages that do not pass in a given week retain their points, and may either continue visiting new shrines to increase their score or wait and hope their existing total will be enough in an upcoming week.
Passes
See Test Pass History.
Demonstration
To open the Path of the Pilgrim required:
7 Oyster Shell Marble 7 Yellow Alabaster 7 Mud Granite 7 White Travertine 7 Canary Granite 7 Night Granite 7 Grey Star Marble
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