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Events/Uncover the Greatness of our Ancestors' Creations
Calendar Information
Begins Friday 11-27-15 at 18:00 EST (13:00 GMT)
Ends Sunday 11-28-15 But technically it ends when the last monument is uncovered.
Event Story
History...the great teacher...
This thought filled Nakhte's meditating mind. The turbulent sea slapping wavy hands against the creaking ship's hull was ignored. The old sage was single minded with his hope that his people would look backwards and learn, he would have to have patience and trust that others would 'hear' too.
Similar thoughts were going through the acolytes' awareness in Memphis. "Yes, we will ready the people!" the priest stated aloud as he rose from his kneeling position. A god's command was not to be ignored. Rough linen robes swished around his legs as he strode to first one acolyte and then another giving orders to alert the people of Egypt.
"Fellow Egyptians, go to your anvil and forge an Archeologist's Shovel. You will need 8 metal. For those without much blacksmithing ability, a low quality can be had easily. If you are talented, try your hand for a higher quality. Tell your brothers and sisters to wait for the time assigned to begin looking for the ancient Monuments long buried. Spread the word and ready yourselves!, " was the message each of the priest's servants ran with.
Event Directions and Description
- Have an Archaeologist's Shovel in your inventory. The Endurance timer is affected by the quality of the Archeologist Shovel. (9.5k almost always x6, 8k x5 & x6, 7k x4 & x5, 4k x3 the normal speed of digging). High End food is suggested or at least Grilled Onions for a +2 End boost.
- A quality 4020 Archeologist's Shovel can be made by loading 8 metal on the anvil and immediately completing it or try to make a higher quality shovel.
- Once the event begins, click yourself/Special/Archeologist and pin the Survey Area menu. The result of the survey will be in Main chat. There is a slight Endurance timer on surveying. It surveys ~5 coord radius.
- When the message in Main says "You uncover a piece of the Ancient Monument of Whatever at #x the normal speed!", a shadow appears with a small piece of the monument sticking out of the ground. Call your fellow Egyptians to come help dig It out.
- To help dig you click the little piece to get the "This is an Ancient Monument of Whatever" window to pin (if you cannot find the little piece of monument in the center of the shadow then click Survey Area until you can). You then click on "Gently dig around the Ancient Monument of Whatever". There is an Endurance timer.
- The monument slowly rises out of the ground, the more digging, the quicker it is completely dug up.
- The monument is completely dug up when you hear the music and have the ability to read the challenge.
Prizes
Prize for Most Cumulative Work Done: Handed out at end of event.
- Top 1 - SCHU's Wineglass 9.9k quality
- Top 7 - Ruby Lightbox
- Top 49 - 30 Potash
Prize for Working on the Most Monuments: Handed out at end of event.
- Top 1 - Portable Cornerstone
- Top 7 - 1 Ruby Lightbox
- Top 49 - 10 Sheet Glass
Prizes for each Monument: Handed out immediately.
- Top 1 - 7 Glass Blades
- Top 21 - 50 Charcoal
First Shovelful: Schu's Shovel 9k.
Last Shovelful: Beachcomber's Fly Rod
Previous Tales Monument Locations
In T4 the people of Egypt elected to have 7 new skills and technologies researched and implemented by the next generation's scientists with the warning that all monuments would be considered false and give no new tests in the next generation. Wahim and Sami were two sons of the deceased Pharaoh who put forth a vote for their ascension to the throne with those two contingencies.
Dicipline | Telling | Original Monument At | Buried Location | Nearest CS | Found By | Finished |
---|---|---|---|---|---|---|
Architecture | Tale 1 [1] | (-1899, -2020) | (-1856, -2436) | Hinterlands (7L & Memphis) | Rehpic | No |
Art and Music | Tale 1 [2] | (929, 4959) | No | |||
Conflict | Tale 1 [3] | (870, -1990) | (851, -1962) | Seven Lakes | Catote | No |
Human Body | Tale 1 [4] | (-449, 1958) | (-411, 1986) | Desert of Shades | Olokia | YES! |
Leadership | Tale 1 [5] | (-42, 132) | (-35, 142) | Seven Lakes | Enoon | No |
Thought | Tale 1 [6] | (1550, -583) | (1591, -593) | Seven Lakes | Kronax | YES! |
Worship | Tale 1 [7] | (969, 5320) | (1031, 5414) | Midland Valley | Wojcik | No |
Worship | Tale 1 (Kemet) [8] | (1393, 5777) | (1233, 5755) | Old Egypt | grax | No |
Architecture | Tale 2 [9] | (3065, -4045) | (3074, -4077) | Eastern Grounds | Zohar | No |
Human Body | Tale 2 [10] | (1346, 715) | (1378, 661) | Seven Lakes | Hailiah | No |
Leadership | Tale 2 [11] | (2600, 1970) | (2667, 1999) | River Plains | DonQuiHotep | No |
Worship | Tale 2 [12] | (2380, 3210) | (2335, 3259) | River Plains | merek | No |
Architecture | Tale 3 [13] | (2700, -20) | (2607, -88) | Seven Lakes | Miranni | No |
Art and Music | Tale 3 [14] | (3340, 8020) | (3287, 8042) | Hinterlands (LoR) | Bramanaken | Yes |
Harmony | Tale 3 [15] | (549, -3878) | No | |||
Human Body | Tale 3 [16] | (2943, 4725) | (2949, 4636) | Sinai | Found by Myn, Reported by Bramanaken | No |
Leadership | Tale 3 [17] | (-891, -663) | (-861, -630) | Hinterlands (7L) | Gumby | Yes |
Thought | Tale 3 [18] | (-1570, 3030) | No | |||
Worship | Tale 3 [19] | (1053, 6785) | (1111, 6678) | Old Egypt | TheDude | No |
Architecture | Tale 5 [20] | (1793, 2565) | (1906, 2837) | River Plains | Maxion | YES ! |
Harmony | Tale 5 [21] | (1100, -5300) | (1140, -5259) | South Egypt | Tjutenkamen | No |
Human Body | Tale 5 [22] | (958, -6407) | (976, -6411) | South Egypt | Snoerr | No |
Worship | Tale 5 [23] | (744, 5955) | (831, 5950) | Old Egypt | Aarys | YES! |
Art and Music | Tale 6 [24] | (-2657, -6357) | (-2721, -6355) | Memphis | Sebilis | Yes |
Architecture | Tale 6 [25] | (-500, 3350) | No | |||
Human Body | Tale 6 [26] | (1240, -1113) | (1264, -1172) | Seven Lakes | Qwu | YES! |
Harmony | Tale 6 [27] | (4357, 8127) | No | |||
Leadership | Tale 6 [28] | (1228, 2548) | No | |||
Thought | Tale 6 [29] | (1835, 2931) | No | |||
Worship | Tale 6 [30] | (1545, 3507) | No |
For a clear location description of the T6 Monuments go to Tale 6 Monument Locations
Map of monument locations
- Green Pin = Fully Dug Monument Locations
- Yellow Pin = Found Monument Locations, post drifting location
- Red Pin = Original Monument Locations, before the drifting
This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages