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Test of the Venery
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Test of the | |||
Venery | |||
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Principles | |||
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Demonstration | |||
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University Text
Design a Venery, a treasure hunt around your home, throughout your neighborhood, or across Egypt. A good Venery can teach runners about local sites, and is neither too easy nor too difficult. After completing your design, if you wish to turn off the Venery menu on objects, turn off the option in 'Interface Options' under 'Show menu items for Venery Configuration'. This option was added when you started the Test of the Venery.
This is the second test in the discipline of Thought.
Passing Principles
- Open a Venery (Venery Gathering Point and Simple Lockboxes) and tear it down OR
- Have seven Judges run and rate your Venery Good or better OR
- Complete three recent winning Venerys
Complete and collect 3 Venery Certificates. Show them to any School of Thought. (Note - last step does not seem to be necessary. I leveled up at Venery Gathering Point after getting third Venery Certificate - Estaar)
Creating a Venery
- Make at least 7 Simple Lockboxes
- Determine where you'd like to start your Venery
- Build a Venery Gathering Point
- Name your keys
- Install your Simple Lockboxes
- Create your clues - Consider using the Venery Planner to plan and write your content.
- Open your Venery.
Notes on Lockboxes and Clues
- You need to select 'Configure This Venery' at the Venery gathering point before you start installing lockboxes. Then you can install keys and lockboxes anywhere you like.
- Make sure that Options > Interface> Tests > "show menu items for venery configuration" is checked, or you will not get the option to install the Locboxes! - Minerva
- A venery should be fun to do. Many Egyptians get frustrated with the very hard ones and will tend to quit the venery.
- Make sure your clues are precise and not too hard to decipher.
- Always keep in mind that people will be voting on this so if you want to pass it needs to be finely balanced between easy and hard.
- Some people in previous tales built chests and placed rewards in them for others to collect. However you do it is up to you.
- Some people will also have an answer sheet attached to their wiki page.
- Remember Just Have Fun.
- For more on how to design a Venery see Dreasimy's Guide to Creating a Venery!
Venery Locations
- Green for recognized (passed) veneries (use "Gr" prefix on pin)
- Red for unrecognized (unpassed) veneries (use "Rd" prefix on pin)
Region | Coordinates | Designer | Name | Passed | Remarks | RL Date Opened |
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River Plains | 1580, 2835 | ThePheonix | The Myth of Osiris | Yes | 15-20 min | Feb 27th, 2016 |
River Plains | 1587, 3207 | Porthos | M.E.G.A. | Yes | 10-15 min | Feb 28th, 2016 |
River Plains | 1602, 2820 | 7fold | Indiana 7fold: The Drunken Crusade | no | 5-10 min | Mar 12, 2016 |
Midland Valley | 907, 4899 | Hyksos | Problem of the Pharaohs | No | 5-10 min | Feb 28th, 2016 |
Midland Valley | 907, 4902 | Tesa | Hippos Among Us | No | 5-10 min | March 11th, 2016 |
Cradle of the Sun | 4306, -776 | Peabody | Pharoah's Journey to the West | No | 10-15 min | Mar 1st, 2016 |
Seven Lakes | 1351, -1031 | Wimsankh | Annabel Lee | Yes | 10-20 min | Mar 4st, 2016 |
South Egypt | 1068, -5594 | Istwan | Reading the Map | Yes | 20 min | Mar 7th, 2016 |
Passes
See Test Pass History or http://julianatdeltona.com/atitd/passedtests.aspx
Demonstration
- Demonstrated by Hyksos at the RP UThought 2/26/16
- 49 Gold Wire
- 49 Small Gears
- 98 Fine Glass Rods
- 98 Copper
- 49 Eyelet cut Amethyst
- 49 Eyelet cut Garnet
- 49 Eyelet cut Lapis
- 49 Eyelet cut Turquoise
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