The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Conflict/Telepathy
Overview
Telepathy (aka "Tug") is a two-player game played at a tug desk at Wepawet.
The tug board is composed of seven squares in a line. The sole playing piece is an ore cart, which starts on the center square. Each player starts the game with 50 points. On every turn, each player secretly bids from 0 to 50 points. When both players have made their bids, the bids are revealed and the winner moves the cart one square towards his side of the board. In the case of a tie, the cart does not move.
The game ends when one player pulls the cart off one end of the board (four squares from the center) and wins the game, or when neither player has any points remaining. In the latter case, the winner is the player on whose side of the board the cart stands. If both players run out of points while the cart is in the center of the board, the game is tied.
Tug is a game of bluffing and deception. The key to victory is to waste as few points as possible (by bidding only slightly higher than your opponent), while encouraging your opponent to waste as many as possible (by bidding low when they bid high).
Telepathy Rewards
The following titles can be achieved once you have a permanent rating at Telepathy (requires playing 7 rated games):
- Aspirant of the Mind (Rating from ??? to 999)
- Acolyte of the Mind (Rating from 1000 to ???)