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Talk:Chariot Routes
I've modified the regions.jpg in an attempt to show chariot routes. Unfortunately, several of them are currently 1-way so the lines have arrows on them. If both directions are open it's like 2 arrows bumping up against eachother making a diamond shape. Um, the graphics are rudimentary & really not that good. Also, just from looking at the thumbnail, I can tell it's not always so easy to see the arrows. But for a first draft, it's better than nothing. If anyone has any suggestions or comments, feel free to leave them here or change the image. amisibastet 21:25, 23 December 2008 (EST)
Route table calculation
Here, more or less, is the code I used to generate the route table. Feel free to modify and rerun it as needed.
- I cleaned this up a bit so it actually runs, tweaked the output format so it's a bit more table-like, fixed a rounding bug in computation of travel times, and added Heaven's Gate to the routes. The main page has the newly regenerated output now. --Inkoaten 07:50, 8 April 2009 (EST)
import cStringIO import csv import math import sys chariots_csv = """\ Adn,Adn,1029,6958 Cat's Claw Ridge,CCR,-403,6586 Falcon Bay,FB,4292,-632 Heaven's Gate,HG,-1683,6313 Khmun,KHM,-2092,480 Meroe,MR,826,-3654 Nomad's Paradise,NP,-1419,2769 Pyramid Lake,PL,4286,7264 Queen's Retreat,QR,584,-6145 Saqqarah,SQ,640,-760 Shabbat Ab,SA,1419,1794 Sinai,SI,3205,4357 Stillwater,SW,1696,3718""" routenames = [ ("Cat's Claw Ridge", "Adn"), ("Cat's Claw Ridge", "Nomad's Paradise"), ("Adn", "Heaven's Gate"), ("Adn", "Pyramid Lake"), ("Adn", "Sinai"), ("Adn", "Stillwater"), ("Heaven's Gate", "Nomad's Paradise"), ("Pyramid Lake", "Sinai"), ("Nomad's Paradise", "Stillwater"), ("Nomad's Paradise", "Shabbat Ab"), ("Sinai", "Falcon Bay"), ("Stillwater", "Shabbat Ab"), ("Shabbat Ab", "Khmun"), ("Shabbat Ab", "Falcon Bay"), ("Khmun", "Meroe"), ("Saqqarah", "Meroe"), ("Saqqarah", "Queen's Retreat"), ("Falcon Bay", "Meroe"), ("Meroe", "Queen's Retreat") ] class ChariotStop(object): def __init__(self, name, shortname, x, y): self.name = name self.shortname = shortname self.x = int(x) self.y = int(y) def getDistance(self, other): return math.sqrt((self.x-other.x)**2 + (self.y-other.y)**2) def createRoutes(stops, routenames): routes = {} for src, dest in routenames: src_stop = stops[src] dest_stop = stops[dest] routes.setdefault(src_stop, set()).add(dest_stop) routes.setdefault(dest_stop, set()).add(src_stop) return routes def calculateDistances(routes): distances = {} frontier = [] # Populate frontier for src, dests in routes.iteritems(): for dest in dests: distance = src.getDistance(dest) frontier.append((src, dest, distance, None)) distances[(src, dest)] = (distance, None) while frontier: src, dest, distance, via = frontier.pop() for newdest in routes[dest]: leg = (src, newdest) cost = distance + dest.getDistance(newdest) if cost < distances.get(leg, (sys.maxint, None))[0]: if not via: via = dest distances[leg] = (cost, via) frontier.append((src, newdest, cost, via)) return distances def toTimespan(secs): secs = int(secs / 60 * 5) return '%d:%.2d' % (secs/60, secs%60) reader = csv.reader(cStringIO.StringIO(chariots_csv)) stops = dict((x[0], ChariotStop(*x)) for x in reader) routes = createRoutes(stops, routenames) distances = calculateDistances(routes) # Print via table def printVia(): names = stops.keys() names.sort() print '{| border="1"' print "! !! " + " !! ".join([stops[x].shortname for x in names]) for row in names: print "|-" cells = [] for col in names: time, via = distances[(stops[row], stops[col])] if row == col: cells.append("") elif via is None: cells.append("'''%s'''" % toTimespan(time)) else: cells.append("%s (%s)" % (toTimespan(time), via.shortname)) print "! " + row print "| " + " || ".join(cells) print '|}' printVia()
route repair nearly complete
- Thank you for the table! That looks great!
- Does Heavens Gate have a chariot stop now? The last time I was up there was before some of the routes were fixed by a dev call.
- Does Cat Claw Ridge have a second route? If so, where does it go & how many points are left? Probably to Nomads' Paradise since NP has a route to CCR but if someone could confirm that'd be great.
--AmisiBastet 09:42, 6 January 2009 (EST)
CCR doesn't have its route to Nomad's Paradise up yet. I actually cheated and included it in the table; as a result a couple of the routes are unachievable at the moment (namely, optimal routes from Nomad's Paradise to Adn, Pyramid Lake, and Sinai all pass through CCR). As far as I know, Heaven's Gate doesn't have a chariot stop (or if it does, not a working one). If anyone wants to update with coordinates and routes, I can fix the table.
--Osmirik 7:41, January 2009 (GMT)
All Routes Repaired Now?
If all the routes are repaired, can we remove all the "open" notations? - Phae 01:28, 6 January 2010 (EST)