The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
User:Soak/Macro
From ATITD7
Jump to navigationJump to searchAutomato Macros
Firepit V1.2
- The way the macro works is by checking the colors at your mouse position when starting macro, and stoking the flame when colors are correct.
- pin the firepit for macro to stoke.
- only works for 1 firepit
- save as lua
dofile("common.inc");
-- firepit macro by soak
-- light the firepit and put mouse over the flame
-- when firepit is at 255,255,255 color will stoke the flame using hotkeys
function doit()
strokes = 0;
strokeCheck = 0;
strokeCheck2 = 0;
strokeColor = 0xFFFFFF;
strokeOffset = makePoint(0, 0);
askForWindow(" Start the firepit and keep mouse over the firepit, the macro only checks at your mouse position. Press shift over ATITD window to continue. Macro by Soak");
MouseXY = getMousePos();
while true do
srReadScreen();
local result2 = pixelMatch(MouseXY, strokeOffset, strokeColor, 0);
local pixels = pixelDiffs(MouseXY[0], MouseXY[1], 0);
local status = "Pos: (" .. MouseXY[0] .. ", " .. MouseXY[1] .. ")\n";
status = status .. "Color: " .. table.concat(pixels, ", ");
status = status .. "\nCheck: ".. strokeCheck .. " extra: " ..strokeCheck2 ;
status = status .. "\nTotal Stoke: " .. strokes ;
if result2 then
strokeCheck2 = strokeCheck2 +1;
strokeCheck = strokeCheck +1;
if strokeCheck > 2 then
clickAllImages("This.png"); -- update the firepit UI
sleepWithStatus(150, "refrshing UI");
clickAllImages("stoke2.png"); -- clicking the stoke option
sleepWithStatus(500, "clicking");
strokes = strokes + 1;
strokeCheck = 0; -- reset value
strokeCheck2 = 0;
sleepWithStatus(32000, "Found 255, stokes " .. strokes);
end
else
strokeCheck = 0;
end
if strokes > 60 then
break;
end
sleepWithStatus(200, status);
end
end