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User:Mosen/Incense Data

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Revision as of 02:05, 7 April 2009 by Mosen (talk | contribs)
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Herb Additives

Herb additives affect the scent of the incense. Although adding a herb may change the scent, the scent may not always be the same depending on the starting point, which leads me to believe that given the RIGHT herb, the starting scent can be fortified to create a better quality incense.

Adding a herb can make the incense change from one scent to another and yet another scent. I am thinking that scent is a 2d space but this is just a guess.

Raw Data

Start

438 Honey Scented, Hopeful perception, bit of forgetfulness

used butterleaf tree resin with same attributes

  • +1 q442
  • +2 443
  • +3 446
  • +4 447
  • +5 448
  • +6 448
  • +7 449
  • +8 450
  • +9 450
  • +10 q450

Starting Point:

q715 Citrus Scented, Hopeful CON, bit of forgetfulness

adding bluebottle clover +1 q712 citrus +10 570 citrus, ran out

Start: 328 Musk, giddy endurance, bit of weakness. +1 common basil -> pine 295, same stats +2 273 pine +3 249 pine +4 223 pine +5 200 pine +6 196 clove +7 204 clove +8 211 clove +9 215 clove +10 219 clove

Start: 52 Flowers, giddy con, bit of weak +1 common rosemary -> 93 Flowers +2 85 flowers +3 54 flowers +4 17 flowers +5 0 flowers +6 0 clove +7 0 clove +8 0 clove +9 0 pine +10 0 pine

Start: 301 Citrus, hopeful con, bit of weak +1 common sage -> 330 citrus +2 343 citrus +3 345 citrus +4 343 citrus +5 337 citrus +6 329 citrus +7 321 citrus +8 319 clove +9 335 clove +10 350 clove