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Guilds/Bastet/Newfoundland/kastou
From A Tale in the Desert
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Niveau / level : 11 - Initiate of seven
Caractéristiques / Stats |
Force / Str : 0, Dextérité : 0, Endurance : 0, Vitesse / Spd : 1, Constitution : 0, Concentration / Foc : 0, Perception : 0
Epreuves / Tests |
Initié Initiate |
Etudiant Student |
Apprenti Prentice |
Compagnon Journeyman |
Scribe | Maître Master |
Sage | Oracle | |
---|---|---|---|---|---|---|---|---|
Architecture | X | Obélisque principe |
Tours en cours 0% |
Temple 0 | Phoenix | - | - | - |
Corps humain Body |
X | Acrobate 16 Tought |
Cicada en cours |
Safari | Main Noire | Tatouage Rituel | Chasseur d'huitre | Banquet |
Art et Musique | X | Scarabée en cours |
Pyrotechnie | Mosaïque | Jardin | Vol | Eau | - |
Harmonie | X | prophet en cours |
mariage en cours |
Raison | Critique | Homme libre | - | - |
Commandement Lead |
X | Kingmaker | Mentorship | Cartouche | Plantation | Bureaucratie | Coalition | - |
Pensée Thought |
X | Pathemaker | Venery | Bijou | Hexaglyphs | Constellation | people | Course |
Vénération Worship |
X | Pilgrim | Vigil | Beacons | Festival | Remembrance | Pain | - |
- ACROBATE
Mouvements enseignés / taught moves : 16
Mouvements appris / my moves : JJ
- SAFARI Animals Caught
Bulfrog : 0/4
Desert Rats : 0/4
Gazelle : 0/4
Falcons : 0/4
Ibis : 0/4
Otters : 0/4
Fennec : 0/4
Ruddy
- Gastronomy 0
- Beer Tasting 0
- Fumeologie 0
Compétances / Skills
Adjusted recipes are in Knonwed, old ones in Unknonwed
School of Architecture
- Brick Rack Construction (level 0) - 4 Boards
- Carpentry (level 0) - 3 Stone Blades
- Compound Construction (level 1) - 100 Boards, 200 Bricks
- Mechanics (level 8) - 400 Concrete - requires Automation
- Ore Extraction (requires Mining)
- First Degree (level 1) - 1 Leather, 1 Pulley, 1 Water in Jugs
- Second Degree (level 2) - 7 Copper Ore, 7 Iron Ore, 7 Tin Ore
- Third Degree (level 7) - 10 Medium Stones
- Fourth Degree (level 10) - 7 Large Quartz
- Fifth Degree (level 15) - 1 Huge Quartz
- Ritual Item Construction (1) (level 3) - 10 Linen, 200 Firebricks, 100 Oil
- Rock Saw Construction (level 1) - 10 Flint (Requires Stonecutting)
- Salvage Techniques Multi-School Skill (see chart above) - 200 Firebricks
- Stone Blade Fabrication (level 0) - 7 Slate
- Structure Maintenance - 20 Oil
- Structure Repair - 14 Pulley
- Rocks of the Ages (level 0) - 10 Slate (Requires Perception +1, Can be repeated)
School of Art & Music
- Advanced Tub Design
- First Degree (level 11) - 200 Saltpeter, 200 Sulfur, 20 Tar, 1 Tangerine Marble
- Second Degree (level 14) - 100 Iron Bars, 10 Small Barrels, 50 Fine Glass Pipe, 20 Barrel Tap
- Camp Decoration - not implanted
- First Degree (level 8) - 7 Medium Ruby, 7 Medium Emerald, 7 Medium Sapphire, 7 Medium Diamond
- Second Degree (level 10) - 1 Large Diamond, 1 Large Emerald, 1 Large Ruby, 1 Large Sapphire
- Third Degree (level 12) - 7 Large Diamond, 7 Large Emerald, 7 Large Ruby, 7 Large Sapphire
- Fourth Degree (level 14) - 1 Huge Diamond, 1 Huge Emerald, 1 Huge Ruby, 1 Huge Sapphire
- Fifth Degree (level 21) - 7 Huge Diamond, 7 Huge Emerald, 7 Huge Ruby, 7 Huge Sapphire
- Clothwork (level 0) - 20 Rotten Flax
- Desiccation - 5 Salt, 1 Huge Topaz (requires Basic Chemistry)
- Ferry Construction (level 0) - 4 Tar
- Flax Processing (level 0) - 20 Flax
- Mechanics (level 8) - 49 Acid - requires Automation
- Salvage Techniques Multi-School Skill (see chart above) - 100 Candle
- Silkworm Farming (level 28) - 500 Honey
- Structure Maintenance - 4 Thermometer, 100 Sheet Glass
- Structure Repair - 60 Linen
- The Art of the Pipe (level 5) - 7 Fine Glass Rods - Requires Advanced Glassblowing
School of Body
- Botanical Identification
- First Degree (level 8) - 10 Acorn's Cap, 10 Bleeding Hand, 10 Camels Mane, 10 Cobra Hood, 10 Dead Tongue, 10 Toad Skin
- Second Degree (level 10) - 15 Earth Light, 15 Fish Hook, 15 Hairy Tooth, 15 Nefertari's Crown, 15 Ra's Awakening, 15 Slave's Bread
- Third Degree (level 12) - 20 Cat Nip, 20 Peasant's Foot, 20 Scorpion's Brood, 20 Heart of Ash, 20 Colt's Foot, 20 Heaven's Torrent
- Carving
- First Degree (level 1) - 100 Wood
- Second Degree (level 3) - 10 Sharpened Stick, 10 Tinder
- Third Degree (level 6) - 10 Glass Blade, 10 Wooden Peg
- Fourth Degree (level 10) - 10 Barrel Tap, 10 Wooden Pestle
- Fifth Degree (level 14) - 10 Bottle Stopper, 10 Cotter Pin
- Cooperage (level 5) - 2 Brass Plate, 50 Copper Strap, 100 Boards
- Ecology
- First Degree (level 3) - 10 Tadpoles, 5 Flax, 1 Papyrus
- Second Degree (level 7) - 20 Cabbage Juice
- Third Degree (level 12) - 20 Dried Flax
- Fourth Degree (level 19) - 50 Cabbage
- Fifth Degree (level 26) - 10 Papyrus Paper, 20 Cactus Sap
- Fishing (level 1) - 25 Twine, 1 Sharpened Stick
- Indonesian Bee Care (level 15) - 500 Honey
- Mechanics (level 8) - 300 Malt(raw), 300 Malt(burnt) - requires Automation
- Rhythmic Strength (level 1) - 500 Grass
- Salvage Techniques Multi-School Skill (see chart above) - 1000 Charcoal
- Structure Maintenance - 300 Linen, 300 Canvas
- Structure Repair - 200 Cut Stone, 200 Beeswax, 200 Charcoal
School of Harmony
- Conflict Shrine Construction (level 7) - 1 Oyster Shell Marble
- Exploration Travel (level 1) - 2 Leather
- Mechanics (level 8) - 200 Rope, 200 Slate - requires Automation
- Navigation
- First Degree (level 7) - 50 Water in Jugs
- Second Degree (level 10) - 20 Glass Rods
- Third Degree (level 14) - 25 Copper
- Fourth Degree (level 19) - 50 Papyrus Paper
- Fifth Degree (level 25) - 6 Silk Cloth
- Sixth Degree (level 32) - 1 Large Sapphire
- Seventh Degree (level 40) - 7 Huge Topaz
- Project Management
- First Degree (level 1) - 2 Canvas, 6 Rope
- Second Degree - see School of Leadership
- Salvage Techniques Multi-School Skill (see chart above) - 4 Night Granite, 4 Canary Granite, 4 White Travertine
- Structure Maintenance - 500 Papyrus Paper, 125 Glass Rods
- Structure Repair - 300 Glass Rods, 300 Leather
School of Leadership
- Firebuilding (level 1) - (Requires Controlled Burn) 4 Tinder
- Mechanics (level 8) - 1000 Gold Wire - requires Automation
- Project Management
- First Degree - see School of Harmony
- Second Degree (level 7) - 4 Canvas, 12 Rope
- Salvage Techniques Multi-School Skill (see chart above) - 200 Cut Stone, 100 Clay, 2 Oyster Shell Marble
- Structure Maintenance - 2 Large Gear, 80 Leather
- Structure Repair - 300 Papyrus Paper, 300 Flint
School of Thought
- Desiccation - 20 Sulphurous Water, 1 Huge Quartz - Requires basic chemestry
- Eastern Meditation - (level 28)
- 2 Hours - 100 Bricks, 6 Cut Stone, 10 Concrete, 1 Cut Gems|Cut Citrine:Dalessi, 1 Foraging|Orange Sweetgrass.
- 6 Hours - 200 Bricks, 12 Cut Stone, 20 Concrete, 2 Cut Gems|Cut Citrine:Dalessi, 2 Foraging|Orange Sweetgrass.
- 1 Day - 400 Bricks, 24 Cut Stone, 40 Concrete, 4 Cut Gems|Cut Citrine:Dalessi, 4 Foraging|Orange Sweetgrass.
- 3 Days - 800 Bricks, 72 Cut Stone, 120 Concrete, 12 Cut Gems|Cut Citrine:Dalessi, 7 Foraging|Orange Sweetgrass.
- Kiln Construction
- First Degree (level 1) - 20 Bricks
- Second Degree (level 36) - 200 Firebricks, 10 Marble Serpentine_Marble, 200 Cut Stone
- Mechanics (level 8) - 10 Cuttable Lapis, 10 Cuttable Garnet, 10 Cuttable Amethyst, 10 Cuttable Turquoise - requires Automation
- Pottery (level 1) - 10 Clay
- Salvage Techniques Multi-School Skill (see chart above) - 20 Cuttable Garnet, 20 Cuttable Turquoise
- Structure Maintenance - 300 Bricks, 50 Oil, 50 Beeswax
- Structure Repair - 2 Oyster Shell Marble, 20 Cuttable Jade, 200 Bricks
School of Worship
- Botanist's Touch (level 9) - 150 Flower Fertilizer, 100 Sticky Sun Fertilizer, 100 Liquid Sun Fertilizer, 50 Harvest Elixer, 1 Khefre's Essence
- Cooking
- First Degree (level 1) - 100 Cabbage, 100 Carrots, 100 Onions, 100 Leeks, 100 Garlic
- Second Degree (level 4) - 20 Common Sage, 20 Thyme, 20 Common Rosemary
- Third Degree (level 7) - 49 Salt
- Fourth Degree (level 11) - 7 Camels Mane, 7 Cobra Hood, 7 Dead Tongue, 7 Iron Knot, 7 Peasant's Foot, 7 Toad Skin, 7 Slave's Bread
- Fifth Degree (level 16) - 7 Chukkah, 7 Crimson Lettuce, 7 Crumpled Leaf Basil 7 Dwarf Wild Lettuce, 7 Jaivanti, 7 Royal Rosemary, 7 Wild Garlic
- Sixth degree (level 22) - 100 Peppers, 100 Eggplant, 100 Cucumbers, 100 Coconut Meat
- Seventh degree (level 29) - 100 Barley (Burnt), 100 Malt (Burnt), 100 Wheat (Burnt)
- Desiccation - 10 Coconut Water, 1 Huge Ruby
- Foraging (level 2) - 300 Thorns, 30 Cactus Sap
- Mechanics (level 8) - 1 Huge Sapphire, 1 Large Emerald, 1 Medium Diamond, 1 Small Topaz - requires Automation
- Pilgrim Shrine Construction (level 9) - 1 Oyster Shell Marble, 1 Yellow Alabaster, 1 Mud Granite
- Ritual Item Construction (2) (level 5) - 14 Candle
- Salvage Techniques Multi-School Skill (see chart above) - 200 Leather, 300 Glass Rods, 300 Papyrus Paper
- Structure Maintenance - 4 Mud Granite, 4 Rose Alabaster
- Structure Repair - 1 Huge Emerald, 1 Large Topaz, 1 Medium Ruby, 1 Small Sapphire
Traitements / Treatments
Wood Treatment Recipes
WARNING: Old recipes, need to be verified and adjusted for the new tank!!! Adjusted recipes are in bold, old ones in italics
- Volatile Rotproof Termit-resistant Glossy Black: 230s petroleum, 25 beeswax, 8s petroleum
- Glossy Blonde: 110s water, 100s beeswax, 32s sulfur
- Glossy White: 110s water, 105s beeswax, 65s sulfur, 32s potash
- Nontoxic: 10s saltpeter
- Rigid Nontoxic Termit-resistant Blonde: 60s sulfur, 30s saltpeter, 20s lead
- Rigid Hard Fireproof Blonde: 80s lead, 40s sulfur, 50s lime, 10s sulfur
- Pliable Soft Nontoxic Blonde: 140s saltpeter
- Pliable Hard Volatile Blonde: 50s petroleum, 10s beeswax, 10s oil, 40s sulfur, 20s saltpeter, 10s sulfur
- Volatile Rotproof Termit-resistant Black: 190s petroleum
- Rotproof Nontoxic: 35s water, 35s sulfur, 25s oil, 25s beeswax
- Rotproof: 30s sulfur, 30s oil, 20s beeswax
- Hard White: 150s sulfur, 20s saltpeter, 20s Lime
- Nontoxic White: 45s saltpeter, 5s potash
- Hard Volatile Rotproof Glossy: 250s petroleum, 20s sulfur, 40s beeswax, 20s sulfur
- Pliable Rotproof: 140s petroleum, 10s beeswax, 30s saltpeter
- Rigid Hard Volatile Rotproof Termit-resistant Black: 140s petroleum, 60s sulfur, 10s lead, 60s petroleum, 15s lead
- Pliable Termit-resistant Nontoxic Blonde: 110s saltpeter, 10s petroleum
- Nontoxic Rotproof Termit-resistant: 60s sulfur, 60s petrol, 10s wax, 160s water, 30s petrol
- Pliable Soft Rotproof Blonde: 210s beeswax, 40s water, 50s saltpeter
- White Glossy Fireproof Termite-prone: 120s water, 20s saltpeter, 50s oil, xxs lime, xxs oil, xxs lime
- Hard Rotproof Glossy: 300 Petrol, 50 wax, 100 sulfur, 43 wax
- Rigid Rotproof: 55 Sulfur, 25 Lime, 10 oil, 20wax
- Hard Pliable: 50 Oil, 6 saltpeter, 10 Lime, 60 Sulfur, 20 saltpeter, 5 sulfur
- Pliable Soft White: 140s saltpeter, 10s potash
- Hard Rotproof Fireproof: 100 lime, 30 petrol, 10 ash, 30 sulfur, 20 beeswax
- Hard Black Fireproof Rigid: 140s lead, 10 potash, 20 ash, 4s lead
- Hard Black Volatile Rotproof: 140s petrol, 10s lead
- Pliable Fireproof Blonde: 150s ash, 10s wax, 10s water, 10s sulfur
- Soft Fireproof White: 20s water, 40s potash, 10s saltpeter, 20s lime
- Soft Nontoxic Fireproof Blonde: 5s wax, 10s water, 10s ash, 30s potash, 10s lime, 10s saltpeter
- Soft Rotproof Fireproof: 210s Beeswax 20s water, 40s potash, 10s saltpeter, 22s ash
- Termit-resistant Nontoxic Blonde: 40s sulfur, 60s saltpeter, 10s petroleum, 17s lead
- Rigid, rotproof, nontoxic:50 Sulfur, 40 Lime, 30 Water, 20 Oil, 20 Beeswax
Metal Treatment Recipes
WARNING: Old recipes, need to be verified and adjusted for the new tank!!! Adjusted recipes are in bold, old ones in italics
- Aluminium: Ductile Hard: 10s cabbage juice, 60s saltpeter, 60s lime, 10 coal
- Aluminium: Ductile Hard Insulative Nontoxic: 10s cabbage juice, 140s cactus sap, 10s saltpeter, 20s gravel, 20s lime, 10s coal
- Copper: Shiny Plastic Stainless Insulative: 210s gravel, 30s salt, 5s cabbage juice, 25s arsenic
- Copper: Ductile Shiny Corrosion resistant Insulative Toxic: 210s gravel, 10s potash, 10s sulfur, 7s saltpeter
- Copper: Ductile Nontoxic: 20s cabbage juice, 70s cactus sap, 35s gravel, 20s lime
- Gold: Plastic Nontoxic: 295s Cabbage juice, 57s cactus sap
- Lead: Tarnished Hard Insulative Nontoxic: 10s potash, 120s coal, 10s cabbage juice, 57s cactus sap
- Magnesium: Conductive Toxic: 20s potash, 20s saltpeter, 40s cabbage juice, 10s sulfur, 10s saltpeter
- Moon Steel: Hard Nontoxic Insulative: 150s cactus sap
- Moon Steel: Plastic Nontoxic Ductile': 20s gravel, 70s cabbage juice, 10s cactus sap, 20s gravel, 60s lime, 10s cabbage juice
- Pewter: Hard Corrosion resistant: 10s potash, 10s saltpeter, 10s arsenic, 30s coal, 10s cactus sap, 10s gravel, 5s cactus sap
- Sun Steel: Stainless Insulative: 50s cactus sap, 10s gravel, 10s arsenic
- Sun Steel: Hard Stainless Insulative: 135s cactus sap, 10s gravel, 16s arsenic
- Strontium: Stainless Tarnished: 150s coal, 40s gravel, 20s arsenic
- Thoth's Metal: Hard Stainless Ductile: 5s salt, 10s sulfur, 15s lime, 15s coal, 20s cactus sap, 15s saltpeter, 20s gravel, 20s potash
- Titanium: Stainless: 20s cactus sap, 10s gravel, 10s arsenic
- Titanium: Hard Stainless: 30s coal, 60s cactus sap, 10s gravel, 15s potash
- Tungsten: Hard Corrosion resistant Isulative Nontoxic: 150s cactus sap, 5s gravel
- Tungsten: Brittle Hard Shiny Stainless: 70s cactus sap, 10s cabbage juice, 40s arsenic, 10s coal
- Tungsten: Stainless Conductive: 30s coal, 80s potash, 10s saltpeter, 20s arsenic, 10s cabbage juice, 10s sulfur
- Tungsten: Corrosion resistant Conductive: 30s coal, 60s potash, 10s saltpeter, 20s arsenic, 10s cabbage juice, 10s sulfur
- Zinc: Hard Insulative Nontoxic: 110s cactus sap
Marbres / Marbble
Marble Trading
Price Structure
marble class 1
1 piece of marble for one of following (you can even mix and match):
- 0.5 Khefre's Essence (250 beetles)
- 3000 cabbage
- 1200 clay
- 300 moss with 3 or more attributes
- 100 herb seeds
- 600 charcoal
- 30 salt
- 150 cactus sap (temporarily closed - stocked up)
- 150 cobra skins
- 30 cement (temporarily closed - stocked up)
- 200 concrete (temporarily closed - stocked up)
- 180 gravel (temporarily closed - stocked up)
- 50 cut(table) stone (temporarily closed - stocked up)
- 30 ash
- 25 potash
- 40 lime
- 2 mirrors
- 500 silver powder
- 10 glass pipe
- 5 glass jars
- 60 empty wine bottles
- 4 sheet glass (temporarily closed - stocked up)
- 5 thermometer
- 200 (dried) papyrus
- 600 (rotten) flax (temporarily closed - stocked up)
- 15 canvas (temporarily closed - stocked up)
- 180 rope (temporarily closed - stocked up)
- 900 twine (temporarily closed - stocked up)
- 15 linen (temporarily closed - stocked up)
- 150 slate (temporarily closed - stocked up)
- 25 scorpions brood mushrooms
- 30 slave's bread mushrooms
- 10 dueling serpent mushrooms
- 10 heaven's torent mushrooms
- 10 peasant foot mushrooms
- 10 razor's edge mushrooms
- 10 salt water fungus
- 1 beehive mushrooms
- 1 golden sun mushrooms
- 10 sun star mushrooms
- 10 spiderling mushrooms
- 20 pool of tranquility mushrooms
- other item offers welcome
marble class 2
120% of class 1, Example : 240 papyrus per piece.
marble class 3
140% of class 1, Example : 280 papyrus per piece
marble class 4
200% of class 1, Example : 400 papyrus per piece
marble class 5
300% of class 1, Example : 600 papyrus per piece
Available Marble (orders for non listed types are welcome)
class 1
- Oyster Shell Marble
- White Travertine
- Yellow Alabaster
class 2
- Mud Granite
- Night Granite
- Canary Granite
- Grey Star
class 3
- Rose Alabaster
class 4
- Tangerine Marble
- Hornets Wing Granite
- Green Sun Marble
- Tiger's Eye Granite
- Serpentine Marble
- White Alabaster
- other types that require Perception 20 or less to prospect
class 5
- Leopards Paw Marble
- Island Blue Marble
- Fire Rock
- Mountain Marble
- other types that require Perception 21 or higher to prospect