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Difference between revisions of "User:Cegaiel/Macros/Wheat/Code"

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(New page: <pre> ;Ctrl+Alt+W to start macro. ;Ctrl+P to pause script (ie to click Water icon) and Ctrl+P again to resume ;The AHK icon in system tray will turn red while paused. ;Ctrl+R to reload scr...)
 
 
(7 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
<pre>
 
<pre>
;Ctrl+Alt+W to start macro.
 
 
;Ctrl+P to pause script (ie to click Water icon) and Ctrl+P again to resume
 
;Ctrl+P to pause script (ie to click Water icon) and Ctrl+P again to resume
 +
;The script moves fast, so it might be difficult for it to see the Ctrl+P
 +
;The best time to Pause is during the 2s pause after each cycle
 
;The AHK icon in system tray will turn red while paused.
 
;The AHK icon in system tray will turn red while paused.
 
;Ctrl+R to reload script
 
;Ctrl+R to reload script
  
^r::reload
+
 
^p::Pause
+
;Author: Cegaiel
^!w::
+
;Last Update: 10/25/2010
  
  
Line 13: Line 14:
 
IfWinExist eGenesis Client
 
IfWinExist eGenesis Client
 
{
 
{
WinActivate
+
 
 +
WinGet, GameWinHandle, ID, eGenesis Client
 +
MineNum = 0
 +
MineCycle = 0
 +
NumPulls = 1000
 +
BedNum = 0
 +
 
  
 
Gui, +AlwaysOnTop +ToolWindow
 
Gui, +AlwaysOnTop +ToolWindow
 
Gui, Font, bold
 
Gui, Font, bold
Gui, Add, Text, vMineNumText, Middle click water icon
+
Gui, Add, Text, vMineNumText, Step 1 of 2:  Middle click Water icon
 
Gui, Font, norm
 
Gui, Font, norm
 
Gui, Add, Text,,
 
Gui, Add, Text,,
 
( LTrim
 
( LTrim
Hover and middle-click (Click mouse-wheel) on each wheat bed, one by one,
+
Middle click (click mouse wheel) the Water icon to record its location
until you've clicked on all the beds you want to use. Then click the OK button.
+
 
(Drag this box out of the way if any beds are hidden)
+
If the water icon is NOT showing, then:
 +
 
 +
Hit Esc, Skills, Empty ONE or ALL jugs
 +
 
 +
They will automatically be refilled next step
 +
 
 +
 
 +
Now is a good time to pinup your plant wheat menu.
 +
It can be anywhere, as you will be manually planting them anyways.
 +
 
 
)
 
)
 +
Gui, Show
  
Gui, Add, Button, default gMineSetLoops, OK
 
Gui, Show
 
  
MineNum = 0
 
MineCycle = 0
 
NumPulls = 1000
 
  
WinGet, GameWinHandle, ID, eGenesis Client
 
 
loop
 
loop
 
{
 
{
WinActivate
+
WinActivate, eGenesis Client
 +
WinWait, eGenesis Client
 +
WinGetActiveStats, win_Title, Xmax, Ymax, win_Xpos, win_Ypos
 +
 
 +
;Get coordinates, for your resolutions'  X,Y location of the Max button on Water.
 +
MaxX := Floor(Xmax/2)
 +
MaxY := Floor(Ymax/2)+56
 +
 
 +
 
 
CoordMode, Mouse, Relative
 
CoordMode, Mouse, Relative
 
KeyWait, MButton, D
 
KeyWait, MButton, D
Line 43: Line 62:
 
if (WinHandle = GameWinHandle)
 
if (WinHandle = GameWinHandle)
 
{
 
{
Gosub, MineRecord
+
 
 +
Gosub, Record
 
}
 
}
 
else
 
else
Line 55: Line 75:
  
  
Water:
 
MineNum = 1
 
GuiControl, Text, MineCycleText, Fetching Water...
 
MinePosX := MineX%MineNum%
 
MinePosY := MineY%MineNum%
 
MouseGetPos, OldMX, OldMY
 
Click, %MinePosX%, %MinePosY%
 
Sleep, 750
 
Click, 513, 423
 
Sleep, 750
 
MouseMove, %OldMX%, %OldMY%, 0
 
return
 
  
  
MineRecord:
+
Record:
 
MineNum++
 
MineNum++
 
MouseGetPos, MineX%MineNum%, MineY%MineNum%
 
MouseGetPos, MineX%MineNum%, MineY%MineNum%
  
if (MineNum = 1)
+
;MineNum1 will be the water icon location
{
+
 
BedNum = 0
+
 
GuiControl, Text, MineNumText, Middle click wheat beds
+
if (MineNum = 1) {
}
+
 
else
+
Gui, Destroy
{
+
Sleep 500
BedNum ++
+
Click %MineX1%, %MineY1%
 +
Sleep 500
 +
Click %MaxX%, %MaxY%
 +
Sleep 1000
 +
 
 +
Gui, +AlwaysOnTop +ToolWindow
 +
Gui, Font, bold
 +
Gui, Add, Text, vMineNumText, Step 2 of 2:  Manually plant, then Middle click Wheat Beds
 +
Gui, Font, norm
 +
Gui, Add, Text,,
 +
( LTrim
 +
Leave this window up and drag out of the way. Now start planting your wheat.
 +
 
 +
When done planting, quickly, hover and middle-click (Click mouse-wheel)
 +
on each wheat bed, one by one, until you've clicked on all the beds.
 +
 
 +
Then click the OK button.
 +
 
 +
)
 +
Gui, Add, Button, default gStart, OK
 +
Gui, Show
 +
 
 +
 
 +
 
 +
;MineNum2 is wheat bed 1, MineNum3 is wheat bed 2, etc
 +
} else {
 +
BedNum ++
 
GuiControl, Text, MineNumText, %BedNum% wheat beds captured
 
GuiControl, Text, MineNumText, %BedNum% wheat beds captured
}
+
}
  
TotalBeds := MineNum-1
+
TotalBeds := BedNum
 
return
 
return
  
  
MineSetLoops:
+
Start:
 
Gui, Submit
 
Gui, Submit
 
Gui, Destroy
 
Gui, Destroy
 
Gui, +AlwaysOnTop +ToolWindow
 
Gui, +AlwaysOnTop +ToolWindow
 
Gui, Font, bold
 
Gui, Font, bold
Gui, Add, Text, vMineCycleText, Cycle %NumPulls% of %NumPulls%
+
Gui, Add, Text, vMineCycleText, 5s countdown, drag window out of way of beds`n`n`n
 
Gui, Font, norm
 
Gui, Font, norm
 
Gui, Show
 
Gui, Show
GuiControl, Text, MineCycleText, Cycle %MineCycle% of %NumPulls%
+
GuiControl, Text, MineCycleText, 5s countdown, drag window out of way of beds`n`n`n
 +
 
 +
 
 +
 
 +
delay = 5
 +
;You got 5 seconds to drag the status window out of the way
 +
Loop, %delay%
 +
{
 +
GuiControl, Text, MineCycleText, %delay%s countdown, drag window out of way of beds
 +
delay --
 +
Sleep 1000
 +
}
 +
 
 +
#Persistent
 +
; SetTimer, Water, 180000
 +
; SetTimer, Water, 10000
 +
SetTimer, Timer, 1000
 +
 
 +
 
 +
 
 +
seconds = 0
 +
minutes = 0
 +
seconds_eta = 0
 +
minutes_eta = 3
 +
SetDefaultMouseSpeed, 0
  
#Persistent
 
;Every 3 mins, get water (180s for 3 mins. SetTimer = s*1000 per min, thus 180,000s for 3 mins)
 
;Normally each wheat needs watered every 33 seconds, real time, so 3 mins is plenty of time for water icon to appear.
 
SetTimer, Water, 180000
 
  
  
;You got 5 seconds to drag the status bar out of the way (3s below + and 4 s furthur below
 
Sleep 3000
 
  
  
Line 111: Line 163:
 
{
 
{
  
Sleep, 2000
+
;MineNum1 is the water icon location  
;MinNum = 1 is the water icon location, thus why we are starting at 2. MineNum = 1 is only called during the #Persistent
+
;MineNum1 is only called during the Water: subroutine (#Persistent)
 +
;Thus why we are starting at MineNum2, the first wheat bed location.
 +
 
 +
WinActivate, eGenesis Client
 +
MineNum = 2
 
BedNum = 1
 
BedNum = 1
MineNum = 2
 
 
MineCycle++
 
MineCycle++
 
MouseGetPos, OldMX, OldMY
 
MouseGetPos, OldMX, OldMY
Line 125: Line 180:
 
{
 
{
  
 
 
WinActivate, eGenesis Client
 
  
 
;BlockInput, MouseMove
 
;BlockInput, MouseMove
  
GuiControl, Text, MineCycleText, Cycle %MineCycle%  Bed %BedNum%  
+
GuiControl, Text, MineCycleText, Cycle %MineCycle% of %NumPullsSending H+W: Bed %BedNum%`n`nElapsed Time: %minutes%m %seconds%s`nGather Water in: %minutes_eta%m %seconds_eta%s
 
MinePosX := MineX%MineNum%
 
MinePosX := MineX%MineNum%
 
MinePosY := MineY%MineNum%
 
MinePosY := MineY%MineNum%
 
MouseMove, %MinePosX%, %MinePosY%, 0
 
MouseMove, %MinePosX%, %MinePosY%, 0
;Sleep, 100
+
Sleep, 100
 
Send {H}
 
Send {H}
 
Send {W}
 
Send {W}
 
MineNum++
 
MineNum++
 
BedNum ++
 
BedNum ++
Sleep, 200
+
Sleep, 100
}
+
}
 +
 
 +
 
  
 
MouseMove, %OldMX%, %OldMY%, 0
 
MouseMove, %OldMX%, %OldMY%, 0
GuiControl, Text, MineCycleText, Cycle %MineCycle%  PAUSE  
+
GuiControl, Text, MineCycleText, Cycle %MineCycle% of %NumPulls%  PAUSE (Ctrl+P, if needed)`n`nElapsed Time: %minutes%m %seconds%s`nGather Water in: %minutes_eta%m %seconds_eta%s
 
;BlockInput, MouseMoveOff
 
;BlockInput, MouseMoveOff
 +
Sleep, 2000
  
  
Line 155: Line 210:
 
return
 
return
 
}
 
}
 +
 +
 +
Water:
 +
GuiControl, Text, MineCycleText, Fetching Water...`n`nElapsed Time: %minutes%m %seconds%s`nGather Water in: Now!
 +
MouseGetPos, OldMX, OldMY
 +
;Click the water icon
 +
Click, %MineX1%, %MineY1%
 +
Sleep, 750
 +
 +
;Click the Max button
 +
Click, %MaxX%, %MaxY%
 +
Sleep, 750
 +
MouseMove, %OldMX%, %OldMY%, 0
 +
minutes_eta = 3
 +
seconds_eta = 0
 +
return
 +
 +
 +
 +
Timer:
 +
seconds ++
 +
 +
 +
if (seconds = 60)
 +
{
 +
seconds := 0
 +
minutes ++
 +
}
 +
 +
if (seconds_eta = 0) and !(minutes_eta = 0)
 +
{
 +
seconds_eta := 60
 +
minutes_eta --
 +
}
 +
 +
if (minutes_eta < 0)
 +
minutes_eta := 0
 +
 +
seconds_eta --
 +
 +
if (minutes_eta = 0) & (seconds_eta = 0)
 +
Gosub, Water
 +
 +
return
 +
 +
 +
 +
^r::reload
 +
^p::Pause
 
</pre>
 
</pre>

Latest revision as of 04:01, 26 October 2010

;Ctrl+P to pause script (ie to click Water icon) and Ctrl+P again to resume
;The script moves fast, so it might be difficult for it to see the Ctrl+P
;The best time to Pause is during the 2s pause after each cycle
;The AHK icon in system tray will turn red while paused.
;Ctrl+R to reload script


;Author: Cegaiel
;Last Update: 10/25/2010



IfWinExist eGenesis Client
{

	WinGet, GameWinHandle, ID, eGenesis Client
	MineNum = 0
	MineCycle = 0
	NumPulls = 1000
	BedNum = 0


	Gui, +AlwaysOnTop +ToolWindow
	Gui, Font, bold
	Gui, Add, Text, vMineNumText, Step 1 of 2:  Middle click Water icon
	Gui, Font, norm
	Gui, Add, Text,,
	( LTrim
	Middle click (click mouse wheel) the Water icon to record its location

	If the water icon is NOT showing, then:

	Hit Esc, Skills, Empty ONE or ALL jugs

	They will automatically be refilled next step


	Now is a good time to pinup your plant wheat menu.
	It can be anywhere, as you will be manually planting them anyways.

	)
	Gui, Show



	loop
	{
			WinActivate, eGenesis Client
			WinWait, eGenesis Client
			WinGetActiveStats, win_Title, Xmax, Ymax, win_Xpos, win_Ypos 

			;Get coordinates, for your resolutions'  X,Y location of the Max button on Water.
			MaxX := Floor(Xmax/2)
			MaxY := Floor(Ymax/2)+56


		CoordMode, Mouse, Relative
		KeyWait, MButton, D
		KeyWait, MButton
		MouseGetPos, TestX, TestY, WinHandle
		if (WinHandle = GameWinHandle)
		{

			Gosub, Record
		}
		else
		{
			Gui, Destroy
			break
		}
	}
	return





	Record:
	MineNum++
	MouseGetPos, MineX%MineNum%, MineY%MineNum%

	;MineNum1 will be the water icon location


	if (MineNum = 1) {

	Gui, Destroy
	Sleep 500
	Click %MineX1%, %MineY1%
	Sleep 500
	Click %MaxX%, %MaxY%
	Sleep 1000

	Gui, +AlwaysOnTop +ToolWindow
	Gui, Font, bold
	Gui, Add, Text, vMineNumText, Step 2 of 2:  Manually plant, then Middle click Wheat Beds
	Gui, Font, norm
	Gui, Add, Text,,
	( LTrim
	Leave this window up and drag out of the way. Now start planting your wheat.

	When done planting, quickly, hover and middle-click (Click mouse-wheel)
	on each wheat bed, one by one, until you've clicked on all the beds.

	Then click the OK button.

	)
	Gui, Add, Button, default gStart, OK
	Gui, Show



	;MineNum2 is wheat bed 1, MineNum3 is wheat bed 2, etc
	} else	{
	BedNum ++
	GuiControl, Text, MineNumText, %BedNum% wheat beds captured
	}

	TotalBeds := BedNum
	return


	Start:
	Gui, Submit
	Gui, Destroy
	Gui, +AlwaysOnTop +ToolWindow
	Gui, Font, bold
	Gui, Add, Text, vMineCycleText, 5s countdown, drag window out of way of beds`n`n`n
	Gui, Font, norm
	Gui, Show
	GuiControl, Text, MineCycleText, 5s countdown, drag window out of way of beds`n`n`n



	delay = 5
	;You got 5 seconds to drag the status window out of the way
	Loop, %delay%
	{
	GuiControl, Text, MineCycleText, %delay%s countdown, drag window out of way of beds
	delay --
	Sleep 1000
	}

	#Persistent 
;	SetTimer, Water, 180000
;	SetTimer, Water, 10000
	SetTimer, Timer, 1000



		seconds = 0
		minutes = 0
		seconds_eta = 0
		minutes_eta = 3 
		SetDefaultMouseSpeed, 0





	loop, %NumPulls%
	{

	;MineNum1 is the water icon location 
	;MineNum1 is only called during the Water: subroutine (#Persistent)
	;Thus why we are starting at MineNum2, the first wheat bed location.

			WinActivate, eGenesis Client
			MineNum = 2
			BedNum = 1
			MineCycle++
			MouseGetPos, OldMX, OldMY





	loop, %TotalBeds%
	{


			;BlockInput, MouseMove

			GuiControl, Text, MineCycleText, Cycle %MineCycle% of %NumPulls%   Sending H+W: Bed %BedNum%`n`nElapsed Time: %minutes%m %seconds%s`nGather Water in: %minutes_eta%m %seconds_eta%s
			MinePosX := MineX%MineNum%
			MinePosY := MineY%MineNum%
			MouseMove, %MinePosX%, %MinePosY%, 0
			Sleep, 100
			Send {H}
			Send {W}
			MineNum++
			BedNum ++
			Sleep, 100	
	}



			MouseMove, %OldMX%, %OldMY%, 0			
			GuiControl, Text, MineCycleText, Cycle %MineCycle% of %NumPulls%   PAUSE  (Ctrl+P, if needed)`n`nElapsed Time: %minutes%m %seconds%s`nGather Water in: %minutes_eta%m %seconds_eta%s
			;BlockInput, MouseMoveOff
				Sleep, 2000



	}
	Gui, Destroy
	Gui, Add, Text,, Middle-click on this window to end the script.
	Gui, Show
	return
}


	Water: 
	GuiControl, Text, MineCycleText, Fetching Water...`n`nElapsed Time: %minutes%m %seconds%s`nGather Water in: Now!
	MouseGetPos, OldMX, OldMY
	;Click the water icon
	Click, %MineX1%, %MineY1%			
	Sleep, 750

	;Click the Max button
	Click, %MaxX%, %MaxY%			
	Sleep, 750
	MouseMove, %OldMX%, %OldMY%, 0			
	minutes_eta = 3
	seconds_eta = 0
	return



		Timer:
		seconds ++


		if (seconds = 60)
		{
		seconds := 0
		minutes ++
		}
		
		if (seconds_eta = 0) and !(minutes_eta = 0)
		{
		seconds_eta := 60
		minutes_eta --
		}
		
		if (minutes_eta < 0)
		minutes_eta := 0

		seconds_eta --

		if (minutes_eta = 0) & (seconds_eta = 0)
		Gosub, Water

		return



^r::reload
^p::Pause