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User:Cegaiel/Macros/Wheat/Code
From A Tale in the Desert
< User:Cegaiel | Macros | Wheat
Jump to navigationJump to search;Ctrl+P to pause script (ie to click Water icon) and Ctrl+P again to resume ;The script moves fast, so it might be difficult for it to see the Ctrl+P ;The best time to Pause is during the 2s pause after each cycle ;The AHK icon in system tray will turn red while paused. ;Ctrl+R to reload script ;Author: Cegaiel ;Last Update: 10/25/2010 IfWinExist eGenesis Client { WinGet, GameWinHandle, ID, eGenesis Client MineNum = 0 MineCycle = 0 NumPulls = 1000 BedNum = 0 Gui, +AlwaysOnTop +ToolWindow Gui, Font, bold Gui, Add, Text, vMineNumText, Step 1 of 2: Middle click Water icon Gui, Font, norm Gui, Add, Text,, ( LTrim Middle click (click mouse wheel) the Water icon to record its location If the water icon is NOT showing, then: Hit Esc, Skills, Empty ONE or ALL jugs They will automatically be refilled next step Now is a good time to pinup your plant wheat menu. It can be anywhere, as you will be manually planting them anyways. ) Gui, Show loop { WinActivate, eGenesis Client WinWait, eGenesis Client WinGetActiveStats, win_Title, Xmax, Ymax, win_Xpos, win_Ypos ;Get coordinates, for your resolutions' X,Y location of the Max button on Water. MaxX := Floor(Xmax/2) MaxY := Floor(Ymax/2)+56 CoordMode, Mouse, Relative KeyWait, MButton, D KeyWait, MButton MouseGetPos, TestX, TestY, WinHandle if (WinHandle = GameWinHandle) { Gosub, Record } else { Gui, Destroy break } } return Record: MineNum++ MouseGetPos, MineX%MineNum%, MineY%MineNum% ;MineNum1 will be the water icon location if (MineNum = 1) { Gui, Destroy Sleep 500 Click %MineX1%, %MineY1% Sleep 500 Click %MaxX%, %MaxY% Sleep 1000 Gui, +AlwaysOnTop +ToolWindow Gui, Font, bold Gui, Add, Text, vMineNumText, Step 2 of 2: Manually plant, then Middle click Wheat Beds Gui, Font, norm Gui, Add, Text,, ( LTrim Leave this window up and drag out of the way. Now start planting your wheat. When done planting, quickly, hover and middle-click (Click mouse-wheel) on each wheat bed, one by one, until you've clicked on all the beds. Then click the OK button. ) Gui, Add, Button, default gStart, OK Gui, Show ;MineNum2 is wheat bed 1, MineNum3 is wheat bed 2, etc } else { BedNum ++ GuiControl, Text, MineNumText, %BedNum% wheat beds captured } TotalBeds := BedNum return Start: Gui, Submit Gui, Destroy Gui, +AlwaysOnTop +ToolWindow Gui, Font, bold Gui, Add, Text, vMineCycleText, 5s countdown, drag window out of way of beds`n`n`n Gui, Font, norm Gui, Show GuiControl, Text, MineCycleText, 5s countdown, drag window out of way of beds`n`n`n delay = 5 ;You got 5 seconds to drag the status window out of the way Loop, %delay% { GuiControl, Text, MineCycleText, %delay%s countdown, drag window out of way of beds delay -- Sleep 1000 } #Persistent ; SetTimer, Water, 180000 ; SetTimer, Water, 10000 SetTimer, Timer, 1000 seconds = 0 minutes = 0 seconds_eta = 0 minutes_eta = 3 SetDefaultMouseSpeed, 0 loop, %NumPulls% { ;MineNum1 is the water icon location ;MineNum1 is only called during the Water: subroutine (#Persistent) ;Thus why we are starting at MineNum2, the first wheat bed location. WinActivate, eGenesis Client MineNum = 2 BedNum = 1 MineCycle++ MouseGetPos, OldMX, OldMY loop, %TotalBeds% { ;BlockInput, MouseMove GuiControl, Text, MineCycleText, Cycle %MineCycle% of %NumPulls% Sending H+W: Bed %BedNum%`n`nElapsed Time: %minutes%m %seconds%s`nGather Water in: %minutes_eta%m %seconds_eta%s MinePosX := MineX%MineNum% MinePosY := MineY%MineNum% MouseMove, %MinePosX%, %MinePosY%, 0 Sleep, 100 Send {H} Send {W} MineNum++ BedNum ++ Sleep, 100 } MouseMove, %OldMX%, %OldMY%, 0 GuiControl, Text, MineCycleText, Cycle %MineCycle% of %NumPulls% PAUSE (Ctrl+P, if needed)`n`nElapsed Time: %minutes%m %seconds%s`nGather Water in: %minutes_eta%m %seconds_eta%s ;BlockInput, MouseMoveOff Sleep, 2000 } Gui, Destroy Gui, Add, Text,, Middle-click on this window to end the script. Gui, Show return } Water: GuiControl, Text, MineCycleText, Fetching Water...`n`nElapsed Time: %minutes%m %seconds%s`nGather Water in: Now! MouseGetPos, OldMX, OldMY ;Click the water icon Click, %MineX1%, %MineY1% Sleep, 750 ;Click the Max button Click, %MaxX%, %MaxY% Sleep, 750 MouseMove, %OldMX%, %OldMY%, 0 minutes_eta = 3 seconds_eta = 0 return Timer: seconds ++ if (seconds = 60) { seconds := 0 minutes ++ } if (seconds_eta = 0) and !(minutes_eta = 0) { seconds_eta := 60 minutes_eta -- } if (minutes_eta < 0) minutes_eta := 0 seconds_eta -- if (minutes_eta = 0) & (seconds_eta = 0) Gosub, Water return ^r::reload ^p::Pause