The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Camp Decoration

From ATITD7
Revision as of 11:09, 23 January 2016 by Tesa (talk | contribs)
Jump to navigationJump to search
English Deutsch français magyar Türkçe


Camp Decoration is a multi-level skill, used to create decorative items.

Note: From Tale I - Tale IV, camp deco was used to enhance the appearance of guild halls. This is no longer true, and the old 'ziggurat/hanging garden' models have been replaced on the servers. (So we should not hold our breath for a return of deco.) In effect, don't waste the gems beyond level one.

Source

Taught at a School of Art and Music.

First Degree

Cost

Level required to learn: 8

Use

Allows the creation of glass torches for decoration and Test of Festivals.


Glass torches will last forever but cannot be picked up. (They can be repositioned often-phyrndyl) They need to be fueled with 10 oil and will burn a long time before going out.

Second Degree

Cost

Level required to learn: 10

Use

Allows you to contribute 1 unit a week to a guild's upgrade.

Third Degree

Cost

Level required to learn: 12

Use

Allows you to contribute 7 units a week to a guild's upgrade.

Fourth Degree

Cost

Level required to learn: 14

Use

Allows you to contribute 14 units a week to a guild's upgrade.

Fifth Degree

Cost

Level required to learn: 21

Use

Allows you to contribute 21 units a week to a guild's upgrade.