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Difference between revisions of "Guilds/Vault"

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*'''Flax CP''' (790, -7653)
 
*'''Flax CP''' (790, -7653)
 
:[[Small Distaff | Distaffs]] - 4  
 
:[[Small Distaff | Distaffs]] - 4  
:[[Heckling Rake | Heckling Rake]] - 3
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:[[Hackling Rake | Hackling Rake]] - 3
 
:[[Hand Loom | Hand Loom]] - 1
 
:[[Hand Loom | Hand Loom]] - 1
  

Revision as of 16:47, 14 January 2009

Vault is a research guild, located in Southern Queen's Retreat (755, -7700). We focus on member growth and regional research. Vault is also the first guild ever formed in Tale 4.


Points of Interest


News

  • 01/13- Vault Revitalization!
We are going to be bringing the focus back to Vault with a complete reconstruction of all guild buildings and devices. The reason for this is to better organize and allow members to use the devices in the most efficient manner. Each member will also have a large chest in a guild building for their personal use.


Member Focus

Please edit this list and add your name and what you're best at, that way we can utilize the various skills of guild members. If you can't edit this page, send a /chat to any Vault elder.
  • Tobel - Mass production (bricks, flax, boards)
  • Rosethorn - Glass
  • Bourbon - Everything :p


Equipment

  • Common CP (751, -7647)
Glazier's Bench - 1
Mason's Bench - 1
Rock Saw - 1
Kilns -3
  • Flax CP (790, -7653)
Distaffs - 4
Hackling Rake - 3
Hand Loom - 1
  • Smithing CP (683, -7580)
Compression Furnace - 2
Master's Forge (Extrusion Plate) - 1
Student's Forge (Pinch Roller) - 1
Hearths - 2


Mines

  • Iron
490, -7705 (Closed)
488, -7685 (Open)
597, -7977 (Open)
  • Copper
  • Tin
491, -7977


Test Info

Initiation of Worship

  • The path that has been used by a few pairs of members is at the crossroads near our expedition site.
Start at the common altar, perform your flax, fish, and camel milk in that immediate area.
Run west along the road towards sbody. Break off to the north and visit one of our mines for the beetle part.
Go to the sbody and learn ecology 2 (if you've learned this, you'll have to modify the route).
Hit the road west until it starts to curve. Continue west into the desert.
Complete the "deep desert" when there is nothing in view (hills/spikes of sandy terrain are okay) and reverse course

Initiation of Body

  • You can start this test at the SBody and run east towards the SThought.

Remember that this is YOUR guild. Everyone has contributed, so please feel free to use the devices we have guilded. Nobody expects you to give up your own compound progression!

On that note also - If you need help doing any tests (Obelisk, Worship, etc) just give a shout on channel. We can all pitch it to help. Nothing is too daunting when you think that 20 people can help.

All that being said, if you have some free time and materials, we could always use materials for further guild expansion.

If anyone has any suggestions, please chat to myself (Tobel) or Rosethorn or any of the Kinsman. Remember this is our guild, if we can make it better we will try. If anyone needs specific assignments, also give me a chat.