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Guilds/The Wanderers/DowsingGuide

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This is a series of excerpts from my ramblings on dowsing. YMMV...


Aperio: re; dowsing for ores, I can tell you what I know about finding the basic ores,
but that can only serve as a foundation.  The rest I'm learning/ codifying as I go
Aperio: And I suspect most of this is just common knowledge anyway, so I apologize if it's too basic
Aperio: At Per 0 you can identify copper ore and you can detect iron ore as a mineral you don't recognize
Aperio: For finding these minerals, I equip myself with grilled garlic (FOC) so I can dowse more often
Aperio: It's also best to team up with people to speed up your coverage
Aperio: As to pattern... I have no idea.  I think running a line in any direction (alternating spots) is
probably more effective
Aperio: If you stumble across a vein, it's because you're going to cross one and if you miss, it's because
it's going to be  parallel or non-present
Aperio: So you might have some sort of diagonal pattern or coordinating pattern, but I don't have any advice
to offer there, really.  Probably some better ways to go

Aperio: The other thing to know is that we're trying to determine if certain ores are arranged in certain ways
Aperio: for example, copper appears to be curved and I've heard it suggested that it's a circle
Aperio: I've seen no evidence to the contrary yet and in fact the copper I've been tracking appears to be a circle,
possible 100s of coords in diameter (I've done about 10% of it
urizen: iron is definitely a very long straight vein
Ichigo: How often should I dowse?
urizen: 5 coords?
Aperio: The iron vein by camp appears to be 5-6 coords across
Aperio: the copper vein I've been tracking appears to be about 4-6 coords, but it's hard to gauge because of the arc
Aperio: I've collected hundreds of data points (coords) to try to plot it, but it would take me forever
to determine the width for the whole circumference
Aperio: I'll enlist more help when I have achieved what I want from the data (securing the gem pockets)
Aperio: I think a lot of people are cagey about their dowsing hits for fear of claim jumpers and that's totally justified.

Aperio: re: dowsing distance
Aperio: I recommend no more than 3 coords apart when looking for a vein
Aperio: at 5 coords, I think you could skip over the vein
Aperio: Once you find the vein and you're tracking it, the doswes are much closer together

Hepnezr: do we know if the veins have caps?
Aperio: caps?
Hepnezr: for instance.. where the iron vein stops, does it end with some tin?
Aperio: I wouldn't characterize it that way
Aperio: Tin appears to exist at the intersection of copper and iron veins
Aperio: so, sometimes?  But rarely
tlanthil: Cu+Fe=Sn? interesting...
Aperio: More frequently, you'll just find a dead end
Aperio: If it appears to dead end, you can try increasing your perception for a better look, but you're
better off looking for an intersecting  vein first
Aperio: or making sure the vein really ended and didn't just turn
tlanthil: I expect dowsing activity will get a big boost once we have casting (hence kitchen cooking)
Hepnezr: been following a Fe vein near my cp
Aperio: Tl - I think that pattern was just to make it easier for us to find Tin with our tech level
Aperio: Who knows f there's freestanding tin or not?
Aperio: that would be the same problem as finding lead or silver or whatever

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