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Difference between revisions of "Vegetable"

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::It seems that some avatars can share formulas, could be the location.
 
::It seems that some avatars can share formulas, could be the location.
 
:Several avatars in same region get same yields, but different region the yield is different (didn't test other region with other people).  I suspect it's region specific but avies can share recipies in that region.
 
:Several avatars in same region get same yields, but different region the yield is different (didn't test other region with other people).  I suspect it's region specific but avies can share recipies in that region.
 +
I am consistently getting a yield of 19 in Stillwater with the watering pattern of: 7, 7, 1, 1, 5, 7, Harvest ~Amuniet 28 December 2008
  
 
'''A deductive method:''' Start with Max (7) water right after planting. If the size increase seems large enough, add just 1 water on the next step. If that isalso a large jump, add 1 again. If it is instead a small jump, make a note on the previous (#2) step. Continue til harvest. Next planting, up the amounts on the ones you noted as small, decreasing the subsequent one if it now gives a "good" pop, and repeat until you get a good sequence. -- [[User:Shebi|Shebi]] 23:40, 25 December 2008 (EST)
 
'''A deductive method:''' Start with Max (7) water right after planting. If the size increase seems large enough, add just 1 water on the next step. If that isalso a large jump, add 1 again. If it is instead a small jump, make a note on the previous (#2) step. Continue til harvest. Next planting, up the amounts on the ones you noted as small, decreasing the subsequent one if it now gives a "good" pop, and repeat until you get a good sequence. -- [[User:Shebi|Shebi]] 23:40, 25 December 2008 (EST)

Revision as of 02:00, 29 December 2008

Disclaimer

These are THEORIES, they are crude, basic and most probably mainly wrong. But they serve the purpose of getting us started.

Vegetable Yields

We are now able to grow every vegetable. Cabbages and leeks are the best so far, onions most understood.

Carrots

Carrots have a yield that is time based. There is a carrot 'wave' that travels north/northeast/some combination of north and east. Yield of 14 has been found on the wave.

My highest yield to date is 17 carrots. -- Shebi 01:49, 17 December 2008 (EST)

I stood in one place and farmed carrots for about an hour and a half. I saw a wave pass right over me but the top yield was only 3 carrots per seed. It took about 30 minutes from the start (when I first noticed 1 carrot instead of zero) to the end (when I started getting 1 carrot again). This implies two things to me. 1 - waves are of varying intensities, big and small. AND/OR 2 - your location determines how much the wave can affect you. -- Shams

I got yields varying from 3 to 13 carrots all within a 30 coord area. This was not a carrot wave as the results consistantly repeated themselves. - Spooner

I agree with spooner, it's not a wave. It display many similarities, and is definitely (at least partially) time based. Seems more like carrot 'ripples'.

It seems like the amount changes every 10 in game minutes and that it is the harvest time that decides how much you will get. I harvested one carrot at 08:09AM and another one at 08:10AM and the amount changed. - MrIgnem

Onions

Close to the Nile the yield seems to be limited to 4. As you move away from the river you may see base increases to 6-8. (This may change in the delta. I reliably get 10 onions every time right on the bank at 798 7019. Wadjet)

If you are near Khmun or Meroe etc. you should know of The Magic Onion Patch located by Sonny. Coords are (-30, -1975). The yield per seed is 19. There is a public warehouse built there with jugs you can use to grow your onions. You may stash onions in the warehouse. The warehouse was built by Borian who lives near there. He plans to build a public kitchen for carry food nearby as well. Please be sure to return the jugs to the warehouse before leaving. Bring your seeds! -- Shams

Look in the deep desert for higher yields. There seems to be a criss-crossing network of "veins" in the desert and I (Shams) believe that yields peak when these lines intersect. Sonny found a 19 per seed site at (-24, -1981). Strong (17-18 per seed) lines run north and west from that point for at least 300 coordinates in each direction from that point.

At (-26, -1978) I was getting 19 per seed and then Borian showed up and stood next to me and I started getting 9 per seed. Proximity reduces yield at least with two male avatars. -- Shams

+++

Dead easy. There are strips which run in a certain direction (really can't be bothered to find it out) or maybe just a patchwork of 1 coord squares which yield over double up to triple the harvest. There's one west of (old) Kush, which starts at -2, XXXX generally. We found a 19 onion site found at -24, -1981 in Khmun.

EDIT: They are diagonally running strips going in rush-weave style (ummm... I'm tired and been working on this all day. Basically there are patterns that run one direction and some that run in another. At the intersections something may happen, it's being worked on.)

Garlic

Avatar dependent definitely, possibly time/location dependent. Same place, same time, different avatar different yield. General rule of thumb is desert, plant where onion grows well (10+).

-Note: I pull 15 garlic per plant at my cp on the northwest coast of Falcon Bay. Desert is not necessary, you just need to find avatar sweet spot. Also, time is not a factor from what I can tell. Same yield from 4 Pm - 11 pm teppy time. Will test other times asap. -Otox

How big are the spots, in coordinates? I have trying everywhere, but I have never got a yield higher than 1. kristjan 03:29, 19 December 2008 (EST)
  • Nova: 1/1 most places. Getting 3/1 in the entire area around the cat mountain in CCR.

Leeks

Ok, leeks appear to do very well in the western desert of Meroe, south of the onion area.

I was at -9, -4070 and got 3 leeks per seed I moved to -56, -4099 and got 26 leeks per seed

have not isolated the boundaries of the leek area - Hale


Confirmed, so not avatar dependent. Will need to map area later. Someone said something about genetics, maybe mapping the area will help with genetics? Who knows. Something to try with onions first I think.

-416, 516 in Khmun I was getting 22 leeks per seed. This was up from about 20-21 leeks from a point southwest of there (loc unavailable)

Cabbage

27 per seed, -262, -4228 - Hale

26 per seed, -44, -4145 - Orrin

Same idea as the onions? Diagonal yield lines? - Orrin

Cabbage seeds: grow near a Lion Statue?

Tried by the lion statue at Khmun CS, Akhet II-8 2:07AM and no luck --Zerda 23:12, 25 December 2008 (EST)

The report on growing by a particular Lion statue in Meroe was that the extra seed was produced for a while, by the time I got there to verify, it no longer generated an extra seed for either of us. I forget who found this in Meroe (maybe Shayra?) but she heard reports that another region was able to replicated this after the Meroe "wave" ended.


Tried growing Cabbages close to a herb and got 0 cabbages and 2 seeds. MAMTeles, Year I Akhet II-15.

Grew cabbage seed between two herbs that were 2 coords apart. 7 cabbages grew 12 cabbage 1 seed, 1 cabbage (that was directly in the middle) grew 6 cabbage 2 seeds. Moved to another patch where i found 3 herbs 1 coord apart. 8 cabbages grew 8 cabbage 3 seeds. Assumption is base yield is 1 seed. if herbs are nearby yield is 1 seed per herb (so requires two nearby herbs to reproduce seeds) Wyked, Year I Akhet II-16.

Peppers

Pepper watering requirements in T3 were avatar-specific and changed from day to day.

When watering peppers, you have the option to add from 1 to 7 water at a time. (You may water more than once between growths without killing the plant, but it seems likely that this should not be required, or else the max would be higher).

The size of the growth spurt is an indication of how well you have watered the plant. With the correct amounts of water on each spurt, peppers may be harvested after as few as six steps. Incorrect watering may mean that you have up to 10 growth cycles before the harvest option becomes available.

Max harvests of 16 have been seen frequently. 17 peppers per harvest have also been reported.

I have gotten a yield of 15 per harvest with a formula. I had another person try it and they also got a 15 yield. Please verify it's not avie specific. Watering: 7, 1, 1, 4, 1, 1, 1, harvest (Meroe). ~Harvest
5, 2, 5, 5, ... 5 until harvest produces 17 in Meroe (slower method).
It seems that some avatars can share formulas, could be the location.
Several avatars in same region get same yields, but different region the yield is different (didn't test other region with other people). I suspect it's region specific but avies can share recipies in that region.

I am consistently getting a yield of 19 in Stillwater with the watering pattern of: 7, 7, 1, 1, 5, 7, Harvest ~Amuniet 28 December 2008

A deductive method: Start with Max (7) water right after planting. If the size increase seems large enough, add just 1 water on the next step. If that isalso a large jump, add 1 again. If it is instead a small jump, make a note on the previous (#2) step. Continue til harvest. Next planting, up the amounts on the ones you noted as small, decreasing the subsequent one if it now gives a "good" pop, and repeat until you get a good sequence. -- Shebi 23:40, 25 December 2008 (EST)

I got yields of 18 and here is how i understand peppers: It seems that peppers are harvestable at a certain height, and the more your peppers grow beyond this height, the more you yield. There fore the trick is to get as close to the harvestable height as possible, and then water with the ammount of water that makes the Pepper grow the most. By watering with the ammount that made my peppers grow the most every turn I was able to harvest after only 5 waterings, but that only gave me a yield of 10. By changing the water ammount in the 5th turn to an ammount that made the pepper grow less i was able to water the plant a 6th time and after finding the water ammount that made the pepper grow the most in the 6th turn i got 18 peppers per seed. Hope this helps. --Tilds 14:58, 28 December 2008 (EST)

Things That Don't Work

We need to start pooling ideas and things that don't work so we can eliminate things when we find a decent yield.

  • Carrots not affected by:
    • Height
    • Crowding


  • Cabbages not affected by:
    • Height
    • Crowding
    • acidity

Sami

I asked Sami whether he had any hints for us concerning cabbage yield. He gave a very cryptic response. Whether it's of use or whether it's just ravings is up to you. Here is the transcription:

Yes I do infact...
As a boy, I much enjoyed some of the vegetable dishes that our chef would prepare...
Huge platters of the very finest and freshest cuisine, presented beautifully...
How often is it that children don't like vegetables...
But when prepared by a master like the family chef, they are a delight, to the old and the young

Discussions on Sami

He mentions age quite a bit. Hint somewhere there?

How about duplication having some relation to your cooking level? -- Saccia

It sounds like yield might increase with level or cooking level ... or maybe legacy players can produce more? --absurddoctor 01:49, 16 December 2008 (EST)

I think he was talking about cooking rather than cabbage yield. Elouamn 03:54, 16 December 2008 (EST)

Or production of Master Piece meals will increase yield Seba

Or eating a masterpiece meal leads to an extra seed next harvest, as for leeks in T3? -- Shebi 18:49, 16 December 2008 (EST)

Probably means with ecology you can work out where to grow. - Orrin

Research Guilds