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Guilds/The Wanderers/DowsingGuide
From A Tale in the Desert
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This is a series of excerpts from my ramblings on dowsing. YMMV...
Aperio: re; dowsing for ores, I can tell you what I know about finding the basic ores, but that can only serve as a foundation. The rest I'm learning/ codifying as I go Aperio: And I suspect most of this is just common knowledge anyway, so I apologize if it's too basic Aperio: At Per 0 you can identify copper ore and you can detect iron ore as a mineral you don't recognize Aperio: For finding these minerals, I equip myself with grilled garlic (FOC) so I can dowse more often Aperio: It's also best to team up with people to speed up your coverage Aperio: As to pattern... I have no idea. I think running a line in any direction (alternating spots) is probably more effective Aperio: If you stumble across a vein, it's because you're going to cross one and if you miss, it's because it's going to be parallel or non-present Aperio: So you might have some sort of diagonal pattern or coordinating pattern, but I don't have any advice to offer there, really. Probably some better ways to go
Aperio: The other thing to know is that we're trying to determine if certain ores are arranged in certain ways Aperio: for example, copper appears to be curved and I've heard it suggested that it's a circle Aperio: I've seen no evidence to the contrary yet and in fact the copper I've been tracking appears to be a circle, possible 100s of coords in diameter (I've done about 10% of it urizen: iron is definitely a very long straight vein Ichigo: How often should I dowse? urizen: 5 coords? Aperio: The iron vein by camp appears to be 5-6 coords across Aperio: the copper vein I've been tracking appears to be about 4-6 coords, but it's hard to gauge because of the arc Aperio: I've collected hundreds of data points (coords) to try to plot it, but it would take me forever to determine the width for the whole circumference Aperio: I'll enlist more help when I have achieved what I want from the data (securing the gem pockets) Aperio: I think a lot of people are cagey about their dowsing hits for fear of claim jumpers and that's totally justified.
Aperio: re: dowsing distance Aperio: I recommend no more than 3 coords apart when looking for a vein Aperio: at 5 coords, I think you could skip over the vein Aperio: Once you find the vein and you're tracking it, the doswes are much closer together
Hepnezr: do we know if the veins have caps? Aperio: caps? Hepnezr: for instance.. where the iron vein stops, does it end with some tin? Aperio: I wouldn't characterize it that way Aperio: Tin appears to exist at the intersection of copper and iron veins Aperio: so, sometimes? But rarely tlanthil: Cu+Fe=Sn? interesting... Aperio: More frequently, you'll just find a dead end Aperio: If it appears to dead end, you can try increasing your perception for a better look, but you're better off looking for an intersecting vein first Aperio: or making sure the vein really ended and didn't just turn tlanthil: I expect dowsing activity will get a big boost once we have casting (hence kitchen cooking) Hepnezr: been following a Fe vein near my cp Aperio: Tl - I think that pattern was just to make it easier for us to find Tin with our tech level Aperio: Who knows f there's freestanding tin or not? Aperio: that would be the same problem as finding lead or silver or whatever
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