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Difference between revisions of "Skills"
From A Tale in the Desert
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| style="background:#f0f0f0;"|'''Special Requirement''' | | style="background:#f0f0f0;"|'''Special Requirement''' | ||
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− | | [[Botanical Identification]] ||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->|| | + | | [[Botanical Identification]] ||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||Sbody||<!--l-->||<!--l-->||<!--req--> |
|- | |- | ||
| [[Brick Rack Construction]] ||Sarch||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--req--> | | [[Brick Rack Construction]] ||Sarch||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--req--> | ||
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| [[Carpentry]] ||Sarch||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--req--> | | [[Carpentry]] ||Sarch||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--req--> | ||
|- | |- | ||
− | | [[Carving]] ||<!--l-->||Sbody||<!--l-->||Sbody||<!--l-->||<!--l-->||Sbody||<!--l-->||<!--l-->||<!--l-->|| | + | | [[Carving]] ||<!--l-->||Sbody||<!--l-->||Sbody||<!--l-->||<!--l-->||Sbody||<!--l-->||<!--l-->||<!--l-->||Sbody||<!--req--> |
|- | |- | ||
| [[Clothwork]] ||Sart||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--req--> | | [[Clothwork]] ||Sart||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--l-->||<!--req--> | ||
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| [[Structure Maintenance]] ||<!--l-->||AS||<!--l-->||<!--l-->||AS||<!--l-->||<!--l-->||AS||<!--l-->||<!--l-->||<!--l-->||<!--req--> | | [[Structure Maintenance]] ||<!--l-->||AS||<!--l-->||<!--l-->||AS||<!--l-->||<!--l-->||AS||<!--l-->||<!--l-->||<!--l-->||<!--req--> | ||
|- | |- | ||
− | | [[Structure Repair]] ||<!--l-->||<!--l-->||<!--l-->||<!--l-->|| | + | | [[Structure Repair]] ||<!--l-->||<!--l-->||<!--l-->||<!--l-->||AS||<!--l-->||<!--l-->||<!--l-->||AS||<!--l-->||<!--l-->||<!--req--> |
|} | |} | ||
Revision as of 08:25, 9 January 2009
skill/level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | Special Requirement |
Botanical Identification | Sbody | |||||||||||
Brick Rack Construction | Sarch | |||||||||||
Carpentry | Sarch | |||||||||||
Carving | Sbody | Sbody | Sbody | Sbody | ||||||||
Clothwork | Sart | |||||||||||
Compound Construction | Sarch | |||||||||||
Conflict Shrine Construction | ||||||||||||
Cooking | Swrshp | Swrshp | Swrshp | |||||||||
Desiccation | Sthought | |||||||||||
Ecology | Sbody | Sbody | ||||||||||
Exploration Travel | Sharm | |||||||||||
Ferry Construction | Sart | |||||||||||
Firebuilding | Slead | |||||||||||
Fishing | Sbody | |||||||||||
Flax Processing | Sart | |||||||||||
Foraging | Swrshp | |||||||||||
Kiln Construction | Sthought | |||||||||||
Navigation | Sharm | Sharm | ||||||||||
Ore Extraction | Sarch | Sarch | Sarch | |||||||||
Pottery | Sthought | |||||||||||
Project Management | Sharm | Slead | ||||||||||
Rhythmic Strength | Sbody | |||||||||||
Ritual Item Construction | Sarch | Swrshp | ||||||||||
Rock Saw Construction | Sarch | |||||||||||
Rocks of the Ages | Sarch requires perception of +1 | |||||||||||
Salvage Techniques | AS | AS | AS | |||||||||
Stone Blade Fabrication | Sarch | |||||||||||
Structure Maintenance | AS | AS | AS | |||||||||
Structure Repair | AS | AS |
Key:
- Sarch= School of Architecture
- Sart=School of Art & Music
- Sbody=School of Body
- Sharm=School of Harmony
- Slead=School of Leadership
- Sthought=School of Thought
- Swrshp=School of Worship
- AS=all schools
Multi-School Skills
Degrees in the following skills may be purchased from multiple schools, in any order, but only one degree at each level indicated.
- Desiccation (level 3, 5, 7)
- Mechanics (8, 10, 13, 17, 22, 32)
- Salvage Techniques (level 1, 4, 7, 14, 21, 28, 35)
- Structure Maintenance (level 1, 4, 7, 14, 21, 28, 35)
- Structure Repair (level 4, 8, 12, 16, 22, 30, 38) <-- confirm still true for T4
School of Architecture
- Brick Rack Construction (level 0) - 4 Boards
- Carpentry (level 0) - 3 Stone Blades
- Compound Construction (level 1) - 100 Boards, 200 Bricks
- Ore Extraction (requires Mining)
- First Degree (level 1) - 1 Leather, 1 Pulley, 1 Water in Jugs
- Second Degree (level 2) - 7 Copper Ore, 7 Iron Ore, 7 Tin Ore
- Third Degree (level 10) - 10 Medium Stones
- Ritual Item Construction (1) (level 3) - 10 Linen, 200 Firebricks, 100 Oil
- Rock Saw Construction (level 1) - 10 Flint (Requires Stonecutting)
- Salvage Techniques - 200 Firebricks
- Stone Blade Fabrication (level 0) - 7 Slate
- Structure Maintenance - 20 Oil
- Structure Repair - 14 Pulley
- Rocks of the Ages - (Level 0) 10 Slate (Requires Perception +1, Can be repeated)
School of Art & Music
- Advanced Tub Design - 200 Saltpeter, 200 Sulfur, 20 Tar, 1 Tangerine Marble
- Camp Decoration (level ?) - 7 Medium Ruby, 7 Medium Emerald, 7 Medium Sapphire, 7 Medium Diamond
- Clothwork (level 0) - 20 Rotten Flax
- Desiccation - 5 Salt, 1 Huge Topaz
- Ferry Construction (level 0) - 4 Tar
- Flax Processing (level 0) - 20 Flax
- Salvage Techniques - 100 candle
- Structure Maintenance - 4 Thermometer, 100 Sheet Glass
- Structure Repair - 60 Linen
School of Body
- Botanical Identification - 10 Bleeding Hand Mushroom, 10 Iron Knot Mushroom, 10 Colt's Foot Mushroom, 10 Earth Light Mushroom, 10 Eye of Osiris Mushroom, 10 Dead Tongue Mushroom
- Carving
- First Degree (level 1) - 100 Wood
- Second Degree (level 3) - 10 Sharpened Stick, 10 Tinder
- Third Degree (level 6) - 10 Glass Blade, 10 Small Wooden Peg
- Fourth Degree (level 10) - 10 Barrel Tap, 10 Wooden Pestle
- Ecology
- First Degree (level 3) - 10 Tadpoles, 5 Flax, 1 Papyrus
- Second Degree (level 7) - 20 Cabbage Juice
- Third Degree (level 12) - 20 Dried Flax
- Fishing (level 1) - 25 Twine, 1 Sharpened Stick
- Rhythmic Strength (level 1) - 500 Grass
- Salvage Techniques - 1000 Charcoal
- Structure Maintenance - 300 Linen, 300 Canvas
- Structure Repair - 200 Cut Stone, 200 Beeswax, 200 Charcoal
School of Harmony
- Conflict Shrine Construction - 1 Oyster Shell Marble
- Exploration Travel (level 1) - 2 Leather
- Navigation
- First Degree (level 7) - 50 Water in Jugs
- Second Degree (level 10) - 20 Glass Rods
- Third Degree (Level 14) - ??
- Project Management First Degree (level 1) - 2 Canvas, 6 Rope
- Salvage Techniques - 4 Night Granite, 4 Canary Granite, 4 White Travertine
- Structure Maintenance - 500 Papyrus Paper, 125 Glass Rods
- Structure Repair - 300 Glass Rods, 300 Leather
School of Leadership
- Firebuilding (level 1) - (Requires Controlled Burn) 4 Tinder
- Project Management Second Degree (level 7) - 4 Canvas, 12 Rope
- Salvage Techniques - 200 Cut Stone, 100 Clay, 2 Oyster Shell Marble
- Structure Maintenance - 2 Large Gears, 80 Leather
- Structure Repair - 300 Papyrus Paper, 300 Flint
School of Thought
- Desiccation - 20 Sulphurous Water, 1 Huge Quartz
- Kiln Construction -
- (level 1) 20 Bricks
- (level 2) - Requires Level 36
- Pottery - (level 1) 10 Clay
- Salvage Techniques - 20 Cuttable Garnet, 20 Cuttable Turquoise
- Structure Maintenance - 300 Bricks, 50 Oil, 50 Beeswax
- Structure Repair - 2 Oyster Shell Marble, 20 Cuttable Jade, 200 Bricks
School of Worship
- Botonist's Touch - 150 Flower Fertilizer, 100 Sticky Sun Fertilizer, 100 Liquid Sun Fertilizer, 50 Harvest Elixer, 1 Khefre's Essence
- Cooking
- First Degree (level 1) - 100 Cabbage, 100 Carrots, 100 Onions, 100 Leeks, 100 Garlic,
- Second Degree (level 4) - 20 Common Sage, 20 Thyme, 20 Common Rosemary
- Third Degree (level 7) - 49 Salt
- Desiccation - 10 Coconut Water, 1 Huge Ruby
- Foraging (level 2) - 300 Thorns, 30 Cactus Sap
- Pilgrim Shrine Construction - 1 Oyster Shell Marble, 1 Yellow Alabaster, 1 Mud Granite
- Salvage Techniques - 200 Leather, 300 Glass Rods, 300 Papyrus Paper
- Structure Maintenance - 4 Mud Granite, 4 Rose Alabaster
- Structure Repair - 1 Huge Emerald, 1 Large Topaz, 1 Medium Ruby, 1 Small Sapphire