The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

User:Obol/common window.mac

From ATITD7
< User:Obol
Revision as of 17:33, 24 October 2015 by Obol (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
-- common_window.inc
--
-- Common functions for handling windows: opening, arranging, unpinning
--
-- DO NOT INCLUDE THIS FILE! Include common.inc instead
--

TOP_LEFT = 0;
TOP_RIGHT = 1;
BOTTOM_LEFT = 2;
BOTTOM_RIGHT = 3;

-------------------------------------------------------------------------------
-- stashWindow(sourceX, sourceY, corner, bounds)
--
-- Drags a window from a given location to a corner of the screen.
--
-- sourceX, sourceY -- location of anchor point to drag window
-- corner -- destination corner (TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT,
--           or BOTTOM_RIGHT)
-- bounds (optional) -- bounds of window
-------------------------------------------------------------------------------

local stashBit = 0;

function stashWindow(sourceX, sourceY, corner, bounds)
  if not sourceX or not sourceY or not corner then
    error("Incorrect number of arguments for stashWindow()");
  end
  stashBit = (stashBit + 2) % 4;
  if not bounds then
    srReadScreen();
    bounds = srGetWindowBorders(sourceX, sourceY);
  end
  local size = {};
  size[0] = bounds[2] - bounds[0];
  size[1] = bounds[3] - bounds[1];
  local screen = srGetWindowSize();
  local dest = {};
  dest[0] = screen[0] - size[0] + (sourceX - bounds[0]) - 5;
  if corner == TOP_LEFT or corner == BOTTOM_LEFT then
    dest[0] = sourceX - bounds[0] + 5;
  end
  dest[1] = screen[1] - size[1] + (sourceY - bounds[1]) - stashBit - 5;
  if corner == TOP_LEFT or corner == TOP_RIGHT then
    dest[1] = sourceY - bounds[1] + stashBit + 5;
  end
  safeDrag(sourceX, sourceY, dest[0], dest[1]);
  srSetMousePos(sourceX, sourceY);
  lsSleep(click_delay);
  return dest;
end

-------------------------------------------------------------------------------
-- stashAllWindows(corner)
--
-- Move all windows not in the same quadrant as corner into the given
-- corner.  Use this twice on different corners to make sure that you
-- grab all windows.
--
-- corner -- Destination corner
-------------------------------------------------------------------------------

function stashAllWindows(corner)
  if not corner then
    error("Incorrect number of arguments for stashAllWindows()");
  end
  local top = (corner == TOP_LEFT or corner == TOP_RIGHT);
  local left = (corner == TOP_LEFT or corner == BOTTOM_LEFT);
  local screen = srGetWindowSize();
  local done = false;
  local stashes = {};
  srReadScreen();
  local anchors = findAllImages("ThisIs.png");
  while not done do
    done = true;
    for i=1,#anchors do
      if not wasStashed(anchors[i], stashes) then
	safeClick(anchors[i][0], anchors[i][1]);
	lsSleep(click_delay);
	local lastPos = stashWindow(anchors[i][0], anchors[i][1], corner);
	stashes[#stashes + 1] = lastPos;
	done = false;
      end
    end
    lsSleep(tick_delay);
    srReadScreen();
    anchors = findAllImages("ThisIs.png");
    statusScreen("Stashing Windows");
  end
end

function wasStashed(pos, stashes)
  local result = false;
  for i=1,#stashes do
    local diffX = math.abs(stashes[i][0] - pos[0]);
    local diffY = math.abs(stashes[i][1] - pos[1]);
    if diffX < 20 and diffY < 20 then
      result = true;
      break;
    end
  end
  return result;
end

-------------------------------------------------------------------------------
-- openAndPin(x, y, timeout)
--
-- Click at the given position to open a window, then pin that window.
--
-- x, y -- position to click
-- timeout -- time to wait before giving up
--
-- Returns true on success.
-------------------------------------------------------------------------------

function openAndPin(x, y, timeout)
  if not x or not y or not timeout then
    error("Incorrect number of arguments for openAndPin()");
  end
  local success = false;
  srReadScreen();
  local anchors = findAllImages("ThisIs.png");
  local startTime = lsGetTimer();
  safeBegin();
  srSetMousePos(x, y);
  lsSleep(50);
  srClickMouse(x, y, 1);
  lsDoFrame();
  statusScreen("Clicking to open window");
  local done = false;
  local anchor = nil;
  while not done do
    srReadScreen();
    local newAnchors = findAllImages("ThisIs.png");
    done = false;
    local limit = math.min(#anchors, #newAnchors);
    for i=1,limit do
      if anchors[i][0] ~= newAnchors[i][0]
	or anchors[i][1] ~= newAnchors[i][1]
      then
	anchor = newAnchors[i];
	done = true;
	break;
      end
    end
    if not done and #anchors ~= #newAnchors then
      done = true;
      anchor = newAnchors[#newAnchors];
    end
    if not done and lsGetTimer() > startTime + timeout then
      done = true;
    end
    anchors = newAnchors;
    statusScreen("Waiting for window to open");
    lsSleep(tick_delay);
  end
  if anchor then
    success = true;
    if not findImageInWindow("UnPin.png", x+5, y) then
      safeClick(anchor[0], anchor[1], 1);
      statusScreen("Pinning window");
    end
  end
  return success;
end

-------------------------------------------------------------------------------
-- arrangeInGrid(cascade, waterGap)
--
-- Arrange all open windows into a grid on the screen. Stashes them first.
--
-- cascade (optional) -- arrange windows into an overlapping cascade
-- waterGap (optional) -- leave a gap at the top for getting water
-------------------------------------------------------------------------------

function arrangeInGrid(cascade, waterGap)
  stashAllWindows(BOTTOM_LEFT);
  stashAllWindows(BOTTOM_RIGHT);
  arrangeStashed(cascade, waterGap);
end

-------------------------------------------------------------------------------
-- arrangeStashed(cascade, waterGap)
--
-- Arrange all open windows into a grid on the screen. Assumes they
-- are pre-stashed.
--
-- cascade (optional) -- arrange windows into a overlapping cascade
-- waterGap (optional) -- leave a gap at the top for getting water
-------------------------------------------------------------------------------

function arrangeStashed(cascade, waterGap, varWidth, varHeight)
  local screen = srGetWindowSize();
  local bottomRightX = screen[0] - 20;
  local bottomRightY = screen[1] - 20;
  screen[0] = screen[0] - lsGetWindowSize()[0];
  local currentX = 0;
  local currentY = 0;
  if waterGap then
    currentX = 10;
    currentY = 50;
  end
  local lastX = 0;
  local lastY = 0;
  local xMax = 0;
  local yMax = 0;
  srReadScreen();
  local window = findImageInWindow("ThisIs.png", bottomRightX, bottomRightY);
  while window and (window[0] > lastX or window[1] > lastY) do
    safeClick(window[0], window[1]);
    lsSleep(click_delay);
    srReadScreen();
    local bounds = srGetWindowBorders(window[0], window[1]);
    local width, height;
    if not varWidth then
      width = bounds[2] - bounds[0];
    else
      width = varWidth;
    end
    if not varHeight then
      height = bounds[3] - bounds[1];
    else
      height = varHeight;
    end
    
    if cascade then
      if currentY + height >= screen[1] then
        currentX = currentX + xMax;
        currentY = 0;
        xMax = 0;
      end
      if currentX + width >= screen[0] then
        error("Cannot arrange these windows into a cascade.");
      end
    else
      if currentX + width >= screen[0] then
        currentX = 0;
		
		-- increase the Y Gap
        currentY = currentY + yMax + 15;
        yMax = 0;
      end
      if currentY + height >= screen[1] then
        error("Cannot arrange these windows into a grid.");
      end
    end
    lastX = window[0] - bounds[0] + currentX;
    lastY = window[1] - bounds[1] + currentY;
    safeDrag(window[0], window[1], lastX, lastY);
    if cascade then
      currentX = currentX + 8;
      currentY = currentY + 24;
    else
      currentX = currentX + width + 5;
    end

    xMax = math.max(xMax, width);
    yMax = math.max(yMax, height);
    lsSleep(tick_delay);
    srReadScreen();
    window = findImageInWindow("ThisIs.png", bottomRightX, bottomRightY);
    statusScreen("Arranging Windows");
  end
end

-------------------------------------------------------------------------------
-- closeAllWindows(x, y, width, height)
--
-- Close all open windows.
--
-- x, y (optional) -- origin of box to search
-- width, height (optional) -- size of box to search
-------------------------------------------------------------------------------

function closeAllWindows(x, y, width, height)
  if not x then
    x = 0;
  end
  if not y then
    y = 0;
  end
  if not width then
    width = srGetWindowSize()[0];
  end
  if not height then
    height = srGetWindowSize()[1];
  end

  local closeImages = {"ThisIs.png", "UnPin.png", "Ok.png"};
  local closeRight = {1, 1, nil};

  local found = true;
  while found do
    found = false;
    for i=1,#closeImages do
      local image = closeImages[i];
      local right = closeRight[i];
      srReadScreen();
      local images = findAllImagesInRange(image, x, y, width, height);
      while #images >= 1 do
	done = true;
	safeClick(images[#images][0], images[#images][1], right);
	sleepWithStatus(200, "Closing Windows");
	srReadScreen();
	images = findAllImagesInRange(image, x, y, width, height);
      end
    end
  end
end

-------------------------------------------------------------------------------
-- closeEmptyRegions()
--
-- Closes all empty windows on the screen
--
-------------------------------------------------------------------------------

function closeEmptyRegions()
  allRegs = findAllTextRegions();
  if allRegs then
    for i = 1, #allRegs do
      local p = parseRegion(allRegs[i]);
      if p == nil then
        unpinRegion(allRegs[i]);
      end
    end
  end
end

-------------------------------------------------------------------------------
-- windowManager(title, message, allowCascade, allowWaterGap)
--
-- Run a window manager interface to let the user open, pin, arrange,
-- or clear windows.
--
-- title (optional) -- title of window
-- message (optional) -- extra instructions for the user
-- allowCascade (optional) -- allow the user to arrange in a cascade
-- allowWaterGap (optional) -- allow the user to add a water gap
-------------------------------------------------------------------------------

pauseForFocus = false;

function windowManager(title, message, allowCascade, allowWaterGap)
  if not title then
    title = "Window Manager";
  end
  if not message then
    message = "Tap Ctrl to open and pin a window."
  end
  local waterGap = false;
  local shift = false;
  local done = false;
  while not done do
    local y = 10;
    lsPrint(10, y, 0, 1.0, 1.0, 0xFFFFFFff, title);
    y = y + 50;

    if lsButtonText(30, y, 0, 250, 0x80D080ff, "Form Grid") then
      lsDoFrame();
      if pauseForFocus then
	askForWindow(focusMessage);
      end
      arrangeInGrid(false, waterGap);
    end
    y = y + 30;

    if allowCascade then
      if lsButtonText(30, y, 0, 250, 0x80D080ff, "Form Cascade") then
	lsDoFrame();
	if pauseForFocus then
	  askForWindow(focusMessage);
	end
	arrangeInGrid(true, waterGap);
      end
      y = y + 30;
    end

    if lsButtonText(30, y, 0, 250, 0x80D080ff, "Stash Windows") then
      lsDoFrame();
      if pauseForFocus then
	askForWindow(focusMessage);
      end
      stashAllWindows(BOTTOM_RIGHT);
    end
    y = y + 30;

    if lsButtonText(30, y, 0, 250, 0x80D080ff, "Un-Pin Windows") then
      lsDoFrame();
      if pauseForFocus then
	askForWindow(focusMessage);
      end
      closeAllWindows();
    end
    y = y + 40;

    pauseForFocus = lsCheckBox(30, y, 10, 0xffffffff, "Pause for Focus",
			    pauseForFocus);
    y = y + 30;
    if allowWaterGap then
      waterGap = lsCheckBox(30, y, 10, 0xffffffff, "Leave Gap for Water",
			    waterGap);
      y = y + 30;
    end

    lsPrintWrapped(10, y, 0, lsScreenY - 20, 0.7, 0.7, 0xd0d0d0ff,
		   message);
    if lsButtonText(lsScreenX - 110, lsScreenY - 30, 0, 100,
		    0xffffffff, "End Script") then
      error(quit_message);
    end
    while lsControlHeld() do
      checkBreak();
      shift = true;
    end
    if shift then
      shift = false;
      local x = 0;
      local y = 0;
      x, y = srMousePos();
      openAndPin(x, y, 500);
    end
    if lsButtonText(10, lsScreenY - 30, 0, 100, 0xFFFFFFff, "Done") then
        done = true;
    end
    checkBreak();
    lsDoFrame();
    lsSleep(tick_delay);
  end
end

-------------------------------------------------------------------------------
-- unpinManager(title, message)
--
-- Interface to help the user clear away all windows when a macro completes.
--
-- title (optional)  -- title of window
-- message (optional) -- extra instructions for the user
-------------------------------------------------------------------------------

function unpinManager(title, message)
  if not title then
    title = "Unpin Manager";
  end
  if not message then
    message = "";
  end
  while lsShiftHeld() and lsControlHeld() do
    lsPrintWrapped(10, 60, 0, lsScreenX - 20, 1, 1, 0x808080ff,
		  "Please release Ctrl+Shift");
    lsSleep(tick_delay);
    lsDoFrame();
  end
  local done = false;
  while not done do
    lsPrint(10, 10, 0, 1.0, 1.0, 0xFFFFFFff, title);
    lsPrintWrapped(10, 60, 0, lsScreenX - 20, 0.7, 0.7,
		   0xd0d0d0ff, message);
    if lsButtonText(30, 160, 0, 250, 0x80D080ff, "Un-Pin Windows") then
      lsDoFrame();
      if pauseForFocus then
	askForWindow(focusMessage);
      end
      closeAllWindows();
    end
    if lsButtonText(lsScreenX - 110, lsScreenY - 30, 0, 100,
		    0xffffffff, "Done") then
      done = true;
    end
    if lsShiftHeld() and lsControlHeld() then
      done = true;
    end
    lsDoFrame();
    lsSleep(tick_delay);
  end
end

-------------------------------------------------------------------------------
-- unpinRegion(region)
--
-- Unpins a region
--
-- region - region object to unpin
-------------------------------------------------------------------------------

function unpinRegion(region)
  if region then
    lsPrintln("Unpinning at: " .. region[0] + region[2] - 15 .. ", " .. region[1] + region[3] + 15);
    safeClick(region[0] + region[2] - 15, region[1] + 15, 0);
  end
end

-------------------------------------------------------------------------------
-- unpinOnExit(f)
--
-- Execute function f and present an unpin manager window when it
-- completes or if an error is thrown.
--
-- f -- function to execute with no arguments
-------------------------------------------------------------------------------

function unpinOnExit(f)
  if not f then
    error("Incorrect number of arguments for f");
  end
  local status, error = pcall(f);
  unpinManager("Complete", error);
end