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Rabbit Hutch
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Source
This building becomes available after you have learned the Animal Husbandry tech.
Cost
Built in a Compound or Small Construction Site. Size 29x48. Must also be built on dirt.
Uses
Catching Wild Rabbits
Rabbits can be found in grass by dropping Carrots on the ground nearby. Carrots may randomly be replaced by white rabbits. You will have a very brief time to pick up the rabbit before it disappears, along with your carrot. Rabbits can be caught day or night.
- Rabbits have been seen to appear even when the player is standing in the middle of a grid (e.g. 25 carrots over 5x5 coords), so the idea that you need to "back off" from them is not true.
- I used a 10*10 grid (100 carrots), standing in the middle, and exactly 33 rabbits replaced carrots at 9:00PM game time. I waited 1/2hour (real time) before they popped. The game time factor could be avatar-specific. (Aeliel 3 april 2010)
- They usually disappear quickly though, so don't take risks.
- Harvesting wild rabbits this way appears to be problematic. Being able to catch rabbits on the very same spot seems to based on a delay and most possibly a certain range. To test this try catching two groups of rabbits from two consecutive grids on the same spot. Remove the rest of the grid from the first catch and make another on the second try.
- My first effort was a 6x5 grid by my compound in AC1 and took about 30 minutes realtime to yield 6 male rabbits (I seem to recall, all spawns are the same sex but that isn't references elsewhere in this page). My second effort was a 6x6 grid in Sinai but didn't get any rabbits after about 40 minutes realtime (I believe) --Aperio 15:00, 26 May 2011 (EST).
- I found that if you try to catch near anything that pollutes, you will have no luck. Make sure you place your grid in an non-polluted area. (Korrin)
Useful Fact
Based on T3 reckoning, it takes about 20 carrots to make a rabbit. In point of fact, a large breeding operation seems to break even at about 25 carrots per rabbit. JulianJaynes 14:49, 1 May 2009 (EST)