The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Events/Uncover the Greatness of our Ancestors' Creations

From ATITD7
Revision as of 13:32, 28 November 2015 by Maxion (talk | contribs)
Jump to navigationJump to search

Calendar Information

Begins Friday 11-27-15 at 18:00 EST (13:00 GMT)
Ends Sunday 11-28-15 But technically it ends when the last monument is uncovered.

Event Story

History...the great teacher...

This thought filled Nakhte's meditating mind. The turbulent sea slapping wavy hands against the creaking ship's hull was ignored. The old sage was single minded with his hope that his people would look backwards and learn, he would have to have patience and trust that others would 'hear' too.

Similar thoughts were going through the acolytes' awareness in Memphis. "Yes, we will ready the people!" the priest stated aloud as he rose from his kneeling position. A god's command was not to be ignored. Rough linen robes swished around his legs as he strode to first one acolyte and then another giving orders to alert the people of Egypt.

"Fellow Egyptians, go to your anvil and forge an Archeologist's Shovel. You will need 8 metal. For those without much blacksmithing ability, a low quality can be had easily. If you are talented, try your hand for a higher quality. Tell your brothers and sisters to wait for the time assigned to begin looking for the ancient Monuments long buried. Spread the word and ready yourselves!, " was the message each of the priest's servants ran with.

Event Directions and Description

  • Have an Archaeologist's Shovel in your inventory. The Endurance timer is affected by the quality of the Archeologist Shovel. (9.5k almost always x6, 8k x5 & x6, 7k x4 & x5, 4k x3 the normal speed of digging). High End food is suggested or at least Grilled Onions for a +2 End boost.
  • A quality 4020 Archeologist's Shovel can be made by loading 8 metal on the anvil and immediately completing it or try to make a higher quality shovel.
  • Once the event begins, click yourself/Special/Archeologist and pin the Survey Area menu. The result of the survey will be in Main chat. There is a slight Endurance timer on surveying. It surveys ~5 coord radius.
  • When the message in Main says "You uncover a piece of the Ancient Monument of Whatever at #x the normal speed!", a shadow appears with a small piece of the monument sticking out of the ground. Call your fellow Egyptians to come help dig It out.
  • To help dig you click the little piece to get the "This is an Ancient Monument of Whatever" window to pin (if you cannot find the little piece of monument in the center of the shadow then click Survey Area until you can). You then click on "Gently dig around the Ancient Monument of Whatever". There is an Endurance timer.
  • The monument slowly rises out of the ground, the more digging, the quicker it is completely dug up.
  • The monument is completely dug up when you hear the music and have the ability to read the challenge.

Prizes

Prize for Most Cumulative Work Done: Handed out at end of event.

  • Top 1 - SCHU's Wineglass 9.9k quality
  • Top 7 - Ruby Lightbox
  • Top 49 - 30 Potash

Prize for Working on the Most Monuments: Handed out at end of event.

  • Top 1 - Portable Cornerstone
  • Top 7 - 1 Ruby Lightbox
  • Top 49 - 10 Sheet Glass

Prizes for each Monument: Handed out immediately.

  • Top 1 - 7 Glass Blades
  • Top 21 - 50 Charcoal

First Shovelful: Schu's Shovel 9k.
Last Shovelful: Beachcomber's Fly Rod

Previous Tales Monument Locations

In T4 the people of Egypt elected to have 7 new skills and technologies researched and implemented by the next generation's scientists with the warning that all monuments would be considered false and give no new tests in the next generation. Wahim and Sami were two sons of the deceased Pharaoh who put forth a vote for their ascension to the throne with those two contingencies.

Dicipline Telling Original Monument At Buried Location Nearest CS Found By Finished
Architecture Tale 1 [1] (-1899, -2020) (-1856, -2436) Hinterlands (7L & Memphis) Rehpic No
Art and Music Tale 1 [2] (929, 4959) No
Conflict Tale 1 [3] (870, -1990) (851, -1962) Seven Lakes Catote Yes
Human Body Tale 1 [4] (-449, 1958) (-411, 1986) Desert of Shades Olokia YES!
Leadership Tale 1 [5] (-42, 132) (-35, 142) Seven Lakes Enoon No
Thought Tale 1 [6] (1550, -583) (1591, -593) Seven Lakes Kronax YES!
Worship Tale 1 [7] (969, 5320) (1031, 5414) Midland Valley Wojcik No
Worship Tale 1 (Kemet) [8] (1393, 5777) (1233, 5755) Old Egypt grax No
Architecture Tale 2 [9] (3065, -4045) (3074, -4077) Eastern Grounds Zohar No
Human Body Tale 2 [10] (1346, 715) (1378, 661) Seven Lakes Hailiah No
Leadership Tale 2 [11] (2600, 1970) (2667, 1999) River Plains DonQuiHotep No
Worship Tale 2 [12] (2380, 3210) (2335, 3259) River Plains merek No
Architecture Tale 3 [13] (2700, -20) (2607, -88) Seven Lakes Miranni No
Art and Music Tale 3 [14] (3340, 8020) (3287, 8042) Hinterlands (LoR) Bramanaken Yes
Harmony Tale 3 [15] (549, -3878) No
Human Body Tale 3 [16] (2943, 4725) (2949, 4636) Sinai Found by Myn, Reported by Bramanaken No
Leadership Tale 3 [17] (-891, -663) (-861, -630) Hinterlands (7L) Gumby Yes
Thought Tale 3 [18] (-1570, 3030) No
Worship Tale 3 [19] (1053, 6785) (1111, 6678) Old Egypt TheDude No
Architecture Tale 5 [20] (1793, 2565) (1906, 2837) River Plains Maxion YES !
Harmony Tale 5 [21] (1100, -5300) (1140, -5259) South Egypt Tjutenkamen No
Human Body Tale 5 [22] (958, -6407) (976, -6411) South Egypt Snoerr No
Worship Tale 5 [23] (744, 5955) (831, 5950) Old Egypt Aarys YES!
Art and Music Tale 6 [24] (-2657, -6357) (-2721, -6355) Memphis Sebilis Yes
Architecture Tale 6 [25] (-500, 3350) No
Human Body Tale 6 [26] (1240, -1113) (1264, -1172) Seven Lakes Qwu YES!
Harmony Tale 6 [27] (4357, 8127) No
Leadership Tale 6 [28] (1228, 2548) No
Thought Tale 6 [29] (1835, 2931) No
Worship Tale 6 [30] (1545, 3507) No

For a clear location description of the T6 Monuments go to Tale 6 Monument Locations

Map of monument locations

  • markerGr.png Green Pin = Fully Dug Monument Locations
  • markerYe.png Yellow Pin = Found Monument Locations, post drifting location
  • markerRd.png Red Pin = Original Monument Locations, before the drifting


This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages