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Difference between revisions of "Tests"
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− | <span style="font-family:Monotype Corsiva; font-size: 20pt">'''Tests''' </span> are challenges to the citizens of Egypt. The objective of A Tale in the Desert is to build the ideal civilization by perfecting the ''Seven Disciplines of Man'', with each [[discipline]] containing seven tests. | + | <span style="font-family:Monotype Corsiva; font-size: 20pt">'''Tests''' </span> are challenges to the citizens of Egypt. The objective of A Tale in the Desert is to build the ideal civilization by perfecting the ''Seven Disciplines of Man'', with each [[discipline]] containing a varied number of test (seven tests minimum, yet in Tale 7 the quantity is higher for all disiplines). To reach the top rank for any given disipline, oracle, one must complete seven test. The player decides which tests to complete and the order of passing them. |
In order to attempt any of the tests in a Discipline, you must first pass the initiation into that discipline. While the tests are often very difficult, many tests cannot, by design, be passed by more than a small percentage of players. | In order to attempt any of the tests in a Discipline, you must first pass the initiation into that discipline. While the tests are often very difficult, many tests cannot, by design, be passed by more than a small percentage of players. | ||
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* Before starting a test, you must visit the appropriate university to start it. | * Before starting a test, you must visit the appropriate university to start it. | ||
− | * Tests have level restrictions. | + | * Tests have level restrictions. |
+ | * Some tests have additional restrictions, beyond a level requirement | ||
* Tests have principles, which are easier than (and designed to be a sample of) the full test | * Tests have principles, which are easier than (and designed to be a sample of) the full test | ||
* Completing a Test will give you a "rank" (i.e. a new title) and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc). Passing a test automatically passes principles for that test, even if you do not meet the requirements for the Principles. | * Completing a Test will give you a "rank" (i.e. a new title) and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc). Passing a test automatically passes principles for that test, even if you do not meet the requirements for the Principles. | ||
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|11|[[Test of Funerary Temple]]|1 | |11|[[Test of Funerary Temple]]|1 | ||
|13|[[Test of Life]]|1 | |13|[[Test of Life]]|1 | ||
+ | |15|[[Hand of Ra]]|1 | ||
|18|[[Test of Seven Phoenix]]|1 | |18|[[Test of Seven Phoenix]]|1 | ||
|20|[[Test of Ka]]|1 | |20|[[Test of Ka]]|1 | ||
|23|[[Test of Octec's Ghost]]|1 | |23|[[Test of Octec's Ghost]]|1 | ||
− | + | ||
}} | }} | ||
|| {{SidebarDiscipline10|#0cf|Art and Music|2 | || {{SidebarDiscipline10|#0cf|Art and Music|2 | ||
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|2|[[Test of the Fisherman]]|1 | |2|[[Test of the Fisherman]]|1 | ||
|2*|[[Banquet | Test of the Banquet]]|1 | |2*|[[Banquet | Test of the Banquet]]|1 | ||
− | |4|[[ | + | |4|[[Test of Takeskot | The Test of Takeskot]]|1 |
|6|[[Test of the Oyster Catcher]]|1 | |6|[[Test of the Oyster Catcher]]|1 | ||
− | | | + | |22|[[Test of Isis Bounty]]|1}} |
|| {{SidebarDiscipline10|#c0f|Harmony|1 | || {{SidebarDiscipline10|#c0f|Harmony|1 | ||
|2|[[Test of Chains]]|1 | |2|[[Test of Chains]]|1 | ||
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|12|[[Test of the Covered Cartouche]]|1 | |12|[[Test of the Covered Cartouche]]|1 | ||
|12|[[Test of Patronage]]|1 | |12|[[Test of Patronage]]|1 | ||
+ | |12|[[Test of the Tour Guide]]|1 | ||
|13|[[Test of the Retired Pirates]]|1 | |13|[[Test of the Retired Pirates]]|1 | ||
|14|[[Test of the Coalition]]|1 | |14|[[Test of the Coalition]]|1 | ||
+ | |14|[[Test of Trust]]|1 | ||
|16|[[Test of the Bureaucrat]]|1 | |16|[[Test of the Bureaucrat]]|1 | ||
|23|[[Test of the Hegemon]]|1 | |23|[[Test of the Hegemon]]|1 | ||
− | + | |?|[[Test of True Leadership]]|1 | |
− | |?|[[Test of True Leadership]]| | + | |
− | |||
}} | }} | ||
− | || {{ | + | || {{SidebarDiscipline10|#f44|Thought|2 |
|5|[[Test of the Pathmaker]]|1 | |5|[[Test of the Pathmaker]]|1 | ||
|8|[[Test of the Venery]]|1 | |8|[[Test of the Venery]]|1 | ||
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|13|[[Test of the Constellation]]|1 | |13|[[Test of the Constellation]]|1 | ||
|13|[[Test of the Tomb of the Immortal]]|1 | |13|[[Test of the Tomb of the Immortal]]|1 | ||
+ | |15|[[Test of the Alchemist's Rune]]|1 | ||
|15|[[Hexaglyphs]]|1 | |15|[[Hexaglyphs]]|1 | ||
|17|[[Test of the Pulse of the People | Pulse of the People]]|1 | |17|[[Test of the Pulse of the People | Pulse of the People]]|1 | ||
|18|[[Riddle of the Sphinx]]|1 | |18|[[Riddle of the Sphinx]]|1 | ||
|20|[[Test of Empty Hand]]|1 | |20|[[Test of Empty Hand]]|1 | ||
− | + | ||
− | |||
}} | }} | ||
|- | |- | ||
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|12|[[Test of Astrological Alignment]]|1 | |12|[[Test of Astrological Alignment]]|1 | ||
|12|[[Test of Beacons]]|1 | |12|[[Test of Beacons]]|1 | ||
+ | |12|[[Test of Ritual Mummification]]|1 | ||
|14|[[Test of Leavened Bread]]|1 | |14|[[Test of Leavened Bread]]|1 | ||
|16|[[Remembrance Ceremonies]]|1 | |16|[[Remembrance Ceremonies]]|1 | ||
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|20|[[Test of Visions]]|1 | |20|[[Test of Visions]]|1 | ||
|24|[[Test of the Holy Shrine]]|1 | |24|[[Test of the Holy Shrine]]|1 | ||
− | + | ||
}} | }} | ||
|| | || | ||
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:<NOWIKI>*</NOWIKI> - Test requires more than just the level | :<NOWIKI>*</NOWIKI> - Test requires more than just the level | ||
|} | |} | ||
+ | |||
+ | ==Statistics== | ||
+ | * A total of '''79 test''' have been released in Tale 7 (per January 1st 2018). | ||
+ | * 1 test, Test of Orchestra, is not yet avaliable, allthough in his Discord chat December 27th 2017, Pluribus said the test was broken due to problems with sound syncronizing. [[User:Khnumbaf|Khnumbaf]] 11:28, 1 January 2018 (EST) | ||
+ | |||
+ | '''Broken down by disipline:''' | ||
+ | (per January 1st 2018) | ||
+ | *Architecture: 12 tests. | ||
+ | *Body: 12 tests. | ||
+ | *Leadership: 14 tests. | ||
+ | *Worship: 12 tests. | ||
+ | *Art: 9 tests. | ||
+ | *Harmony: 10 tests. | ||
+ | *Thought: 10 tests. | ||
[[Category:Glossary]] | [[Category:Glossary]] |
Latest revision as of 16:28, 1 January 2018
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Tests are challenges to the citizens of Egypt. The objective of A Tale in the Desert is to build the ideal civilization by perfecting the Seven Disciplines of Man, with each discipline containing a varied number of test (seven tests minimum, yet in Tale 7 the quantity is higher for all disiplines). To reach the top rank for any given disipline, oracle, one must complete seven test. The player decides which tests to complete and the order of passing them.
In order to attempt any of the tests in a Discipline, you must first pass the initiation into that discipline. While the tests are often very difficult, many tests cannot, by design, be passed by more than a small percentage of players.
The initiations are achievable by any dedicated player and are designed to give a flavor of the discipline.
- Before starting a test, you must visit the appropriate university to start it.
- Tests have level restrictions.
- Some tests have additional restrictions, beyond a level requirement
- Tests have principles, which are easier than (and designed to be a sample of) the full test
- Completing a Test will give you a "rank" (i.e. a new title) and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc). Passing a test automatically passes principles for that test, even if you do not meet the requirements for the Principles.
- The test "Principles" are different from the "Principles" of each discipline. For example, you must complete the "Principles of Body" before you are allowed to sign up for any of the seven Tests of Body. Think of it as an "initiation". Each of the seven Body tests also has "Principles".
As part of the challenge of the Seven Disciplines of Man, we must write a test for each discipline for our grandchildren in years to come.
Tests by Discipline
Statistics
- A total of 79 test have been released in Tale 7 (per January 1st 2018).
- 1 test, Test of Orchestra, is not yet avaliable, allthough in his Discord chat December 27th 2017, Pluribus said the test was broken due to problems with sound syncronizing. Khnumbaf 11:28, 1 January 2018 (EST)
Broken down by disipline: (per January 1st 2018)
- Architecture: 12 tests.
- Body: 12 tests.
- Leadership: 14 tests.
- Worship: 12 tests.
- Art: 9 tests.
- Harmony: 10 tests.
- Thought: 10 tests.