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Guilds/The Wanderers
From A Tale in the Desert
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Hi all, and welcome to the Wanderers, a large mentoring and research guild in the Shabbat Ab region (formerly 7L). We're located between Sart and Sworship.
Links
Initiation to Worship Cheatsheet
- running pairs on Friday 26 Dec
- you provide 1 beetle/pair, 1 canvas/pair
- all other mats provided
Proposed Research Order for the SA region
Research page for Shabbat Ab
Dowsing Guide - INCOMPLETE
Guild Feedback
Guild Activities
- Initiations to Worship & Harmony
- Building 12 temporary Sheep Pens
- Dowsing for gem pockets - Aperio (have diamonds, emeralds, quartz, & rubies ... looking for sapphires & topaz)
Infrastructure Projects
- 20k STRAW / 6k ONIONS - Breed sheep and camels for leather
- 1200 Firebricks / 2400 bricks for 6 glazier benches at limestone pit
- 400 dried Papyrus for guild baskets
- Expand 12 sheep pens? 1200 boards, 14.4k bricks, 12 canvas, 48 rope
- Boards and Bricks for GH expansion/Casual Guild founding
Research Projects
- Mining research now ON TIMER
- Horticulture research now ON TIMER
- Stockpiling materials for Metallurgy and Casting research matches
Guild Resources
- Mines
- Sheep Pens (4/4)
- Camel Pens (1/4)
- Apiaries
Guild Structure
Eventually, Wanderers will be divided into three different guild structures. More on this as resources become available.
- Elder's Guild (North Star)
- Main Guild (The Wanderers)
- Casual/Chat Guild (Name to be Determined)