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Carving
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Source
Carving is a multi-level skill taught at the School of Body.
Cost
Degree | Level | Cost |
---|---|---|
First | 1 |
|
Second | 3 |
|
Third | 6 |
|
Fourth | 10 |
|
Fifth - Is available at SBody for some reason, but the skill does nothing and is left over from when Jagged Knives, Tackle Boxes, Wooden Cogs, and wood chips were contemplated (but never implemented). | 14 |
|
Use
Timer: Focus
Each degree of Carving allows you to carve certain items, using a knife with quality equal or better than that level. It also allows you to assemble the next level knife (so you can craft the tuition for the next level).
When you carry multiple knifes with you and carve, the highest quality knife is used, and if more than one of that level is carried, the one which has been used the least.
- A flint knife breaks at the 25th use
- An iron knife at the 100th
- A sharp-edged knife at probably about 200-300 uses.
Therefore, always use the lowest level knife needed for the item to be carved and unequip higher level knives.
Level | Knife Available | Knife Cost | Carve |
---|---|---|---|
First | Knife:Flint |
| |
Second | Knife:Glass (quality 2) |
| |
Third | Knife:Iron (quality 3) |
| |
Fourth | Knife:Sharp Edge (quality 4) |
|
|
Fifth | None |
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Required By
Alcohol Lamp, Barrel Tap, Bottle Stopper, Chit, Cotter Pin, Crudely Carved Handle, Intricately Carved Handle, Knife, Knife:Flint, Knife:Glass, Knife:Iron, Large Crude Handle, Quill, Rawhide Strips, Sharpened Stick, Tinder, Wooden Peg, Wooden Pestle