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| − | (Note: Taken from Tale 3 Wiki)
| + | #REDIRECT [[Hackling Rake]] |
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| − | The Hacking Rake is an upgraded [[Flax comb]] used to process [[rotten flax]] into [[Straw]], [[Tow]] and [[Lint]]. It cannot be built until you have [[nails]], so the prerequisite to construction is [[Blacksmithing]]. It must be built inside a [[compound]].
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| − | ===To Build===
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| − | Construction costs:
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| − | *18 [[Boards]]
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| − | *36 [[Bricks]]
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| − | *60 [[Nails]]
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| − | *Built: inside a [[compound]] (Projects/Flax Related).
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| − | *Building Area: 5 X 7 squares.
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| − | ===Skill/Tech required===
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| − | [[Flax Processing]]
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| − | ===To Use===
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| − | Process 10 rotten flax into 10 straw on the 1st step (45/60 secs END timer);
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| − | Process 10 tow on the 2nd step (45/60 secs END timer);
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| − | Process 10 lint on the 3rd step (45/60 secs END timer);
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| − | Clean the flax comb (no timer, but cannot be done while your END timer is active).
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| − | ===Notes===
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| − | (these notes apply to the [[Flax Comb]] as well)
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| − | You can skip step 3 if you don't need lint. This lets you produce more tow before the comb wears out. (You can skip step 2 as well, but then you're effectively growing flax just to get straw, and that's silly.)
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| − | Rotten flax is taken directly from your inventory in step 1. If you have less than 10, the comb will use what you have and produce less straw/tow/lint accordingly.
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| − | Hackling rakes wear out after about 100 cycles.
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